73
c7c703515e
Rename audio.h to Audio.h ( #23842 )
2025-02-17 13:24:03 +01:00
73
b9b2c96c97
Rename sprites.h to SpriteIds.h ( #23804 )
2025-02-13 15:51:46 +00:00
Aaron van Geffen
cf448753c1
Move WindowInvalidate and WidgetInvalidate families into WindowManager ( #23692 )
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* Move WindowInvalidate and WidgetInvalidate families into WindowManager
* Use InvalidateWidget shorthand in more places
* Cut back on UiContext includes
* Cut back on Window.h includes
* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Michael Steenbeek
a3d5b4e0c3
Change FIXED_XDP from macros to constexprs
2025-01-25 13:42:22 +01:00
Michael Steenbeek
b0c99fcb6c
Refactor more constants to kConstant notation
2025-01-22 16:16:55 +00:00
Aaron van Geffen
a8773dd805
Move WindowClose family into WindowManager ( #23646 )
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* Replace WindowClose() calls with Close method calls where possible
* Move WindowClose family into WindowManager
* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Michael Steenbeek
be9f27e4f9
Mass rename constants ( #23656 )
2025-01-19 15:59:45 +00:00
Aaron van Geffen
5fbe8d0ae1
Centralise external window signatures in Windows.h ( #23653 )
2025-01-19 15:50:54 +01:00
Aaron van Geffen
bed4d5bdca
Move WindowCreate and WindowFocusOrCreate into WindowManager ( #23643 )
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* Move WindowBringToFront into WindowManager
* Move WindowCreate and WindowFocusOrCreate into WindowManager
* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
Matt
b9f6b6f754
Refactor widgets state ( #23621 )
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* Refactor windows to not share widget state
* First half of refactoring all the windows
* Refactor the remaining windows, compiles but has issues
* Fix drawing only every second widget
* Remove the need of an terminating widget
* Address WidgetIndex signedness issues; use kWidgetIndexNull more
* Address constexpr issue with Widget content union
* Fix tabs in scenery window
* Fix tabs in object selection window
* Adjust custom widget index for CustomTool events
* Use STR_NONE for default tooltip initialisation
* Adjustment for mingw compiler
* Fix bottom toolbar using the widget declaration not instance
* Remove pointless code in Guest window, handled by SetPage
* Prevent out of bounds crash
* Move scroll widgets initialization to SetPage in Cheats window
* Remove special logic in Options window
* Remove special logic in Park window
* Remove special logic for Player window
* Remove special logic for Research window
* Remove special logic for Ride window
* Remove special logic for Staff window
* Remove special logic for Finances window
* Remove special logic for MapGen window
* Remove special logic for editor objective options window
* Remove special logic for editor scenario options window
* Fix widgets not being set since page is initialized to 0
* Remove more redundant code
* Fix remaining access to widget declarations
* Remove unused variable
* Fix editor object selection tabs on successive windows
---------
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net >
2025-01-18 13:45:17 +01:00
Aaron van Geffen
7e3fe58067
Use peep animation objects for guest and staff sprites
2024-12-05 13:37:39 +01:00
Aaron van Geffen
aa45247f21
Move WindowFind functions into WindowManager ( #23517 )
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* Move WindowFind* functions into WindowManager
* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302
Update copyright year to 2025 ( #23514 )
2024-12-31 20:30:04 +01:00
Aaron van Geffen
25ac4cf5d6
Prevent closing object selection window when selection is invalid ( #23487 )
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* Prevent closing object selection window when selection is invalid
* Ride window: remove superfluous virtual keyword from event signatures
* Amend changelog
2024-12-29 22:15:26 +00:00
Michael Steenbeek
7baae607ac
Use ride_type_t in more places
2024-12-22 19:59:36 +01:00
Aaron van Geffen
2a3a72396b
Remove ImageId::FromUInt32 and ToUInt32 ( #23415 )
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* Allow high image ids when rendering an inline sprite
* CustomWindow: refactor use of ImageId::FromUInt32
* Dropdown: refactor use of ImageId::FromUInt32, ToUInt32
* Remove ImageId::FromUInt32
* Fix typo in mechanic status string ids
* Rewrite InventoryFormatItem to not use inline sprites any more
* Widget: replace ImageId::ToUInt32 with ImageId::GetIndex
* Remove ImageId::ToUInt32
2024-12-17 21:26:11 +01:00
Aaron van Geffen
6ee798337a
Introduce EnumUtils header ( #23407 )
2024-12-15 17:39:52 +01:00
mrmbernardi
1e25472ec6
Merge pull request #23350 from mrmbernardi/resize-ride-graph
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Increase the maximum width of the ride graph window
2024-12-12 20:17:19 +11:00
Aaron van Geffen
35e117aca2
Rename String methods to use lowerCamelCase
2024-12-11 22:49:37 +01:00
Michael Bernardi
e7ca356633
Replace big window size limits with int16_t max.
