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Commit Graph

19222 Commits

Author SHA1 Message Date
Michael Steenbeek
d088533ac4 Fix #19950: Mine train block brake supports drawn incorrectly (#19954) 2023-04-16 14:19:17 +01:00
Rik Smeets
a31ff7e02e Add prompt before resetting shortcut keys (#19905) 2023-04-16 09:22:05 +00:00
spacek531
319d759d71 fix TrackData.cpp (#19922) 2023-04-16 09:28:56 +01:00
Duncan
383642a812 Fix #19916. Crash when changing language (#19945)
Issue caused by the unload image function not resetting the image id back to invalid. Also noticed that water wasn't correctly cleaning up.

Fix #19918, #19926, #19927, #19928, #19929, #19931
2023-04-15 21:11:01 +00:00
Chase
7e313d45cd Fix #19906: Destructible cheat does not allow ride modification (#19924) 2023-04-14 21:10:54 -03:00
Kevin Strehl
f7b8a2fde7 Disable marketing tab when marketing is prohibited (#19828)
Disable marketing tab when marketing is prohibited

---------

Co-authored-by: Rik Smeets <30838294+rik-smeets@users.noreply.github.com>
2023-04-14 18:25:35 +02:00
Nikolas Parshook
ef35dfa40a Expose obj image offset and num images to plugins (#17567)
Co-authored-by: Duncan <duncans_pumpkin@hotmail.co.uk>
2023-04-13 19:09:15 +00:00
Tulio Leao
d0c7d0f6fb Close #18318: Refactor MapTooltip window to class (#19914) 2023-04-13 14:16:14 -03:00
undermark5
78aa02fe8a Fix #13130: Android respects device locale (#19419)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-04-13 09:30:18 +00:00
Wenzhao Qiu
0a28f6b0b9 Close #18316: Refactor GameBottomToolbar window to class (#19896)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-04-13 06:13:12 -03:00
Spacek531
fdeb311ad3 remove redundant condition 2023-04-11 19:28:27 -07:00
Spacek531
033b189b7a bump network version 2023-04-11 19:28:27 -07:00
Spacek531
ba5627c544 load brake from parkfile 2023-04-11 19:28:26 -07:00
Spacek531
7fe9580131 vehicle chooses between brake speed and block brake speed 2023-04-11 19:28:26 -07:00
Spacek531
6488f0397e link brake open to block brake open 2023-04-11 19:28:26 -07:00
Spacek531
115fc957c0 import block brake from legacy file types 2023-04-11 19:28:26 -07:00
Spacek531
99ffaa8b71 allow block brakes to be built with speed 2023-04-11 19:28:17 -07:00
Spacek531
c57f0bd962 add strings 2023-04-11 18:05:51 -07:00
Gymnasiast
c1626a54bf Fix formatting 2023-04-11 22:59:03 +01:00
Gymnasiast
57c366e983 Fix rebase error 2023-04-11 22:59:03 +01:00
Gymnasiast
c3e5c83c92 Fix missed occurrence in BenchSpriteSort.cpp 2023-04-11 22:59:03 +01:00
Gymnasiast
2662518ff0 Fix formatting 2023-04-11 22:59:03 +01:00
Gymnasiast
91f4c1e752 Use dpi ref in misc drawing functions 2023-04-11 22:59:03 +01:00
Gymnasiast
bb83a80eab Use dpi ref in rect and line drawing functions 2023-04-11 22:59:01 +01:00
Gymnasiast
2941f6f7a5 Use dpi ref in misc drawing folder places 2023-04-11 22:57:25 +01:00
Gymnasiast
0139c8d19e Use dpi ref in everything outside the drawing folder 2023-04-11 22:57:25 +01:00
Gymnasiast
fc0e0d029a Use dpi ref in ui context and weather 2023-04-11 22:57:25 +01:00
Gymnasiast
16c5c1b752 Use dpi ref in interface folder 2023-04-11 22:57:25 +01:00
Gymnasiast
3e764677da Use dpi ref in paint folder 2023-04-11 22:57:25 +01:00
Gymnasiast
f09df5a06a Use dpi ref in Graph.cpp and InGameConsole.cpp 2023-04-11 22:57:25 +01:00
Gymnasiast
f98818f8e5 Use dpi ref in Intro.cpp 2023-04-11 22:57:25 +01:00
Gymnasiast
90d21dbe14 Use dpi ref in Widget.cpp 2023-04-11 22:57:25 +01:00
Gymnasiast
96d77ed8f7 Using dpi refs in most remaining window defs 2023-04-11 22:57:23 +01:00
Gymnasiast
9c2d5b9fef Make GfxDrawSprite() take reference 2023-04-11 22:53:30 +01:00
Duncan
437329bb13 Scenario select cleanup (#19899)
* Move private functions to privat

