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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-28 17:24:47 +01:00
Commit Graph

347 Commits

Author SHA1 Message Date
Andrew
693c422cd4 Prevent TI hotkey from setting wall slope for non-slopeable objects (#21635) 2024-03-22 11:20:48 +01:00
CoryY
3f81a491b0 Close #21569: Remove 'Window' from Window Open function names (#21613)
* Close #21569: Remove 'Window' from Window Open function names

Windows are all under the OpenRCT2::Ui::Windows namespace. As such, "Window" is removed from the Open functions names.

* Update Contributors.md

* Fix formatting TrackMangeOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* Fix formatting TrackPlaceOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

---------

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2024-03-17 06:37:46 +00:00
Duncan
7a60e7f2e0 OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)
* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
2024-03-10 13:52:35 +00:00
Duncan
3146d463bd Move Ui header items to OpenRCT2::Ui (#21546)
* Move ui definitions to ui project

* Enforce coding style

* Apply clang format

* Add clang tidy ignore

* Increase compiler happiness
2024-03-09 14:15:45 +00:00
ζeh Matt
462bb33234 Refactor viewport rotation to keep it in sync with the primary viewport 2024-03-05 10:23:31 +02:00
ζeh Matt
d95f14dcda Fix ViewportPosToMapPos using the wrong rotation 2024-03-05 10:23:30 +02:00
Duncan
4b6ba80a46 Move cheats to struct in GameState_t 2024-03-03 22:44:15 +01:00
mrmbernardi
4ccecd6e68 Remove forwarding functions in Window.cpp (#21516) 2024-03-03 18:04:09 +01:00
Harry Hopkinson
bb743f0c88 Fix: pause and build path hotkeys not working when the toolbar is hidden
Part of #21175.
2024-03-01 23:49:26 +01:00
Harry Hopkinson
701bbda164 Move gEditorStep to GameState_t (#21492)
* Move gEditorStep to GameState_t

* Fix compilation on GCC

---------

Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2024-03-01 20:26:20 +00:00
Gymnasiast
554968383c Move global window indices to constexpr 2024-02-25 22:54:54 +01:00
Matt
c8b28ca457 Fix #21330: Tooltips from dropdown widgets have the wrong position 2024-02-10 18:47:40 +01:00
Michael Steenbeek
115e7389a9 Move most gScenario* globals to GameState_t 2024-01-24 22:17:32 +01:00
Hielke Morsink
13351d996e #21193: Move gParkFlags to GameState_t, refactor uses
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Fredrik Tegnell
af7086e283 Close #12078: Add shortcut key for sloping walls (#20860)
* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Close OpenRCT2/OpenRCT2#12078: New shortcut key for sloping walls

* Apply code formatting fixes

* Apply code formatting fixes

* Apply modulus operator to make code more concise

* Change string ID

* Apply code formatting fix

* Apply code formatting fix
2023-11-12 08:10:56 -03:00
fidwell
17489be61b Removed redundant code 2023-10-07 10:36:47 -04:00
fidwell
95169f9632 Tile inspector invisibility shortcut does not use a game action 2023-10-02 22:26:55 -04:00
Duncan
4349688de4 These function names have not reflected their use for a while (#20656) 2023-08-01 20:19:33 +01:00
ζeh Matt
3d5e6ea932 Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
Matthias Moninger
7f76c05a64 Fix potential null dereferencing (#20558) 2023-07-05 08:01:34 +01:00
Matthias Moninger
42ff471617 Fix periodic window update function being called every frame 2023-06-22 15:52:14 +02:00
ζeh Matt
bdbb9023da Fix tool tips disappearing too quickly 2023-05-18 18:08:16 +03:00
Matthias Moninger
6bd5f75330 Update the UI at screen refresh rate (#20214)
* Update the UI at screen refresh rate

* Decouple input from ticks, fix scroll at high frame rates

* Fix holding down mouse button on buttons causing too many events

* Subtract the initial delay to keep the same behavior as before

* Guard against the rare case where the value might be 0

* Fix right click not working correctly

* Fix odd behavior when using right click to scroll lists

* Make touch work again, fix mouse panning in fullscreen (borderless)

