James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Rik Smeets
c80bd455e9
Code style: Remove struct snakes from Paint ( #18341 )
2022-10-14 20:26:36 +02:00
Duncan
406b73d904
Remove final snakes from map and world ( #18304 )
2022-10-12 09:14:45 -03:00
Duncan
7dd8989e70
Next chunk of World/Map.h snakes ( #18296 )
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* Next chunk of World/Map.h snakes
* Apply clang-format
2022-10-12 06:35:20 +01:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
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* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Michael Steenbeek
5edc561715
Close #11437 : Migrate old platform methods
2022-02-18 21:57:00 +01:00
Ted John
3d2420c86c
More code review changes
2022-02-14 23:15:59 +00:00
Ted John
454bfb0a8f
Refactor map size to allow for rectangle maps
2022-02-14 23:15:59 +00:00
Gymnasiast
6bcf848b2f
Use C++ filesystem for more file/path functions
2022-01-08 19:07:48 +01:00
Michael Steenbeek
25cb49f8ce
Pass paint_session as reference
2021-12-19 14:48:00 +00:00
Ted John
e165de7482
Refactor paint structs to use ImageId and extend size of image list ( #16258 )
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* Move to image ID for paint struct
* Move image list to be past the end of legacy limit
* Extend image list size
* Introduce constants for image list size
* Use std::array to store internal paint struct
2021-12-18 07:40:10 +00:00
Hielke Morsink
53d9bfa8b4
Update implicit zoom conversions
2021-12-01 00:08:35 +01:00
Sijmen
cec8447c6f
Refactor Viewport.cpp to use ScreenRect ( #15790 )
2021-10-27 00:13:38 -03:00
Ted John
7854d94599
Fix benchmarking
2021-05-03 02:38:42 +01:00
Duncan
214f6992dd
Rename to TitleCase and name LastAttachedPS ( #13260 )
2020-10-22 18:13:54 +01:00
Keith Stellyes
2265938e9b
Fix old-style-cast build errors on BenchSpriteSort.cpp ( #13148 ) ( #13150 )
2020-10-11 17:43:22 +01:00
frutiemax
6598ae14aa
Close #12457 : Rename INTRO_STATE to use PascalCase
2020-07-26 09:32:53 -04:00
frutiemax
0f1788d273
Part of #12457 : Refactor INTRO_STATE to use strong enum
2020-07-26 09:25:29 -04:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
frutiemax
26ae2dbf04
Part of #11437 : Move PlatformFileExists to Platform2.h ( #12077 )
2020-07-02 12:03:31 -03:00
Michael Steenbeek
f0bd05cf6d
Part of #11158 : Remove more C-style casts ( #11743 )
2020-05-13 21:22:50 -03:00
Michał Janiszewski
2323cc1596
Use named casts instead of old-style casts
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Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00
Tulio Leao
09fad0ef7f
Change rct_viewport to use ScreenCoordsXY
2020-03-02 20:50:58 -03:00
duncanspumpkin
c6452095ca
Refactor tile_element_height to use CoordsXY
2019-08-19 20:04:57 +01:00
Nicole
d38fb6a7a2
Fix #8800 : ensure tile_element_height is used correctly ( #9087 )
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* Changed calls to tile_element_height to tile_element_water_height
* Changes to calls to tile_element_height
* Removed tile element_height, map_get_highest_land_height, and map_get lowest_land_height
3 functions removed due to relocation.
* Added function tile_element_height back to map.cpp
Added tile_element height back to map.cpp. Was unnecessarily deleted.
* Update Map.h
* water_height changes
* Update Scenario.cpp
* Update Scenario.cpp
* Fix 8800: applied clang format
* Removed unnecessary ANDs
2019-04-23 18:26:48 +01:00
Michał Janiszewski
cba2dd96ec
Allow specyfing more than one input file for sprite sort benchmark
2019-01-22 19:54:12 +01:00
Michał Janiszewski
b38e600b15
Update sprite sort benchmark to accept filename
2019-01-22 19:45:56 +01:00
Michał Janiszewski
304840069d
Add sprite sorting benchmark
2019-01-22 19:45:56 +01:00