1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 13:33:02 +01:00
Commit Graph

22 Commits

Author SHA1 Message Date
Christian Schubert
97ebf50035 Removed c styled method. 2018-09-13 22:19:51 +02:00
Christian Schubert
48d6e2f58f Added 'open custom content folder' button to toolbar menu. 2018-09-13 22:18:09 +02:00
clang-format
b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
e558660860 clang-format UI windows 2018-07-23 16:00:14 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Michał Janiszewski
a2ef4bd699 Exclude pre-formatted blocks from clang-format (#7520)
[ci skip]
2018-05-16 20:41:29 +02:00
Marijn van der Werf
4c956def67 Update UI imports 2018-01-18 22:57:55 +01:00
Ted John
83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Robert Jordan
92fc010b9a Feature: "Load Scenario" title sequence command
New command goes by LOADSC in script files and in the enumeration.
Scenarios are stored using the internal also used for localisation.
Scenarios selected can only be scenarios to originally come with one of
the games or expansions.
Modified Scenario Select window to have a mode just for title editor
scenario selection.
2017-12-31 12:42:40 +01:00
Marijn van der Werf
1e946fc0fe Move Dropdown to UI project 2017-12-16 15:47:38 +02:00
Michael Steenbeek
6dc49d643a Compile files in base dir as C++ 2017-12-13 08:03:48 +01:00
Michael Steenbeek
60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Michael Steenbeek
b9a6382557 Remove unused tutorial and guest number strings 2017-12-04 11:27:37 +01:00
Michael Steenbeek
1fd1d8c26b Move editor to C++; add defines for object limits 2017-09-22 07:56:24 +02:00
Michał Janiszewski
00fd18809c Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
Richard Jenkins
71e580a58f Refactor game load functions, resolves #6011 2017-08-23 08:04:36 +02:00
Michał Janiszewski
d698ad1100 Convert NULL -> nullptr in C++ 2017-08-15 11:51:56 +02:00
Marijn van der Werf
247fdc2f5d Fix formatting of C includes 2017-08-10 13:42:27 +02:00
Michał Janiszewski
38f4f8be79 Fix missing includes 2017-08-10 13:42:27 +02:00
Marijn van der Werf
4d90940d21 Move windows to UI project 2017-08-10 13:42:27 +02:00