ζeh Matt
a2a06d6dde
Return const RideObjectEntry*, refactor uses and fix related access
2023-02-05 17:36:37 +02:00
Matthias Moninger
5994fe6be6
Merge pull request #19284 from ZehMatt/entityId
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Refactor sprite_index to entityId for entities
2023-01-28 18:13:04 +02:00
Duncan
24581e781f
Move misc ObjectEntries into Object folder ( #19281 )
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* Move water entry
* Move FootpathEntry
* Move EntranceEntry
* Move SceneryGroupEntry
2023-01-27 19:44:58 +00:00
ζeh Matt
2f8e208a9d
Refactor sprite_index to Id
2023-01-27 19:21:57 +02:00
Josh Trzebiatowski
258b569deb
Allow filtering in Scenery window ( #19272 )
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* WIP: scenery searching
* refactor snake case
* actually start filtering scenery
* prepare for merge from develop
* use ObjectManager to get scenery info
* clear selected scenery when it is filtered out
* Clear tool when no scenery is selected
* updating changelog
* fix clang formatting issues
2023-01-26 21:40:02 +00:00
Duncan
ead13c44b8
Split off LargeSceneryEntry ( #19277 )
2023-01-26 18:44:42 +00:00
Duncan
ef27814ca5
Split off scenery entries ( #19133 )
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BannerSceneryEntry, WallSceneryEntry footpathItemEntry
2023-01-25 19:56:29 +00:00
Duncan
d51b4d3191
Split off SmallSceneryEntry into dedicated file ( #19115 )
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* Split off small scenery entry to new file
* Move flags to new file
2023-01-25 19:25:33 +00:00
Michael Steenbeek
ba39d7be5d
Merge pull request #19241 from Gymnasiast/refactor/more-fields
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Desnake TileElement fields, pad_ and byte_
2023-01-21 22:38:07 +01:00
Duncan
e09f27df3c
Rename snake_case Class names (Remaining Bits) ( #19237 )
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* Rename snake_case Class names
* Clang format
* Fix build issues
2023-01-21 19:57:17 +00:00
Gymnasiast
3dd895abf7
Rename pad_ to Pad
2023-01-21 16:39:35 +01:00
Duncan
7d08372c80
Remove snake_case from Class names OpenRCT2/Ride*-S* ( #19232 )
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* Remove snake_case from Class names OpenRCT2/Ride*-S*
* Clang format
2023-01-20 20:58:55 +00:00
Duncan
9deed6d98a
Replace snakes in Class names OpenRCT2/N*-P* ( #19227 )
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* Replace snakes in Class names OpenRCT2/N*-P*
* Rename PODDate (and TimeOfDay for good measure)
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com >
2023-01-20 05:24:44 +00:00
Duncan
23b6d1840e
Rename classes with snakes OpenRCT2/G*-M*
2023-01-19 15:13:23 +00:00
Duncan
859b071ddc
Rename classes with snakes OpenRCT2/A*-F* ( #19215 )
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* Rename classes with snakes OpenRCT2/A*-F*
* Clang format files
2023-01-19 08:16:44 +00:00
Hielke Morsink
ba0c8c135a
Apply review changes
2023-01-18 23:41:59 +01:00
Hielke Morsink
0762fcb601
Rename snake_case functions in OpenRCT2/util folder
2023-01-18 22:44:13 +01:00
Hielke Morsink
2c224cfd53
Rename snake_case functions in OpenRCT2/network folder ( #19203 )
2023-01-18 06:05:53 +00:00
Hielke Morsink
917c091e6b
Rename snake_case functions in OpenRCT2/marketing folder
2023-01-17 23:13:39 +00:00
Michael Steenbeek
12874f2af7
Replace format_string(4) with OpenRCT2::FormatStringLegacy() ( #19190 )
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 21:56:30 +01:00
Michael Steenbeek
bb55c6ce66
Remove loadsasnakes ( #19192 )
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* Rename snake_case methods in scenario folder
* Rename snake_case methods in title folder
* Rename snake_case methods in object folder
* Rename snake_case methods in platform folder
* Rename snake_case methods in windows folder
* Rename tile_inspector.h to TileInspectorGlobals.h
* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Stephan Spengler
31ea968480
Change openrct2/ride methods to UpperCamelCase, part 2