2024-12-10 02:09:05 +11:00
Michael Bernardi
ab2d2a5180
Increased the maximum width of the ride graph window
2024-12-10 02:00:36 +11:00
ζeh Matt
9dfd4f3b19
Rename the callback types
2024-12-04 20:43:55 +02:00
ζeh Matt
e86618e835
Make sure the callback is not converted to void*
2024-12-04 16:46:35 +02:00
RedMarcher
c24e47dea1
Rename cheat variables to match new code style
2024-12-01 18:15:37 +01:00
Michael Steenbeek
c8388002d9
Merge pull request #23245 from Gymnasiast/refactor/ride-type-checks
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Replace some direct ride type checks
2024-11-28 19:55:36 +01:00
Aaron van Geffen
f90954b1a4
Reduce dependencies for Research.h ( #23268 )
2024-11-25 14:32:16 +00:00
Gymnasiast
d9d5df509e
Add RtdSpecialType to replace checks for maze and other naughty types
2024-11-24 12:58:32 +01:00
Aaron van Geffen
ece199176e
Move UnitConversion from Util into its own compilation unit
2024-10-29 11:27:00 +01:00
Michael Steenbeek
8063c5caa7
Reduce casting for objects
2024-10-16 14:12:25 +02:00
Michael Steenbeek
71ce725a2a
Split off BannerElement and TrackElement ( #22955 )
2024-10-14 14:26:10 +02:00
AT41
6e7b489304
Added additional stats to Plugin interface
...
Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2024-10-03 11:23:50 +00:00
Michael Steenbeek
e6e0f97557
Split off EntranceElement header
2024-10-03 12:42:53 +02:00
Michael Steenbeek
558d235680
Fix #22479 : Crash when a ride has no valid music object
2024-09-29 14:21:26 +00:00
Michael Bernardi
09fa68a803
Revert DPI accessors
2024-09-27 02:50:50 +10:00
Michael Bernardi
4cd5548352
Refactor DPI to distinguish screen and world coords
2024-09-27 00:07:40 +10:00
Michael Steenbeek
04bdff052f
Use FlagHolder for _currentTrackAlternative
2024-09-25 14:29:39 +02:00
Harry Hopkinson
d34f17c945
Refactor Colour.h constants to kCamelCase
2024-09-24 20:42:44 +00:00
Aaron van Geffen
97acb793e8
Rename InteractionInfo::SpriteType to interactionType
2024-09-22 16:53:43 +02:00
Aaron van Geffen
6d27369ea6
Rename PeepSpriteType to PeepAnimationGroup
2024-09-22 16:42:27 +02:00
Gymnasiast
5f92d1920b
Group all sequence-bound properties
2024-09-18 22:43:55 +02:00
Michael Steenbeek
4fd07d3216
Fix #2614 : Junior Roller Coaster - Invisible First Vehicle
2024-09-07 21:23:58 +02:00
Aaron van Geffen
b971d1596e
Indent window widget definitions ( #22700 )
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* Indent definitions in About, AssetPacks windows
* Indent definitions in Banner, Changelog, CustomCurrency windows
* Indent DebugPaint, DemolishRidePrompt windows
* Indent EditorBottomToolbar, EditorInventionsList
* Indent EditorObjectiveOptions, EditorScenarioOptions
* Indent Finances
* Indent Footpath
* Indent GameBottomToolbar
* Indent Guest window
* Indent GuestList, InstallTrack windows
* Indent Land, LandRights windows
* Indent LoadSave, Main, MapGen, MapTooltip windows
* Indent MazeConstruction
* Indent Multiplayer
* Indent NetworkStatus
* Indent NewCampaign
* Indent NewRide window
* Indent News window
* Indent NewsOptions window
* Indent ObjectLoadError window
* Indent Options window
* Indent Park window
* Indent PatrolArea window
* Indent Player window
* Indent RefurbishRidePrompt window
* Indent Research window
* Indent Ride window
* Indent RideConstruction
* Indent RideList
* Indent SavePrompt
* Indent ScenarioSelect widgets
* Indent scenario window
* Indent scenery scatter window defs
* Indent server list window
* Indent server start window§
* Indent ShortcutKeys window
* Indent Sign window
* Indent Staff window
* Indent StaffFirePrompt window
* Indent StaffList window defs
* Indent Themes window defs
* Indent TileInspector window defs
* Indent TitleExit, TitleMenu, TitleOptions, Tooltip windows
* Indent TrackDesignManage window defs
* Indent TrackDesignPlace defs
* Indent TrackList def
* Indent Transparency window defs
* Indent ViewClipping window defs
* Indent Viewport window defs
* Indent Water window defs
2024-09-04 21:11:26 +02:00
Harry Hopkinson
003c196eb8
Cleanup gameState usage ( #22692 )
2024-09-04 07:34:37 +02:00
Gymnasiast
71b9cfb12c
Keep ‘i’ and ‘colour’ variables inside the loop
2024-08-17 19:06:09 +02:00
Gymnasiast
9bda9a50d5
Fix: ‘Randomise all’ sometimes picks invalid colours
2024-08-17 18:01:04 +02:00
Arnold Zhou
cbaf01658a
Add option to randomise train or vehicle colours ( #22206 )
2024-08-17 11:55:32 +00:00
Michael Steenbeek
47800cddcf
Change RTD flags to a strong enum
2024-08-13 20:20:25 +00:00
Harry Hopkinson
4744c7416d
Refactor object and network constants to kCamelCase
2024-08-11 20:21:24 +00:00
Aaron van Geffen
aa7eb18d78
Rename ScrollBar struct to ScrollArea and rename its properties ( #22539 )
2024-08-11 16:21:53 +02:00
Gymnasiast
a436801d64
Remove TrackDrawerDescriptor::SupportsTrackGroup()
2024-08-11 15:27:12 +02:00