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Commit Graph

112 Commits

Author SHA1 Message Date
Michael Lu
7cd6e72edd Refactor TEMPERATURE_FORMAT to use strong enum (#12610)
* Refactor TEMPERATURE_FORMAT to use strong enum

* Rename TEMPERATURE_FORMAT to TemperatureFormat

* Rename TemperatureFormat to TempueratureUnit
2020-08-09 07:26:46 +01:00
Matt Thomson
150100d89f Fix #12416: Refactor CURRENCY_AFFIX to use strong enum 2020-08-04 21:35:59 +01:00
Gymnasiast
8b6cb7e943 Add config enum name for Forint 2020-06-30 11:27:01 +02:00
Gymnasiast
fe402f8bc4 Fix name of 'Deutsche mark' 2020-06-30 11:24:42 +02:00
Ted John
8f77125cdb Fix #11298: Unable to advertise server (500): Retry with ipv4 only (#11824)
Add new config option to allow any address to be advertised. This then
doesn't rely on the master server retrieving the server IP address via
the HTTP request which can often be IPv6 by default.
2020-05-30 18:21:22 +02:00
Gymnasiast
9a9ab47856 Remove Twitch from the rest of the code 2020-05-28 09:28:32 +02:00
Michael Steenbeek
451af76fb6 Remove nonfunctional "guest is lost" notification (#11722) 2020-05-11 21:31:02 +02:00
Michael Steenbeek
29fcdb5392 Fix Steam RCT1 detection (#11543) 2020-04-30 14:49:04 +02:00
Ted John
0e8c627324 Add config option for hot reload and refactor 2020-04-26 14:35:01 +01:00
Michael Steenbeek
0ecc64f781 Fix #11407: Setting an RCT1 path needs better error messages (#11418) 2020-04-25 15:36:44 +02:00
Aaron van Geffen
a81488d704 Fix #11272: Make casualty and stalled vehicle notifications optional 2020-04-16 14:41:39 +02:00
WantDiscussion
828eef7411 Introduced optional light effects for vehicles at night. (#10970) 2020-03-20 11:47:31 +01:00
Michael Berk
914c07a711 Added Random Title Sequence 2020-01-22 11:41:34 +01:00
Ted John
6f61c94dbd Remove old widechar <-> utf-8 conversion function 2019-07-22 23:44:03 +01:00
Spongeloaf
5777074a3e #9285 Add feature to remember scernario tab 2019-06-21 12:54:49 -04:00
Hielke Morsink
b3ed5b0cc1 Make giant screenshots transparent by default 2019-06-09 11:03:01 +02:00
Hielke Morsink
5418eb6e34 Add transparency setting to options window 2019-06-09 11:03:01 +02:00
Ted John
fec6d660c6 Remove obsolete configs:
- no crashes
- test unfinished track
2019-05-28 16:50:08 +01:00
ζeh Matt
c8f822ea70 Gamestate snapshots (#8819)
* Add initial interface.

* Implement move operator in MemoryStream

* Add pod array serialisation traits.

* Add push_back with move semantics to CircularBuffer

* Initial implementation of GameStateSnapshots

* Add GameStateSnapshots to Context.

* Add mp_desync console command.

* Compare sprite data and fill change list.

* Minor changes.

* Proof of concept.

* Calculate offset instead of using offsetof

* Implement game state difference detection

* Update mp_desync console command.

* Fix identification of sprite remove/add.

* Fix crash when only one peep in park when using mp_desync

* Output state differences into user directory desync folder.

* Add desync debugging as an option.

* Add information to network status when a desync report was created.

* Cast to proper type for %llu.

* Update xcode project

* Add more information to the diffed data.

* Remove client-only relevant fields.

* Cleanup.

* Add better name output for misc sprites

* Add srand0 and tick information to the output

* Bump up network version

* Cleanup

* Set desync_debugging to false as default

* Apply suggestions
2019-05-11 21:31:34 +02:00
ζeh Matt
62f163a67d Don't enable multithreading option by default. (#9039) 2019-04-04 12:11:37 +02:00
Matt
37c3809744 Implement partial multicore rendering 2019-03-31 15:50:55 +02:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Matt
a7f8c8aa36 Refactor utf8* use over std::string 2019-02-24 00:08:05 +01:00
Tom Lankhorst
521948139c Chat toggle button (#8648)
* Add chat_available()

* Add appropriate strings

* Add new Chat icon

* Implement Chat button

* CS

* Fix chat icon

* Make chat icon a bit smaller and less bright

* Update chat icon

* Update changelog
2019-02-03 23:30:34 +01:00
Lars Toenning
7de115263e Fix #8377: Change number of autosaves that are stored (#8440) 2019-01-19 14:31:12 +01:00
Michał Janiszewski
ca3d9cea91 Add missing free() call in config_release() 2019-01-02 20:02:14 +01:00
Ted John
f224f7181d Search for Discord release of RCT2 (#8149) 2018-10-25 10:57:19 +01:00
Michael Steenbeek
28c5221f6d Fix missing comma 2018-08-21 21:51:50 +02:00
Michael Steenbeek
7743d0e8e7 Prefer Steam and GOG installs to disc during autodetection
Some people apparently have both a disc version and a Steam version of RCT2 installed. The problem is that the former does not always include the expansions, while the latter does. The same applies to RCT1.

