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Commit Graph

56 Commits

Author SHA1 Message Date
Duncan
7a60e7f2e0 OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)
* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
2024-03-10 13:52:35 +00:00
ζeh Matt
462bb33234 Refactor viewport rotation to keep it in sync with the primary viewport 2024-03-05 10:23:31 +02:00
Duncan
4b6ba80a46 Move cheats to struct in GameState_t 2024-03-03 22:44:15 +01:00
mrmbernardi
4ccecd6e68 Remove forwarding functions in Window.cpp (#21516) 2024-03-03 18:04:09 +01:00
Harry Hopkinson
bb743f0c88 Fix: pause and build path hotkeys not working when the toolbar is hidden
Part of #21175.
2024-03-01 23:49:26 +01:00
Harry Hopkinson
701bbda164 Move gEditorStep to GameState_t (#21492)
* Move gEditorStep to GameState_t

* Fix compilation on GCC

---------

Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-01 20:26:20 +00:00
Gymnasiast
554968383c Move global window indices to constexpr 2024-02-25 22:54:54 +01:00
Michael Steenbeek
115e7389a9 Move most gScenario* globals to GameState_t 2024-01-24 22:17:32 +01:00
Hielke Morsink
13351d996e #21193: Move gParkFlags to GameState_t, refactor uses
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Fredrik Tegnell
af7086e283 Close #12078: Add shortcut key for sloping walls (#20860)
* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Apply code formatting fixes

* Apply code formatting fixes

* Apply modulus operator to make code more concise

* Change string ID

* Apply code formatting fix

* Apply code formatting fix
2023-11-12 08:10:56 -03:00
fidwell
17489be61b Removed redundant code 2023-10-07 10:36:47 -04:00
fidwell
95169f9632 Tile inspector invisibility shortcut does not use a game action 2023-10-02 22:26:55 -04:00
Matthias Moninger
7f76c05a64 Fix potential null dereferencing (#20558) 2023-07-05 08:01:34 +01:00
Rik Smeets
55adb71cd8 Add keyboard shortcut to Keyboard Shortcuts window 2023-04-17 11:15:32 +02:00
Hielke Morsink
5ada16723b Clean up shortcut bindings and unused constructors 2023-01-28 15:43:03 +01:00
guljam
3fc029fc34 custom order for default shortcut keys 2023-01-26 00:02:20 +01:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Hielke Morsink
2c224cfd53 Rename snake_case functions in OpenRCT2/network folder (#19203) 2023-01-18 06:05:53 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
Stephan Spengler
f8ab17749d Rename CheatSetAction to fit naming pattern 2023-01-06 22:57:15 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
Hielke Morsink
5fa53ad528 Rename global config functions to use TitleCase 2022-10-16 21:46:08 +02:00
Hielke Morsink
f605b02630 Rename public interface config data members 2022-10-16 21:46:05 +02:00
Hielke Morsink
abac080d3e Rename public general config data members 2022-10-16 21:46:01 +02:00
Duncan
67bbc8560d Code style: Remove snakes from everything world apart from Map.h (#18273)
* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast
a088537b65 Rename rct_widgetindex to WidgetIndex 2022-08-21 18:49:23 +02:00
Hielke Morsink
7f29e4e39c Make rct_windowclass strong type WindowClass
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Hielke Morsink
a258008bef Refactor window functions to take references 4 2022-07-31 17:23:16 +02:00
Hielke Morsink
c8605a8763 Refactor window functions to take references 2 2022-07-31 17:23:15 +02:00
Ted John
884ef6b8ac Change transparent trees to all vegetation 2022-03-19 00:07:06 +00:00
Ted John
52e5d48501 Update shortcuts and toolbar menu 2022-03-14 21:57:05 +00:00
Ted John
61f1e13c0b Refactor viewport flags 2022-03-14 21:57:05 +00:00
Kane
b83e21a953 Improve code readability (added parentheses) 2022-03-14 21:43:12 +00:00
Kane
3d3271a5ec Misc. clean ups
Define see-through paint colours in Paint.h for global use
Color staff sprite button
Change ride->is_visible bool to ignore_invisible_flag bool
Add shortcut to open transparency options (CTRL+T)
2022-03-14 21:41:49 +00:00
Kane
2e93e42a71 More finishing touches
- Changes all references of `VIEWPORT_FLAG_INVISIBLE_PEEPS` to `VIEWPORT_FLAG_INVISIBLE_GUESTS` and `VIEWPORT_FLAG_INVISIBLE_STAFF`
- Updates Invisible People menu item and shortcut.
- Added new viewport flags into the `viewport_set_visibility` function
- Invisible options only work if see-through is activated as well
- Added see-through supports

- Regression: Exclude ride from invisible no longer works (ride is still see-through)
2022-03-14 21:40:27 +00:00
Michael Steenbeek
5edc561715 Close #11437: Migrate old platform methods 2022-02-18 21:57:00 +01:00
Hielke Morsink
9615dda192 Reimplement hotkey handler for toggling visibility 2021-12-03 00:24:56 +01:00
IntelOrca
34128dc262 Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
Ted John
5f853df1fd Remove gS6Info 2021-08-02 20:38:02 +02:00
Kane
bd8d3934e0 Close #15143: Add a shortcut key for Giant Screenshot 2021-08-01 09:20:34 +02:00
Michael Steenbeek
9c2fb84a53 Invalidate screen when toggling transparent water flag
Pointed out here: https://github.com/OpenRCT2/OpenRCT2/issues/14753#issuecomment-849024680
2021-07-27 12:16:36 +02:00
Gymnasiast
8f6713a4f1 Reverse option, add shortcut 2021-05-24 16:54:30 +02:00
TELK
99e72dde3f Change StringIds to more generic 2021-02-24 16:50:40 +09:00