Aaron van Geffen
a380413c56
Remove Scenario.h include from many units ( #23901 )
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* Reduce includes/dependencies for Scenario.h
* Remove Scenario.h include from many units
2025-03-01 17:32:32 +01:00
73
a976a43708
Rename network.h to Network.h ( #23882 )
2025-02-24 10:43:06 +01:00
73
c7c703515e
Rename audio.h to Audio.h ( #23842 )
2025-02-17 13:24:03 +01:00
73
b9b2c96c97
Rename sprites.h to SpriteIds.h ( #23804 )
2025-02-13 15:51:46 +00:00
Aaron van Geffen
6933af25ae
Rename 'Climate' properties to Weather ( #23786 )
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* Rename ClimateState to WeatherState
* Rename ClimateCurrent to WeatherCurrent
* Rename ClimateNext to WeatherNext
* Rename ClimateUpdateTimer to WeatherUpdateTimer
* Use named initialisers for weather state import in S4/S6 importers
* Rename S4::ClimateTimer to WeatherUpdateTimer as well
* Rename WeatherState struct properties to lowerCamelCase
2025-02-13 07:38:45 -03:00
matheusvb3
850cc397c3
Prevent staff statistics from overflowing ( #23719 )
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* Use AddClamp when incrementing staff stats
* Remove decltype from AddClamp
* Use lowercase u in increment
2025-02-02 17:44:12 -03:00
Aaron van Geffen
cf448753c1
Move WindowInvalidate and WidgetInvalidate families into WindowManager ( #23692 )
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* Move WindowInvalidate and WidgetInvalidate families into WindowManager
* Use InvalidateWidget shorthand in more places
* Cut back on UiContext includes
* Cut back on Window.h includes
* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Michael Steenbeek
a3d5b4e0c3
Change FIXED_XDP from macros to constexprs
2025-01-25 13:42:22 +01:00
Michael Steenbeek
b0c99fcb6c
Refactor more constants to kConstant notation
2025-01-22 16:16:55 +00:00
Michael Steenbeek
be9f27e4f9
Mass rename constants ( #23656 )
2025-01-19 15:59:45 +00:00
Aaron van Geffen
bed4d5bdca
Move WindowCreate and WindowFocusOrCreate into WindowManager ( #23643 )
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* Move WindowBringToFront into WindowManager
* Move WindowCreate and WindowFocusOrCreate into WindowManager
* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
ζeh Matt
5261a5c102
Make sure that GuestNextInQueue is not uninitialized
2025-01-06 20:04:39 +02:00
Aaron van Geffen
42cbb0d1c0
Change leftover spelling of SuJongkwa to Sujeonggwa
2024-12-31 00:08:45 +01:00
Aaron van Geffen
6ed7fd461e
Move isSlowWalking property to animation group level
2024-12-23 12:21:04 +01:00
Aaron van Geffen
7e3fe58067
Use peep animation objects for guest and staff sprites
2024-12-05 13:37:39 +01:00
Aaron van Geffen
48be2e911c
Set consumption time when giving items to guests ( #23581 )
2025-01-09 20:01:53 +01:00
Aaron van Geffen
aa45247f21
Move WindowFind functions into WindowManager ( #23517 )
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* Move WindowFind* functions into WindowManager
* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302
Update copyright year to 2025 ( #23514 )
2024-12-31 20:30:04 +01:00
Michael Steenbeek
7baae607ac
Use ride_type_t in more places
2024-12-22 19:59:36 +01:00
Aaron van Geffen
6ee798337a
Introduce EnumUtils header ( #23407 )
2024-12-15 17:39:52 +01:00
Aaron van Geffen
35e117aca2
Rename String methods to use lowerCamelCase
2024-12-11 22:49:37 +01:00
Aaron van Geffen
4f32028e01
Move RideManager struct into its own compilation unit ( #23379 )
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* Move RideManager struct into its own compilation unit
* Move RidesEndOfUsedRange into GameState_t
* Let RideManager keep a GameState_t& internally
2024-12-11 15:54:45 +01:00
Aaron van Geffen
b3aa852a8d
Consolidate util/Math.hpp into core/Numerics.hpp ( #23319 )
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* Consolidate util/Math.hpp into core/Numerics.hpp
* Remove branching; replace isPowerOf2 with std::has_single_bit
* Add templated types to floor2 and ceil2
2024-12-04 21:00:26 +00:00
Aaron van Geffen
f65ef67260
Rename PeepAnimationType::None to PeepAnimationType::Walking ( #23317 )
2024-12-04 16:09:17 +00:00
ζeh Matt
e8c7a8909a
Eliminate allocations when guests choose their train, add sfl library
2024-12-02 02:16:59 +02:00
RedMarcher
c24e47dea1
Rename cheat variables to match new code style
2024-12-01 18:15:37 +01:00
Gymnasiast
d9d5df509e
Add RtdSpecialType to replace checks for maze and other naughty types
2024-11-24 12:58:32 +01:00
Duncan
759d850e56
Fix #23238 : Guest ride favourite mistake
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Mistake made during implementation.
