Ted John
710da039a4
Show ghost elements as white on mini-map
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Also fixes refresh of map when using OpenGL drawing engine
2019-05-08 21:37:33 +01:00
Mikroscopic
80a9cf8670
Fix ghost objects rendering on minimap
2019-05-08 21:36:31 +01:00
Michael Steenbeek
da6794ad9e
Refactor second argument to move_sprite_to_list()
2019-05-08 22:11:51 +02:00
Gymnasiast
7f5c9622c0
Fix guests eating popcorn being drawn eating pizza
2019-05-08 20:57:20 +02:00
Gymnasiast
17ddd451db
Fix tests, fix formatting
2019-05-07 20:04:07 +02:00
Gymnasiast
916b8c2705
Use more constants
2019-05-07 19:46:58 +02:00
Gymnasiast
212f425ff0
Rename variables, change signature
2019-05-07 19:34:50 +02:00
NexGenration
846011e21b
another message here
2019-05-07 19:34:50 +02:00
NexGenration
e6c88a05db
Make peep generate a static member function
2019-05-07 19:34:50 +02:00
Ted John
0d0479f9b1
Merge pull request #8558 from richard-fine/feature/peep-inspector
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Peep debug tab
2019-05-06 20:29:29 +01:00
Gymnasiast
2368fea91e
Bump network version
2019-05-06 19:15:32 +02:00
Ted John
a22f0a53fb
Use localised strings for guest debug tab
2019-05-04 21:48:02 +00:00
Ted John
f50695fc9b
Refactor guest window resize
2019-05-04 16:23:29 +00:00
Ted John
a90a86562d
Refactor guest widget lists
2019-05-04 15:01:51 +00:00
Ted John
7c2708746e
Re-draw debug tab every tick
2019-05-04 14:53:25 +00:00
Ted John
c13bd04954
Refactor invalidate methods
2019-05-04 14:40:45 +00:00
Ted John
1d296242b4
Improve text colour
2019-05-04 14:09:15 +00:00
Ted John
b4a2a94520
Fix build
2019-05-04 14:08:37 +00:00
Richard Fine
480f19c0c6
Add parens to fix operator precedence issue
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I missed one... thankfully the CI did not.
2019-05-04 14:08:37 +00:00
Richard Fine
9bb68a7151
Pull window width into temporary variable
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As suggested in review, it's a little easier to read this way.
2019-05-04 14:08:37 +00:00
Richard Fine
b714f7b0e2
Use constexpr instead of const
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For a static constant integer value, it's stylistically clearer to use constexpr instead of const. The resulting variable is implicitly const, but is also guaranteed to have a compile-time-computable value.
2019-05-04 14:08:37 +00:00
Richard Fine
97bcc53637
Eliminate itoa and use correct format specifiers
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Use snprintf instead of _itoa as it's not available on all platforms. Also change the format specifies for unsigned variables to %u instead of %i, to be more correct...
2019-05-04 14:08:37 +00:00
Richard Fine
397b044588
Use safe_strcat instead of strcat_s
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strcat_s is not available on all platforms, and we have a utility in the codebase that does basically the same thing already.
2019-05-04 14:08:37 +00:00
Richard Fine
cfda3fb8f7
Use sizeof(buffer) instead of hardcoded size
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Use sizeof(buffer) instead of repeating 4096 in a bunch of places. Also, 4096 was maybe a bit overkill, drop it down to 512 instead.
2019-05-04 14:08:37 +00:00
Richard Fine
8bf72ceadb
More peep pathing info
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Show more peep debug data in the Guest debug tab, mostly to help with understanding pathfinding behaviour.
2019-05-04 14:08:37 +00:00
Richard Fine
7300a38ce6
Show peep coordinates in debug tab
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As a first debug stat to show, display a peep's current coordinates in the debug tab
2019-05-04 14:08:37 +00:00
Richard Fine
70c61d5ac6
Fix guest window width for debugging tab
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Introduce a named constant for the width of a tab in the Guest window, and touch the places that set the window width to add it to the minimum window width when the debugging tab is enabled, so that the tab doesn't render off the side of the window.
