clang-format
95ce592579
Enforce not breaking before assignments and function names
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Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com >
2018-07-23 16:00:19 +02:00
Hielke Morsink
7c6002cb26
Correct formatting in remaining files in libopenrct2
2018-07-23 16:00:17 +02:00
clang-format
e8310d079d
clang-format ride
2018-07-23 16:00:09 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Michael Steenbeek
ec3a1e575e
Replace Math::Min and Max with std variants
2018-06-20 17:11:35 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
b043428cf0
Merge pull request #6998 from JeroenDStout/railway-crossings-wait
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Railway crossing behaviour for peeps and vehicles
2018-06-11 09:09:07 +01:00
Ted John
bc1d2252aa
Remove window dependency from Ride.cpp
2018-06-10 23:34:36 +01:00
Ted John
b4d3806614
Unblock tiles when vehicles are removed from ride
2018-06-10 22:59:58 +01:00
Hielke Morsink
5d0022a5cb
Remove argument list from zero-initializers with zero/false/nullptr value
2018-06-04 19:50:46 +02:00
Michael Steenbeek
a14d59028f
Modify some commands to use CoordsXY
2018-06-04 19:18:52 +02:00
jensj12
b94f5ea9d8
Fix #7568 : Demolish button causes hang
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Fixed by adding the standard infinite loop check. Also makes the save button save the entire track again. Affects cost of refurbishing.
2018-06-01 10:34:32 +02:00
Hielke Morsink
2fed57d792
Check for ghost flag when removing track blocks ( #7596 )
2018-05-31 22:36:45 +02:00
Michael Steenbeek
b573bd49b3
Replace all occurrences of tile_element_is_last_for_tile()
2018-05-24 11:44:53 +02:00
jensj12
b6b3486a3d
Fix cost being shown as 0 while paused
2018-05-23 16:33:37 +02:00
jensj12
56fcd2ec94
Use ride_get_start_of_track in TrackDesignSave
2018-05-23 16:33:37 +02:00
jensj12
23dc6bb9d3
Add button to refurbish ride
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Add a button to refurbish the selected ride. The cost for this is 35% of the
build price and may only be done if the ride is closed and empty.
2018-05-23 16:33:37 +02:00
Ted John
29fb1b7692
Fix #7534 : Train/No.cars/Vehicles quantities frozen on custom or pre existing rides
2018-05-17 19:05:45 +01:00
Ted John
34531f7afb
Fix signed/unsigned mismatch warnings ( #7529 )
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Unignore MSVC warning: C4245:
'conversion_type': conversion from 'type1' to 'type2', signed/unsigned mismatch
2018-05-16 21:22:17 +01:00
Michael Steenbeek
fcf507e051
Spin off shop item stuff to separate files
2018-05-14 19:21:43 +02:00
Ted John
d7e93cec27
Prevent use of Context during ~Context
2018-05-13 00:43:56 +01:00
Hielke Morsink
afac7f6557
Make more global functions part of rct_peep
2018-05-05 11:42:43 +01:00
duncanspumpkin
fcb66b7449
Start refactoring pathfinding to use tileCoords
2018-05-05 11:42:34 +01:00
duncanspumpkin
ddbcae801e
Use correct remove function
2018-05-05 11:42:27 +01:00
duncanspumpkin
5d7da79702
Label next_var_29. Add accessor functions.
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Removed unused flag (1<<4). Not set in any save. Possibly left over from RCT1
2018-05-05 11:42:15 +01:00
duncanspumpkin
a94fb2fa2e
Use Invalidate
2018-05-05 11:35:54 +01:00
duncanspumpkin
8d37502c7a
Further use of SetState
2018-05-05 11:08:17 +01:00
duncanspumpkin
cbefe633d0
Further fixing
2018-05-05 11:06:26 +01:00
duncanspumpkin
f245d049f1
Further fixing
2018-05-05 11:04:49 +01:00
Michael Steenbeek
5f9d40be7a
Replace tile_element_get_type() with struct method
2018-05-02 19:27:04 +02:00
Michael Steenbeek
b725916808
Use TitleCase
2018-05-02 13:27:53 +02:00
Michael Steenbeek
ef433df26a
Clean up tile element usage, introduce struct methods
2018-05-02 11:58:12 +02:00
Hielke Morsink
30063984e6
Delete unused function arguments or mark them so ( #7426 )
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This aims to make future refactoring easier. The arguments are removed where possible, but kept and marked with C++17's [[maybe_unused]] where they could not be removed (e.g. when they are used as a callback, rather than called directly).
