73
c7c703515e
Rename audio.h to Audio.h ( #23842 )
2025-02-17 13:24:03 +01:00
73
b9b2c96c97
Rename sprites.h to SpriteIds.h ( #23804 )
2025-02-13 15:51:46 +00:00
Aaron van Geffen
6933af25ae
Rename 'Climate' properties to Weather ( #23786 )
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* Rename ClimateState to WeatherState
* Rename ClimateCurrent to WeatherCurrent
* Rename ClimateNext to WeatherNext
* Rename ClimateUpdateTimer to WeatherUpdateTimer
* Use named initialisers for weather state import in S4/S6 importers
* Rename S4::ClimateTimer to WeatherUpdateTimer as well
* Rename WeatherState struct properties to lowerCamelCase
2025-02-13 07:38:45 -03:00
Aaron van Geffen
2302f0d2e3
Rework Localisation includes ( #23789 )
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* Clean up internal localisation header includes
* Remove some external localisation includes
* Remove dependency on FormatCodes.h from InteractiveConsole.h
* Reduce Formatter.h, Localisation.Date.h includes
2025-02-07 22:36:42 +01:00
matheusvb3
850cc397c3
Prevent staff statistics from overflowing ( #23719 )
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* Use AddClamp when incrementing staff stats
* Remove decltype from AddClamp
* Use lowercase u in increment
2025-02-02 17:44:12 -03:00
Aaron van Geffen
aeca38d131
Prevent drawing peep accessories whilst drowning ( #23729 )
2025-01-27 19:24:33 +01:00
Aaron van Geffen
cf448753c1
Move WindowInvalidate and WidgetInvalidate families into WindowManager ( #23692 )
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* Move WindowInvalidate and WidgetInvalidate families into WindowManager
* Use InvalidateWidget shorthand in more places
* Cut back on UiContext includes
* Cut back on Window.h includes
* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Michael Steenbeek
a3d5b4e0c3
Change FIXED_XDP from macros to constexprs
2025-01-25 13:42:22 +01:00
Michael Steenbeek
b0c99fcb6c
Refactor more constants to kConstant notation
2025-01-22 16:16:55 +00:00
Aaron van Geffen
a8773dd805
Move WindowClose family into WindowManager ( #23646 )
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* Replace WindowClose() calls with Close method calls where possible
* Move WindowClose family into WindowManager
* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Michael Steenbeek
be9f27e4f9
Mass rename constants ( #23656 )
2025-01-19 15:59:45 +00:00
Aaron van Geffen
bed4d5bdca
Move WindowCreate and WindowFocusOrCreate into WindowManager ( #23643 )
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* Move WindowBringToFront into WindowManager
* Move WindowCreate and WindowFocusOrCreate into WindowManager
* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
ζeh Matt
5261a5c102
Make sure that GuestNextInQueue is not uninitialized
2025-01-06 20:04:39 +02:00
Aaron van Geffen
42cbb0d1c0
Change leftover spelling of SuJongkwa to Sujeonggwa
2024-12-31 00:08:45 +01:00
Aaron van Geffen
6ed7fd461e
Move isSlowWalking property to animation group level
2024-12-23 12:21:04 +01:00
Aaron van Geffen
cc668f080e
Fix rendering balloons/hats/umbrellas held by guests
2024-12-19 09:26:39 +01:00
Aaron van Geffen
44a9f530f7
Separate RCT12PeepAnimationGroup further from PeepAnimationGroup
2024-12-09 19:43:05 +01:00
Aaron van Geffen
cfdfd1a234
List available staff costumes dynamically
2024-12-05 17:39:10 +01:00
Aaron van Geffen
7e3fe58067
Use peep animation objects for guest and staff sprites
2024-12-05 13:37:39 +01:00
Aaron van Geffen
b0da41fef5
WIP: start reworking PeepAnimationGroup
2024-12-02 19:58:00 +01:00
Aaron van Geffen
a786c89603
Start working on peep entity animation object conversion
2024-12-02 17:15:51 +01:00
Aaron van Geffen
48be2e911c
Set consumption time when giving items to guests ( #23581 )
2025-01-09 20:01:53 +01:00
Aaron van Geffen
aa45247f21
Move WindowFind functions into WindowManager ( #23517 )
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* Move WindowFind* functions into WindowManager
* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302
Update copyright year to 2025 ( #23514 )
2024-12-31 20:30:04 +01:00
Aaron van Geffen
23d4032eed
Move LightFX into its own namespace ( #23506 )
2024-12-30 11:04:39 +00:00
Michael Steenbeek
7baae607ac
Use ride_type_t in more places
2024-12-22 19:59:36 +01:00
Aaron van Geffen
91cf22aede
Reset all peep sprite bounds at save file import time
2024-12-17 21:06:11 +01:00
Aaron van Geffen
ec14a6dca8
Move invalidation out of Peep::UpdateSpriteBoundingBox
2024-12-17 21:05:38 +01:00
Aaron van Geffen
6ee798337a
Introduce EnumUtils header ( #23407 )
2024-12-15 17:39:52 +01:00
Aaron van Geffen
c034d2c921
Introduce PeepAnimation compilation unit ( #23383 )
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* Move StaffType enum into Staff.h
* Introduce PeepAnimation compilation unit
2024-12-12 00:23:42 +01:00
Aaron van Geffen
35e117aca2
Rename String methods to use lowerCamelCase
2024-12-11 22:49:37 +01:00
Aaron van Geffen
5442b20a7a
Move StrLogicalCmp, SafeStrCpy, SafeStrCat to String.hpp
2024-12-11 20:42:43 +01:00
Aaron van Geffen
4f32028e01
Move RideManager struct into its own compilation unit ( #23379 )
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* Move RideManager struct into its own compilation unit
* Move RidesEndOfUsedRange into GameState_t
* Let RideManager keep a GameState_t& internally
2024-12-11 15:54:45 +01:00
ζeh Matt
9c1a75caef
Add missing headers, latest MSVC has build errors
2024-12-05 23:51:36 +02:00
Aaron van Geffen
b3aa852a8d
Consolidate util/Math.hpp into core/Numerics.hpp ( #23319 )
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* Consolidate util/Math.hpp into core/Numerics.hpp
* Remove branching; replace isPowerOf2 with std::has_single_bit
* Add templated types to floor2 and ceil2
2024-12-04 21:00:26 +00:00
Aaron van Geffen
f65ef67260
Rename PeepAnimationType::None to PeepAnimationType::Walking ( #23317 )
2024-12-04 16:09:17 +00:00
ζeh Matt
61b2bae7b7
Use sfl::small_vector for litter removal, avoid 99% of heap allocations
2024-12-02 02:47:01 +02:00
ζeh Matt
e8c7a8909a
Eliminate allocations when guests choose their train, add sfl library
2024-12-02 02:16:59 +02:00
RedMarcher
c24e47dea1
Rename cheat variables to match new code style
2024-12-01 18:15:37 +01:00
Michael Steenbeek
c8388002d9
Merge pull request #23245 from Gymnasiast/refactor/ride-type-checks
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Replace some direct ride type checks
2024-11-28 19:55:36 +01:00
Aaron van Geffen
f90954b1a4
Reduce dependencies for Research.h ( #23268 )
2024-11-25 14:32:16 +00:00
Gymnasiast
d9d5df509e
Add RtdSpecialType to replace checks for maze and other naughty types
2024-11-24 12:58:32 +01:00
Duncan
759d850e56
Fix #23238 : Guest ride favourite mistake
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Mistake made during implementation.
2024-11-23 10:39:17 +00:00
Matt
4a78062f54
Fix #23206 : Desyncs when using uncapped FPS
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Because the position is one tick behind the spatial mapping was incorrect, it's not allowed to modify that during interpolation.
2024-11-17 18:49:47 +01:00
Aaron van Geffen
d2e01dde4e
Remove a bunch of Util.h includes
2024-10-29 13:12:52 +01:00
Aaron van Geffen
9436a9501e
Move bitScanForward from Util.h to Numerics.hpp
2024-10-29 11:08:39 +01:00
Aaron van Geffen
80b63a5ae7
Add line breaks after template declarations ( #23086 )
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* Add line breaks after template declarations
* Additional clang-format patches
2024-10-29 16:54:01 +01:00
Michael Steenbeek
a2ed026264
Split up remaining tile elements
2024-10-15 22:02:31 +02:00
Michael Steenbeek
71ce725a2a
Split off BannerElement and TrackElement ( #22955 )
2024-10-14 14:26:10 +02:00
ζeh Matt
698a6491fc
Ensure the spatial index invalidates when moving the entity position
2024-10-12 04:57:19 +03:00