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Commit Graph

19129 Commits

Author SHA1 Message Date
Michael Steenbeek
def6b705cf Merge pull request #18257 from rik-smeets/improve-crossing-behaviour
Fix guests 'waiting' on extended railway crossings
2022-10-09 17:10:14 +02:00
Rik Smeets
7c2ec714f7 Improve method name for level crossing check 2022-10-09 11:01:10 +02:00
Gymnasiast
079253e168 Remove now-unused SawyerEncoding.{cpp,h} 2022-10-08 23:09:07 +02:00
Gymnasiast
c33e377d7c Close #17341: Always allow loading with incorrect checksum 2022-10-08 22:58:23 +02:00
Rik Smeets
bba54d2ecc Fix guests 'waiting' on extended railway crossings
On extended railway crossings, guests would stop to 'wait' for the passing train, which would then phase right through them. This change at least allows guests a chance to get to a safe place.
2022-10-08 21:59:26 +02:00
Michael Steenbeek
bfd333bb38 Merge pull request #18217 from CookiePLMonster/fix-18200
Refactor Windows locales and remove the last non-Unicode functions
2022-10-08 21:47:12 +02:00
Michael Steenbeek
c31482a3c3 Merge pull request #18255 from Gymnasiast/refactor/load-s6-s4
Remove old S6/S4 loading functions
2022-10-08 21:46:32 +02:00
Rik Smeets
8e33cf580f Code style: Remove snakes from virtual floor 2022-10-08 20:50:59 +02:00
Rik Smeets
4c06c2d5bb Code style: Remove snakes from path supports 2022-10-08 20:50:54 +02:00
Gymnasiast
900eea48b2 Consolidate landscape loading functions 2022-10-08 20:12:35 +02:00
Gymnasiast
a3800320bc Replace load_from_sv4() and load_from_sc4() 2022-10-08 20:12:35 +02:00
Gymnasiast
830fedb6b8 Replace load_from_sv6() and load_from_sc6() 2022-10-08 20:12:35 +02:00
Gymnasiast
d5f6a5b285 Replace context_load_park_from_file() with object equivalent 2022-10-08 20:12:35 +02:00
Rik Smeets
ffab787c73 Consistent naming of ImageId parameter 2022-10-08 19:59:38 +02:00
Rik Smeets
1d557f40ee Code style: Remove snakes from steel supports 2022-10-08 19:59:32 +02:00
Rik Smeets
0bf64f0228 Remove unused wooden support methods 2022-10-08 19:21:23 +02:00
Rik Smeets
29f61fd403 Code style: Remove snakes from wooden supports 2022-10-08 19:20:59 +02:00
Duncan
5dba30778d Code style: Remove more snakes from the park, maphelper, scenery. (#18222) 2022-10-08 06:56:17 -03:00
Haven Kim
34170d6814 Fix #17853: Invention name tears while being dragged (#18223) 2022-10-08 06:52:32 -03:00
Rik Smeets
00d2dd8ef7 Code Style: Remove snake casing in PaintHelpers (#18247) 2022-10-08 11:24:50 +02:00
ZeeMajora
ea04c0b010 Corkscrew rc's large flat to steep pieces available cheatless (#18230)
Makes the corkscrew roller coaster's large flat to steep pieces available without cheats for consistency with the looping & twister roller coasters which are similar coaster types that have this element available without cheats.
2022-10-07 22:27:58 +02:00
Hielke Morsink
d4774293d5 Fix #18064: Unable to dismiss notification messages 2022-10-07 16:44:06 +02:00
Silent
0f978fe907 Remove the last non-Unicode Windows functions 2022-10-07 15:05:43 +02:00
Silent
e825ffade7 Platform.Win32: Migrate to modern locale functions and names 2022-10-07 15:05:43 +02:00
leoleotte
0dee78bfe5 Close #13774: Refactor Footpath window to class 2022-10-06 19:41:31 +00:00
Michael Steenbeek
fa81f119c2 Merge pull request #18208 from Gymnasiast/fix/18204
Fix #18204: Crash opening New Ride window with invalid highlight
2022-10-06 10:54:19 +02:00
Thomas Fai
8e3a0ee814 Part of #16033: VehiclePaint constants 2022-10-05 21:01:06 +00:00
ZeeMajora
e6df43b7c9 Extras tab: add Tycoon park, keep competitions apart 2022-10-05 20:51:37 +00:00
Michael Steenbeek
051ede1598 Merge pull request #18213 from duncanspumpkin/codeStyle4
Code style: Remove snakes from Location, LargeScenery and MapAnimation
2022-10-05 22:36:39 +02:00
Michael Steenbeek
99e13e023e Name unknown_15 window event as ScrollSelect
Co-authored-by: leoleotte <leoleotte@users.noreply.github.com>
2022-10-05 21:59:20 +02:00
Rik Smeets
c5904d81d6 Code Style: Remove snakes from paint tile elements (#18212) 2022-10-05 21:27:38 +02:00
duncanspumpkin
16581e9288 Address snakes in mapgen and map animation 2022-10-05 20:22:51 +01:00
duncanspumpkin
2a593b6029 Remove snake cases from Location and LargeScenery 2022-10-05 20:21:56 +01:00
Rik Smeets
8ea34a5360 Fix #18134: Photo section clips through terrain 2022-10-05 18:35:37 +00:00
Gymnasiast
33f5fed0e2 Make GetFirstNonNullRideType() member function 2022-10-05 20:24:15 +02:00
Gymnasiast
79f3e28b07 Fix #18204: Crash opening New Ride window with invalid highlight 2022-10-05 20:13:11 +02:00
Nick
4aabc00335 Fix: ghosts are counted in guest scenery or fountain thoughts 2022-10-05 17:57:22 +00:00
Rik Smeets
69721e66f7 Fix #14312: Research ride type message incorrect
In some cases, researching a new ride type appeared as a new vehicle instead.