Fix init

* Minor style cleanup

* Apply review comments

* Apply further review comments
2023-04-11 22:47:53 +01:00
Duncan
9493af44dd Fix rand colours missing final colour (#19901) 2023-04-11 18:27:45 -03:00
AuraSpecs
d8f9bc3146 Add Powered Lifthill to Giga Coaster (#19276)
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2023-04-11 06:44:05 -03:00
John Mulcahy
681f22748d #13798: Refactor ScenarioSelect to the new window system (#19693)
* reset branch and readd changes to clear unnecessary commits

* Apply suggestions from code review

Will include another commit addressing more in depth comments

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* continued PR cleanup

* Clang formatting

* remainder of PR feedback corrections

* return from function to destroy window

* PR Feedback

* Apply minor feedback points

---------

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2023-04-10 21:29:28 +01:00
Raed
1bb1767577 Fix #19733: Favorite ride of X guests integer overflow (#19887)
* Fix #19733: Favorite ride of X guests integer overflow

Changed the variable for the number of guests favoring a ride to
match the maximum number of guests able to be in a park.

* Bump network stream and park file versions

* Added changelog entry for #19733 fix

* Reorder changelog entry
2023-04-10 20:03:25 +01:00
Duncan
01d9be4609 Name a lot of the palettes (#19889) 2023-04-09 20:29:35 +00:00
Matthias Moninger
3d5cb20ca6 Merge pull request #19874 from ZehMatt/cleanup-entity
Move sprite related info into its own structure
2023-04-09 23:21:38 +03:00
Meehoi
b4156c0c77 Fix highlight path issues not hiding wall elements (#19830)
* Fix highlight path issue not hide wall element

* Add changelog and contributors
2023-04-09 19:13:47 +02:00
Hielke Morsink
417f1048e9 Store SurfaceElement directly in PaintSessionCore 2023-04-08 21:57:25 +02:00
Matthias Moninger
af9aa82e3b Merge pull request #19851 from karst/update/fly
Make the FLY pallette more accurate
2023-04-08 21:45:03 +03:00
Karst
1e79825549 Update NetworkBase.cpp 2023-04-08 19:50:13 +02:00
Matthias Moninger
59198a5126 Merge pull request #19838 from ZehMatt/refactor-tile-access
Refactor tile access
2023-04-08 15:00:19 +03:00
ζeh Matt
7d764f52a1 Fix formatting 2023-04-08 14:51:33 +03:00
Meehoi
9eb3cdf548 Fix color of ground tile marker when building ride (#19869)
* Fix color of ground tile marker when building ride
2023-04-08 09:50:46 +01:00
Hielke Morsink
e6d439dc5b Fix #19801: Cannot resize load/save window anymore (#19872)
The main issue was that the min/max sizes of the window were set in the constructor, then being overwritten by the WindowCreate function. That function calls the OnOpen function, which can be used to set them properly.

The other two changes are just minor cleanups; a pixel difference in padding on the right side, and an overriden function that's identical to the base.
2023-04-08 07:25:46 +02:00
ζeh Matt
8f82aa95b3 Move Direction out and rename it to Orientation to avoid name conflict 2023-04-07 22:46:25 +03:00