- Feature: [#23328] Introducing peep animation objects, enabling custom entertainer costumes.
- Feature: [#23569] Add large diagonal flat to steep and dive loop track pieces.
- Improved: [#20683] Allow Giga Coaster cable lift to start after block brake section.
- Improved: [#23328] The costume list in the staff window is now ordered alphabetically.
- Improved: [#23540] The file browser now optionally shows a file size column.
- Improved: [#23640] Building sprite repository with command line can use images array of JSON parkobj.
- Improved: [#23660] The ‘special elements’ dropdown has been reorganised, now using multiple columns and separators.
- Improved: [#23730] Added optional button to toolbar to rotate view anti-clockwise.
- Change: [#23328] All RCT2 entertainer costumes are now available in legacy parks.
- Fix: [#1479] Incorrect values provided by the in game console “get location” command.
- Fix: [#21794] Lay-down coaster cars reverse on first frames of downwards corkscrew.
- Fix: [#23221] Track designs are saved with an incorrect ‘air’ time statistic.
- Fix: [#23368] Incorrect refund amount when deleting track pieces at or above 96m.
- Fix: [#23508] Simultaneous virtual floors shown for ride and footpath.
- Fix: [#23512] Holding brakes are skipped if they’re too close together.
- Fix: [#23581] [Plugin] Food/drink items given to guests have no consumption duration set.
- Fix: [#23591] “Install new track” button in Track Designs Manager is misaligned.
- Fix: [#23618] Can no longer build diagonal brakes & block brakes on Steeplechase, Inverted Lay-down, & Inverted Multi-Dim roller coasters.
- Improved: [#23200] Add banked sloped turns and many other pieces to the Stand-Up and Classic Stand-Up Roller Coaster.
- Improved: [#23260] Add diagonal (block) brakes to LSM Launched Roller Coaster.
- Improved: [#23350] Increased the maximum width of the ride graph window.
- Improved: [#23404] Folders are now paired with an icon in the load/save window.
- Improved: [#23405] Filenames can now be input directly into the file browser (load/save) window.
- Improved: [#23431] Opaque water and Corkscrew Roller Coaster boosters now show up if RCT1 isn’t linked.
- Improved: [objects#369] Updated Russian translation.
- Change: [#23413] The max number of park entrance objects has been raised to 255.
- Fix: [#1122] Trains spawned on a cable lift hill will fall down and crash (original bug).
- Fix: [#19780] Guest screams loop on long drops.
- Fix: [#22742, #22793] In game console does not handle format tokens properly.
- Fix: [#23135] Map generator tree placement has noticable patterns.
- Fix: [#23286] Currency formatted incorrectly in the in game console.
- Fix: [#23348] Console set commands don't print output properly.
- Fix: [#23376] Peeps with balloons, hats and umbrellas may leave artifacts on screen.
- Fix: [#23486] Object selection minimum requirements can be bypassed with close window hotkey.
- Fix: [#23496] Newly spawned vehicles are invisible when spawned while the game is paused.
- Fix: [#23509] Map generator window reverts to flatland after selecting a heightmap image.
- Fix: [objects#359] Fix water colours in Hover Cars preview image.
- Fix: [objects#361] Fix water colours in River Styx boats preview image.
- Fix: [objects#362] Fix water colours in Neptune Ride preview image.
- Fix: [objects#363] Fix water colours in Harpies Trains preview image.
* Raise max number of park entrance objects to 255
* Implement EditorParkEntrance::OnScrollGetSize
* Allow resizing the entrance selection window
* Amend changelog
* Bump PARK_FILE_CURRENT_VERSION