2023-01-17 17:42:29 +01:00
Hielke Morsink
6b7dc8fcdb
Rename snake_case functions in openrct2/src folder
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 13:24:51 +01:00
Michael Steenbeek
bf5f7e8e71
Rename format_string(2) and is_user_string_id() ( #19178 )
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 08:59:07 +00:00
Stephan Spengler
76b918e7ed
Change openrct2/ride methods to UpperCamelCase, part 1
2023-01-17 01:32:54 +01:00
Michael Steenbeek
b4480b344e
Rename snake_case functions from localisation folder
2023-01-16 23:12:35 +00:00
Duncan
8504c8d05e
Finish Removing snake_case from Drawing Methods
2023-01-16 22:31:34 +00:00
Gymnasiast
5309c80e29
Remove snake_case in interface folder
2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65
Rename global window functions to TitleCase ( #19167 )
2023-01-16 20:13:42 +00:00
Duncan
7f5934cc95
Remove snake_case from second chunk of Drawing ( #19166 )
2023-01-16 18:52:17 +00:00
Duncan
8a8d3105f3
Remove snake_case from first chunk of Drawing ( #19164 )
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* Remove snake_case from first chunk of Drawing
* Address formatting
2023-01-16 13:50:43 +00:00
Gymnasiast
5c916bbaea
Create a Contributors window instead of a tab
2023-01-14 00:57:16 +01:00
Tulio Leao
07d5f73f5d
Fix bitwise operation between different enumeration types
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On C++20 doing bitwise operation between different enumeration types
is deprecated.
2023-01-10 22:48:06 +00:00
Gymnasiast
b6d422ff95
Migrate remaining C strings in config handling
2023-01-08 15:41:10 +01:00
Michael Steenbeek
18d9e72173
Change _GBP to money64, migrate a few usages to money64 as well
2023-01-08 15:10:22 +01:00
Michael Steenbeek
412bf8f8be
Use ride references instead of pointers
2023-01-07 14:02:18 +01:00
Stephan Spengler
f8ab17749d
Rename CheatSetAction to fit naming pattern
2023-01-06 22:57:15 +01:00
Nehemiah Negussie
eeb5c58238
Fix #18971 : New Game does not prompt for save before quitting ( #19046 )
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Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2023-01-06 08:56:46 -03:00
Michael Steenbeek
52fffb96cb
Fix #19053 : MazeConstruction window does not open ( #19060 )
2023-01-06 08:10:09 -03:00
Gymnasiast
a27b717ebd
Small Construction window cleanup
2023-01-03 23:22:10 +01:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast
38f7c2a159
Allow using ImageId in widgets directly
2022-12-31 15:18:22 +01:00
Gymnasiast
162b01204d
Rename rct_widget to Widget
2022-12-31 15:18:22 +01:00
Gymnasiast
b97ee766d5
Refactor out IMAGE_TYPE_REMAP from widgets
2022-12-31 15:16:07 +01:00
Michael Steenbeek
246980d45d
Merge pull request #18408 from Broxzier/refactor/13778-loadsave-window
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Refactor LoadSaveWindow to class
2022-12-31 14:54:49 +01:00
ccahiggins
279675ba45
Add shift and control modifiers to close window button ( #18537 )
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Shift closes all but current window.
Control closes all windows of the same window class/type.
Co-authored-by: Chris Higgins <chrissywissywoo@hotmail.com >
Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2022-12-27 12:22:18 +00:00
Rik Smeets
055f16f0e5
Fix #18696 : Construction rights cannot be viewed after all are purchased
2022-12-10 22:35:59 +01:00
Hielke Morsink
056af36cdf
Move initialization to constructor
2022-11-20 21:41:24 +01:00
Rik Smeets
9688d93e46
Open campaign tab from finished campaign news
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When a marketing campaign is finished, it is likely the player wants to renew it.
This change allows the ‘Campaigns’ tab in the 'Finances' window to be opened from the news item of the finished campaign.
2022-11-18 13:26:52 +01:00
Haven Kim
69e5439484
Fix #17067 : Random Staff Patrol Area clicks ( #18329 )
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Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2022-11-16 00:13:24 +00:00