2019-05-04 14:08:37 +00:00
Richard Fine
5ef07ab936
Formatting
2019-05-04 14:08:37 +00:00
Richard Fine
fa63691d17
Disable guest debug tab when debug tools not turned on
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Disable the debug tab in the guest window when the debugging tools are not turned on, causing it to be completely hidden from view.
2019-05-04 14:08:37 +00:00
Richard Fine
c4a449f47d
Add new debugging tab to the Guest window
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Add a new tab to the Guest window which we can use to display debug information and tools for guests. At the moment it's blank and always visible; next step is to make it only show up when debugging tools are enabled.
2019-05-04 14:08:37 +00:00
ζeh Matt
cd8c67ddac
Implement SetCheatAction. ( #8990 )
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* Implement SetCheatAction.
* Bump up network version
2019-05-04 15:28:38 +02:00
Ted John
e84631c273
Fix #9204 : Making screenshots from command-line is broken ( #9206 )
2019-05-04 13:22:01 +00:00
Hielke Morsink
5e9e7bcbe5
Fix: artifacts when changing ride type as client or using the in-game console ( #9202 )
2019-05-04 10:31:10 +00:00
Aaron van Geffen
0da35a599d
Merge pull request #9193 from Gymnasiast/optional-header
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Add `optional` header
2019-05-03 10:45:50 +02:00
Aaron van Geffen
f1b9c71524
Merge pull request #8687 from Xkeeper0/f/multiplayer-plus
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Multiplayer dropdown additions
2019-05-02 22:53:50 +02:00
Tom Lankhorst
63a38412aa
Add optional header
2019-05-02 22:53:19 +02:00
Gymnasiast
72ca5ee3a4
Fix formatting
2019-05-02 22:44:47 +02:00
Duncan
a6c2aed26d
Merge pull request #9059 from duncanspumpkin/banner_ga
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Implement Banner Place/Remove Actions
2019-05-02 21:32:51 +01:00
Florian Will
8c109307cf
Fix #8507 : Incorrect change in vehicle rolling direction
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In OpenRCT2, when vehicles roll backward on a long, flat track piece,
they would eventually change their direction of movement and move
forward instead, after their velocity reached -4095. The acceleration
due to rolling resistance and drag changes to 0 at that point, which
caused the "implicit boost" up to a velocity of ~+32k (close to 2km/h)
to trigger.
The behavior is different in vanilla RCT2, where vehicles just keep on
very slowly rolling backwards.
This commit disables the "implicit forward boost" for vehicles rolling
backward to mimic vanilla RCT2 behavior.
2019-05-02 22:22:59 +02:00
hokasha2016
6a6465498f
Fix #7878 : Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers
2019-05-02 21:42:05 +02:00
Ted John
4746051d1b
Merge pull request #8814 from tomlankhorst/link-threads
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Always link threads, fix linking cURL
2019-05-02 19:40:04 +00:00
Duncan
48bf5e10f3
Increment network version
2019-05-02 20:20:20 +01:00
duncanspumpkin
f0df14bb0f
Use BannerIndex type
2019-05-02 17:50:04 +01:00
duncanspumpkin
7f42824642
Update game.h
2019-05-02 17:47:01 +01:00
duncanspumpkin
d14637e1ca
Fix narrowing and formatting
2019-05-02 17:47:01 +01:00
duncanspumpkin
f6b610c325
Implement Banner Place/Remove Actions
2019-05-02 17:47:01 +01:00
Aaron van Geffen
57040c392c
Change multiplayer toolbar image to framed globe, with pressed state.
2019-05-02 12:32:45 +02:00
Ted John
39123f68eb
Fix #5889 : Giant screenshot does not work while using OpenGL renderer
2019-05-02 00:07:43 +00:00
Ted John
f842d8a693
Fix #5103 : OpenGL: ride track preview not rendered
2019-05-02 00:07:43 +00:00
Xkeeper
4a34d2a6da
Disable "Reconnect" if not desynced.
2019-05-02 00:30:30 +02:00