Ted John
83d1b6eb8f
Refactor widget.c to C++
2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Michał Janiszewski
b2bc974fe7
Use nullptr where possible
2018-01-04 06:58:44 +01:00
Michael Steenbeek
1a9975d683
Compile util and cheats as C++
2017-12-14 10:03:21 +01:00
Ted John
8c53b6a70b
Fix #6681 : Tons of visual glitches when zooming out
...
Regression from #6574 . Restoring the backup of SPR_TEMP was removed which was necessary as it is the sprite for grass tile zoomed out. Instead make SPR_TEMP a special sprite ID which is not used for anything else apart from temporary sprite drawing.
2017-11-20 13:48:00 +00:00
Ted John
498857a95d
Do not bother backing up SPR_TEMP
2017-11-05 21:10:27 +00:00
Ted John
4232be9fc2
Remove remaining external uses of g1element
2017-11-03 22:18:10 +00:00
Ted John
5a05bd51e5
Use get_g1_element and add null checks
2017-11-03 22:18:10 +00:00
Christian F. Coors
06afeeda9a
Apply some refactoring
2017-11-02 12:22:28 +01:00
Marijn van der Werf
9d93d28efb
Change method argument type
2017-09-24 22:41:49 +02:00
Marijn van der Werf
9b1b2b5c62
WIP window moving
2017-09-24 22:41:49 +02:00