2022-10-05 19:26:44 +02:00
Michael Steenbeek
47d040226b Merge pull request #18186 from duncanspumpkin/codeStyle3
Code Style: Remove snakes from entrances and footpaths
2022-10-05 13:24:12 +02:00
Gymnasiast
8ceea45877 Release v0.4.2
- Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests.
- Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path.
- Feature: [#13634] Add ability to sell merchandise in random colours.
- Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements.
- Feature: [#16283] Added parkinfo command line tool to list objects in a save file.
- Feature: [#16662] Show a warning message when g2.dat is mismatched.
- Feature: [#17107] Ride operating settings can be set via text input.
- Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters.
- Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition.
- Feature: [#17877] Add three real-life flying roller coaster colour schemes.
- Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns.
- Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks.
- Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster.
- Feature: [objects#198] Add additional pirate roofs.
- Feature: [objects#205] Add additional glass roofs.
- Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1.
- Feature: [#18050] Add asset pack manager and asset packs.
- Improved: [#15358] Park and scenario names can now contain up to 128 characters.
- Improved: [#15589] Numpad Enter can now be used to close text input.
- Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves).
- Improved: [#16840] Add support for rectangular heightmaps.
- Improved: [#17575] You can now search for Authors in Object Selection.
- Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked.
- Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically.
- Improved: [#17909] Track elements that are not supported by any train are now hidden by default.
- Improved: [#17924] Improved performance when loading JSON object images from a .DAT file.
- Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings.
- Improved: [#18177] [Plugin] Widget tooltips can now be read and changed.
- Change: [#9104] Calculate maze support costs.
- Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection.
- Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements.
- Change: [#17655] Lower default price for the Crooked House.
- Change: [#17745] Make maintenance cost of Mini-Golf more balanced.
- Change: [#17762] Use vertical tabs in the New Game dialog.
- Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%.
- Fix: [#5141] Headless server is counted as a player.
- Fix: [#7466] Coaster track not drawn at tunnel exit.
- Fix: [#10535] Guests getting stuck at specific level crossings.
- Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable.
- Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug).
- Fix: [#16392] Scenery on sloped surface is placed at wrong height.
- Fix: [#16476] The game sometimes crashes when demolishing a maze.
- Fix: [#17053] Crash when trying to open files under 4 bytes in length.
- Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level.
- Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode.
- Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug).
- Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer.
- Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug).
- Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff.
- Fix: [#17508] Grid doesn’t disable after setting patrol area.
- Fix: [#17532] Object Selection window allows unselecting all station types.
- Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’.
- Fix: [#17535] Multiplayer desync when placing rides with scenery.
- Fix: [#17541] Station style not correctly saved to TD6.
- Fix: [#17542] Stalls will autorotate towards paths outside the park.
- Fix: [#17544, #17754] Visual glitches in Invention List window.
- Fix: [#17553] Crash when moving invention list items to empty list.
- Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios.
- Fix: [#17600] Notifications are not properly cleared when loading a park.
- Fix: [#17605] Crash when opening parks which have had objects removed externally.
- Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug).
- Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking.
- Fix: [#17703] (undefined string) when building on invalid height.
- Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios.
- Fix: [#17784] Colour preset RNG is biased (original bug).
- Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building.
- Fix: [#17834] Finance window becomes blank after 4096 years.
- Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer.
- Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park.
- Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits.
- Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened.
- Fix: [#17931] The in-game command ‘count_objects’ crashes the game.
- Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap.
- Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game.
- Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill.
- Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them.
- Fix: [#17959] Areas marked for dirty drawing are too large.
- Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research.
- Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection.
- Fix: [#17966] Reversed steel trains do not properly import from S4.
- Fix: [#17973] Bins and lamps overlay parts of the land (original bug).
- Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug).
- Fix: [#18009] Visual glitch with litter at edge of sloped path.
- Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios.
- Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity.
- Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked.
- Fix: [#18035] Favourited servers don’t get their online status updated.
- Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug).
- Fix: [#18059] [Plugin] Width and height of custom window not changeable via script.
- Fix: [#18063] Guests can stop for all kinds of actions at railway crossing.
- Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction.
2022-10-05 12:07:57 +02:00
Gymnasiast
609becf8ad Update backtrace token 2022-10-05 12:04:32 +02:00
X123M3-256
8b00fd1824 Add additional track pieces to LIM Launched Coaster and the Looping Coaster (#18168) 2022-10-05 06:41:10 +00:00
duncanspumpkin
3e8dc1b2ac Remove snakes from the foopaths 2022-10-04 20:08:14 +01:00
duncanspumpkin
2c29190ff8 Remove snakes from entrance 2022-10-04 20:07:35 +01:00
Michael Steenbeek
2e6595fe8a Merge pull request #18050 from IntelOrca/assetpacks-audio
Add asset pack manager and asset packs
2022-10-04 19:08:38 +02:00
73
8c3ff1bfa8 Replace Transparancy with Transparency 2022-10-04 18:28:15 +02:00
Duncan
85929e5914 Remove snakes from construction clear (#18185) 2022-10-04 10:06:23 +01:00
Michał Janiszewski
bcce0c2d12 Fix leak in PaintEntryPool::Chain::operator= (#18183)
Inspired by #18178
2022-10-03 22:53:33 +00:00
Ted John
41fb257fed Fix override of RCT classic audio on startup 2022-10-03 23:36:28 +01:00
Meehoi
34cb2a96f1 Fix #18174: Height marks on land do not appear 2022-10-03 21:51:36 +02:00