By checking for Steam/GOG versions first, these problems can be avoided.
2018-08-20 17:48:52 +02:00
Aaron van Geffen
25170fda45 Implement #7658: Add option to always use system file browsing window. 2018-08-18 13:28:27 +02:00
Sijmen Schoon
0cdd7c8cc8 Add master sound checkbox and master volume slider
Also includes some rewriting of rct_scroll code that I did while
debugging the issue with more than two rct_scrolls in one window. I
decided to leave it in.
2018-08-17 22:14:11 +02:00
Michael Steenbeek
0a1b53e1c2 Auto-detect RCT1 files location (#7882) 2018-08-13 15:50:45 +02:00
clang-format
95ce592579 Enforce not breaking before assignments and function names
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
Hielke Morsink
472320d8f3 Correct formatting up to the management folder
I went over the commits ab7f22f..8726712 (bulk format commits for game actions to management inclusive) and corrected all mistakes I found. Most of them have to do with arrays missing trailing commas, making clang-format indent the entire array or not add breaks between the values.
2018-07-23 16:00:15 +02:00
clang-format
6f2e84e593 clang-format config 2018-07-23 15:58:02 +02:00
Michael Steenbeek
9e559d577a Fix Steam path for Linux and macOS
While OpenRCT2 already had code to look up the Steam path on macOS and Linux, it didn't look in the correct directory. This meant that it wouldn't detect the presence of RCT2, even if the user had downloaded it via the Steam Console.
2018-07-05 09:42:52 +02:00
Michael Steenbeek
fae7c61f05 Fix config read/write 2018-06-20 17:56:57 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Michał Janiszewski
1d28826b79 Fix -Wdocumentation and add it to default warnings 2018-06-11 09:52:54 +02:00
Aaron van Geffen
bf44007197 Allow fine-tuning the virtual floor style (#7577)
The virtual floor by @JeroenDStout, introduced in the v0.1.2 release, has generally been well-received. However, some players find it too intrusive in its current appearance (cf. #7221). This PR gives them the option of a toned-down version, rather than having to turn it off completely.

![screenshot_20180528_221350](https://user-images.githubusercontent.com/604665/40628292-6e71358e-62c4-11e8-9293-e166e75d0da6.png)

The clear/transparent style, introduced by this PR, looks like the virtual floor as originally introduced in #6338:
![](https://user-images.githubusercontent.com/14242454/31050274-e3f0e62e-a645-11e7-9b10-ec26b733d631.gif)

The glassy/translucent style is the virtual floor as we've come to know it since the v0.1.2 release, and remains the default setting.
2018-05-30 13:09:50 +02:00
Park Joon-Kyu
30fa405eb3 Make Twitch integration API URL configurable. (#7555) 2018-05-28 22:01:37 +02:00
Ted John
7b610fd3c0 Use shared_ptr more for UiContext in relation to DrawingEngine 2018-05-11 20:37:48 +01:00
Hielke Morsink
8d10bfb5a1 Add namespace closing comments 2018-05-04 22:54:43 +02:00
thyeggman
ccb1b330a5 Option for early scenario completion (#7187) 2018-03-20 12:58:59 +01:00
Michał Janiszewski
764520076f Reduce header inclusion
* Update includes in PlatformEnvironment.cpp

* Update includes in ParkImporter.h

* Update includes of OpenRCT2.h

* Update includes in Intro.h

* Remove unused include from Input.cpp

* Update includes of Imaging.h

* Update includes in Game.h

* Update includes in Editor.h

* Update includes of Context.cpp

* Update includes in Cheats.cpp, CmdlineSprite.cpp

* Update includes of some source files

* Update includes in some cpp files

* Update includes in some cpp files

* Update includes in TextureCache.h

* Fix tests

* Update includes in Font.cpp

* Update includes in LightFX files

* Update some includes

* Fix GCC builds

* Update some includes

* Update some includes

* Update includes in FontsFamilies.*

* Update includes of Console.h

* Improve includes in Window.h

* Improve headers in Viewport.h/Window.h

* Fix MSVC build

* Fix network-less builds

* Reduce inclusion of Map.h
2018-03-13 13:14:02 +01:00
Ted John
e996c83b70 Create config directory if it doesn't exist 2018-02-11 10:39:15 +00:00
Gymnasiast
778ba466c5 Remove almost every extern C block 2018-02-05 16:20:15 +01:00
Michael Steenbeek
b4018d398c Add more object source filters 2018-01-31 13:07:20 +01:00
Adakite Systems
0681ba4e04 Read and set edge scrolling speed via config
- For future reference, the default edge scrolling speed
value of 12 is retained.
2018-01-14 00:51:51 +00:00