2024-11-23 10:39:17 +00:00
Aaron van Geffen
9436a9501e
Move bitScanForward from Util.h to Numerics.hpp
2024-10-29 11:08:39 +01:00
Aaron van Geffen
80b63a5ae7
Add line breaks after template declarations ( #23086 )
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* Add line breaks after template declarations
* Additional clang-format patches
2024-10-29 16:54:01 +01:00
Michael Steenbeek
a2ed026264
Split up remaining tile elements
2024-10-15 22:02:31 +02:00
Michael Steenbeek
71ce725a2a
Split off BannerElement and TrackElement ( #22955 )
2024-10-14 14:26:10 +02:00
duncanspumpkin
6283993351
Move WallElement into its own header/source files
2024-10-07 22:04:13 +02:00
Michael Steenbeek
e6e0f97557
Split off EntranceElement header
2024-10-03 12:42:53 +02:00
Harry Hopkinson
d34f17c945
Refactor Colour.h constants to kCamelCase
2024-09-24 20:42:44 +00:00
Aaron van Geffen
584f6b8661
Rename Peep::SpriteType to AnimationGroup
2024-09-22 16:54:33 +02:00
Aaron van Geffen
6d27369ea6
Rename PeepSpriteType to PeepAnimationGroup
2024-09-22 16:42:27 +02:00
Aaron van Geffen
b70aaea31e
Rename ActionSpriteImageOffset to AnimationImageIdOffset
2024-09-22 16:13:49 +02:00
Aaron van Geffen
24b36915ef
Rename ActionFrame to AnimationFrameNum
2024-09-22 16:12:04 +02:00
Aaron van Geffen
ee7bb61bb0
Rename WalkingFrameNum to WalkingAnimationFrameNum
2024-09-22 16:10:04 +02:00
Aaron van Geffen
2edf8b472a
Rename (Next)ActionSpriteType to (Next)AnimationType
2024-09-22 16:08:58 +02:00
Aaron van Geffen
435cf14d49
Rename PeepActionSpriteType to PeepAnimationType
2024-09-22 16:07:35 +02:00
Harry Hopkinson
c1ac7c0700
Cleanup gameState usage
2024-09-02 22:42:37 +02:00
Michael Steenbeek
47800cddcf
Change RTD flags to a strong enum
2024-08-13 20:20:25 +00:00
Harry Hopkinson
7a403e0537
Add cheat to make guests ignore prices
2024-08-11 11:27:32 +00:00
Greg
dae5b00f05
Close #22509 : Refactor SPR_NONE to ImageIndex ( #22517 )
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* ImageIndex typedef moved from ImageId.hpp to new file ImageIndexType.h.
* SPR_NONE redefined as ImageIndex type in ImageIndexType.h.
* SPR_NONE renamed to kSpriteIdNull
* Remove casts and enum all sprites as ImageIndex
* Remove sprites.h include from LandTool.h, RideData.h
* Ensure all RTD headers include sprites.h
---------
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net >
2024-08-11 09:58:28 +00:00
Aaron van Geffen
51816d2bd5
Disambiguate calls to UtilBitScanForward ( #22402 )
2024-07-28 18:44:59 +02:00
mrmbernardi
9ed5c63857
Rename Location.hpp constants ( #22385 )
2024-07-26 10:23:25 +02:00
Aaron van Geffen
6de514c387
Address minor code style violation in unsigned suffix ( #22306 )
2024-07-15 21:16:30 +02:00
Aaron van Geffen
3d5c19de08
Drop Localisation.h include where not required
2024-07-13 13:33:32 +02:00