Marijn van der Werf
b428a95724
Ride classes
2016-08-07 20:11:43 +02:00
Michał Janiszewski
436809f778
Integrate rct_window::var_496
2016-08-04 21:54:37 +02:00
Michał Janiszewski
9f57c82653
Refactor access to g_sprite_list
...
Hide g_sprite_list behind accessor function with a check. `assert` is
temporarily disabled, as it breaks nearly every park.
2016-07-17 22:19:34 +02:00
Michał Janiszewski
a6d0e6916e
Fix function definitions to match their declarations
...
This makes sure every function is properly declared, which includes
proper `extern` wrappers.
2016-07-14 14:11:49 +02:00
Marijn van der Werf
5204fb0ce9
Clean up string and sprite ID's ( #3977 )
2016-07-14 14:07:49 +02:00
CraigCraig
3f9afb9744
Various Spellchecks ( #3741 )
2016-05-26 09:49:19 +02:00
Martin Černáč
6e9d1bf1ea
Refactor more string & sprite hard-coded ids ( #3670 )
2016-05-19 18:22:24 +01:00
Ted John
51f01c3341
use set_format_arg instead of RCT2_GLOBAL
2016-05-17 23:29:33 +01:00
Ted John
1cc35dfe6e
integrate common format args
2016-05-15 22:03:53 +01:00
Ted John
81efb92d53
integrate map selection variables
2016-05-14 00:54:13 +01:00
Ted John
5162bc5a0e
add global macro for a few ride variables and expenditure table
2016-05-09 22:11:56 +01:00
Ted John
5ccfd83dea
add global macro for gScenarioTicks
2016-05-08 23:20:42 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Gymnasiast
f2a3c21beb
Check if peep is guest or staff, refactor
2016-04-28 21:26:58 +02:00
Ted John
0a80e7a737
integrate pickup peep variables
2016-04-24 10:28:08 +01:00
Ted John
ee509caf35
integrate game paused variable and refactor
2016-04-23 13:34:55 +01:00
Ted John
467513616d
add global macro: gCurrentTicks
2016-04-23 02:49:24 +01:00
Ted John
66855e41e5
add global macro: gParkNameArgs
2016-04-23 02:28:11 +01:00
Ted John
fda4542d63
add global macro: gParkName
2016-04-23 01:40:11 +01:00
Ted John
307cb9e08b
add global macro: gParkFlags
2016-04-23 00:51:22 +01:00
Ted John
f73e3ab0e1
integrate footpath construction variables
...
- uint8 gFootpathProvisionalFlags
- rct_xyz16 gFootpathProvisionalPosition
- uint8 gFootpathConstructionMode
- uint16 gFootpathSelectedId
- uint8 gFootpathSelectedType
- rct_xyz16 gFootpathConstructFromPosition
- uint8 gFootpathConstructDirection
- uint8 gFootpathConstructSlope
- uint8 gFootpathConstructValidDirections
Also fix some previous variable integrations that had been forgotten to change.
2016-04-15 19:16:48 +01:00
Ted John
84edd049d9
integrate current tool variables:
...
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John
1b3f46f960
integrate game command error string variables
...
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
duncanspumpkin
53df541a39
Relabelled sprite_flags to flags. Relabelled peep/fountain flags
2016-02-23 17:22:19 +00:00
Alexander Overvoorde
06304799b6
Fix staff lacking tile rectangle when picked up ( fixes #2877 )
2016-02-09 22:06:49 +01:00
Ted John
6eaa93c9bc
Merge pull request #2783 from zsilencer/multiplayer
...
MP groups and permissions
2016-01-24 12:29:27 +00:00
zsilencer
845c7ad067
disallow peep pickup if group does not have permission
2016-01-23 16:36:16 -07:00
Michał Janiszewski
6d6f9f3c23
Refactor rides to be only accessible with getters
...
This changes how rides are accessed from macros to getter functions.
2016-01-23 01:13:36 +01:00
Marijn van der Werf
98b5ad1bf4
Replace known addresses with constants
2016-01-15 21:01:34 +01:00
IntelOrca
b7484db239
refactor clip_drawpixelinfo to not allocate memory
2016-01-14 20:12:44 +00:00
Marijn van der Werf
e961cc885a
Use RCT2_ADDRESS_COMMON_FORMAT_ARGS instead of raw address
2016-01-11 12:55:33 +01:00
IntelOrca
f0adf90660
integrate variable: gInputFlags
2016-01-04 22:53:03 +00:00
Jonathan Haas
4d26e4c4a1
Refactor peep code
...
Name various fields and constants related to peeps. This includes:
- Flags for flashing peeps in map window
- Animation frames for picked up peeps
- Function checking if peep should start to fall
- Special sprite handling for slide boards and lawn mowers
- Created array for peep sprite entries, renamed some variables and constants
2015-12-31 13:57:06 +01:00
Aaron van Geffen
020334fa18
Name rct_window's var_494: highlighted_item.
2015-12-26 18:46:19 +09:00
Aaron van Geffen
9232a9906f
Inventarised instances of RCT2_ADDRESS_COMMON_FORMAT_ARGS
2015-12-26 18:24:36 +09:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
...
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
duncanspumpkin
5bd3b8d6af
Implement util_rand due to rand having a poor range on some platforms
2015-11-20 21:40:36 +00:00
IntelOrca
48e3d70e57
refactor colour maps
2015-11-08 18:55:32 +00:00
IntelOrca
141705fe6b
disable peep watching thought for multiplayer as its client specific
2015-11-08 15:15:10 +00:00
duncanspumpkin
983436d425
Implemented a insert corrupt element button on the tile inspector
2015-11-07 10:04:57 +00:00
Michał Janiszewski
c0e2a5c7be
Add get_current_rotation function and DEBUG_LEVEL macros
2015-11-02 22:58:15 +01:00
Alexander Overvoorde
01793e11b7
Replace RCT2_GLOBAL magic numbers with address identifiers and string ids
2015-10-29 09:44:46 +01:00
Sam Horn
05f6ea96a0
Fixed inconsistent use of peep->rides_been_on
2015-10-18 02:32:26 +10:00
Jonathan Haas
ae82ffcd96
Rename window flags
2015-10-03 17:20:53 +02:00
Michał Janiszewski
5ceafd66a3
Fix memory leak in screenshot.c and guest.c
2015-09-22 22:58:20 +02:00
Gymnasiast
4d7a81bfe0
Remove unnecessary duplicate address, use more string constants
2015-08-27 16:44:18 +02:00
IntelOrca
1a877e637d
refactor sprite_invalidate
2015-08-22 11:56:32 +01:00
IntelOrca
6b72f9a555
refactor shop item strings
2015-08-05 19:17:37 +01:00
Duncan Frost
bff00b29bf
Fix more small pathfinding bugs. Fix unset memory errors
2015-07-25 10:12:51 +01:00
IntelOrca
1176e74ff6
fix guest and staff renaming
2015-07-20 20:21:12 +01:00