I've skipped the rides/<category>/* and peep/* source files, because the rides source files are mostly generated and have a ton of unused variables, and the peep source files are being refactored.
I've also skipped most of window/* source files, because most of the functions are used as callbacks and will be bulk-renamed at some point.
2018-04-20 13:56:37 +02:00
duncanspumpkin
e4e514c743
Fix travis errors. Revert mistaken rename.
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Use enum where known
Remove unused cases
2018-04-11 18:16:23 +01:00
duncanspumpkin
765500adfa
Label offsets and functions
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Actually save before commiting
Label more peep vars.
Remove unread var
Further refactoring
Fix mistake in map element type
2018-04-11 18:16:09 +01:00
duncanspumpkin
a24c2672fd
Label all peep ride sub states
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Add additional notes to function.
Perform exorcism on code base
Use vector for carArray
2018-04-11 18:15:47 +01:00
duncanspumpkin
fc14f6e635
Refactor peep update ride sub state 0
2018-04-11 18:13:17 +01:00
Hielke Morsink
dc673a64d8
Give context the ownership of repositories and the object manager ( #7340 )
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This makes them no longer a singleton, which fixes annoying behaviour when launching multiple contexts in one game session.
2018-04-10 13:19:23 +01:00
Michael Steenbeek
cfb5a6b39d
Correct spelling of 'sujonkwa'
2018-03-29 13:00:01 +02:00
zaxcav
9d3e1fbedf
Fix #7176 pending breakdown interfering with mechanic heading to inspection ( #7201 )
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* Fix pending breakdown interfering with mechanic heading to inspection
* Rename peep_fixing sub states per suggestions.
Reset ride->mechanic_status to UNDEFINED in sub-state finish fix/inspect (previously sub_state_13).
* Increment network version. Fix tabs/spaces
2018-03-20 21:55:30 +00:00
Michał Janiszewski
cd065d4f41
Reduce includes in common header
2018-03-20 00:27:58 +01:00
Michał Janiszewski
9b0fe5f09e
Don't use registers struct where not strictly required
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The only advantage of `struct registers` is the union hierarchy. If this
is not being actively exploited, it is detrimental to use this struct.
2018-03-14 22:11:30 +01:00
Ted John
42490b64fc
Show entrance / exit fix messages as verbose only
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This is because some title sequences have parks which need fixes and they end up showing on stdout every game launch.
2018-03-10 15:18:25 +01:00
Hielke Morsink
4bfeaf0c72
Fix #6870 Crash when loading groena lund
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This crash only occurs when the option "no test crashes" was enable. With this commit the sprite index will be checked before the vehicle gets checked.
2018-03-10 06:50:45 +00:00
Michael Steenbeek
88af2d3954
Rename sub_6CA2DF() to window_ride_construction_update_state()
2018-03-09 09:17:24 +01:00
Michael Steenbeek
1fa2fa8f80
Refactor ride->entrances and ride->exits
2018-03-07 19:10:50 +01:00
ZehMatt
e3708c0593
Split special direction to new parameter.
2018-03-05 00:17:34 +01:00
ZehMatt
bdc1cf8adc
Refactor GAME_COMMAND_MAZE_SET_TRACK to game action.
2018-03-05 00:17:34 +01:00
Aaron van Geffen
ba1d269227
Move all Virtual Floor code from Map to its own file.
2018-03-04 19:28:56 +01:00
ZehMatt
fdf7adecd9
Fix #7002 : Always invalidate virtual floor regardless of selection.
2018-03-04 19:28:56 +01:00