* Update changelog.txt
2023-05-17 19:19:44 +00:00
Matthias Moninger
e9c480c66e Fix #20121: Guard against nullptr on viewport scroll (#20122) 2023-05-03 20:15:02 +01:00
Duncan
cdccb21dd5 Refactor of colours (#19998)
* Move dropdown functions to dropdown code

* Use a map for the colour tip

* Keep dropdownidx and colour seperated

* Allow number of rows to match vanilla

* Apply review comment

* Bump network version
2023-04-22 08:58:13 +00:00
Rik Smeets
55adb71cd8 Add keyboard shortcut to Keyboard Shortcuts window 2023-04-17 11:15:32 +02:00
kyphii
39790779bb Extend color selection dropdown with more colors (#19446)
* Setup for extended palette

* Define order for color picker cells

* Init G2 Palettes in ColoursInitMaps

* Add Glass Palettes

* Use special sprite for Invisible color

* Set up new cheat for special colors

* Add glass palettes to palette_to_g1_offset

* Add entries for new colors in TranslucentWindowPalettes

* Finish implementation of special colors cheat

* Some cleanup

* New colors almost work

* Correct g2 palette loading indices

* Invisible color sprite displays properly

* Repaint works with large scenery and walls

* Prevent random shop items from overflowing to junk palettes

* More cleanup

* Fix glass palettes

* Add mapping of new colors to original colors for UI themes

* Fix junk palettes for random shop items

* Fix missing highlight color in software renderer

* Convert small scenery support flag to allow use of new colors

* Progress on displaying new colors in software renderer

* Fix invisible color scheme sprite

* Formatting cleanup

* Resolve comparison of integer expressions of different signedness

* Index g2 palette maps to fix visible chain lift

* Progress on fixing new colors in software renderer

* Fix station and support colors

* Fix dropdown selected index

* Get invisible color (mostly) working in software renderer

* Use forceBmp for palette resources

* Remove test function definition left in by mistake

* Remove some obsolete range checks for original color values

* Add changelog entry

* Reorder color dropdown based on NE user feedback

* Some cleanup

* Further cleanup

* Formatting

* Add include for GetPaletteMapIndexForColour

* Fix a couple things I broke

* Fix function placement

* Revert "Add include for GetPaletteMapIndexForColour"

This reverts commit 0af9611e6656d792adb7a36efe7dbf3387a4a759.

* Use color constants for color order list

* Make remappable colors contiguous

* turn off clang format for ordered color list

* Appease clang

* Use all colors for random shop item animation

* Improvements to palette map resources

* Fix chain lifts again + adjustments to a few colors

* Update changelog and contributors.md

* Revert changes to S4 and S6 importers which are no longer needed

* Bump network, plugin, and minimum park versions

* Revert "Progress on displaying new colors in software renderer"

This reverts commit 337602e4a7.

* Remove unnecessary comment

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-06 08:36:07 +01:00
Hielke Morsink
5ada16723b Clean up shortcut bindings and unused constructors 2023-01-28 15:43:03 +01:00
guljam
3fc029fc34 custom order for default shortcut keys 2023-01-26 00:02:20 +01:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Duncan
23b6d1840e Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Hielke Morsink
2c224cfd53 Rename snake_case functions in OpenRCT2/network folder (#19203) 2023-01-18 06:05:53 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Michael Steenbeek
bf5f7e8e71 Rename format_string(2) and is_user_string_id() (#19178)
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 08:59:07 +00:00
Michael Steenbeek
b4480b344e Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
Duncan
8a8d3105f3 Remove snake_case from first chunk of Drawing (#19164)
* Remove snake_case from first chunk of Drawing

* Address formatting
2023-01-16 13:50:43 +00:00
Stephan Spengler
f8ab17749d Rename CheatSetAction to fit naming pattern 2023-01-06 22:57:15 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast
162b01204d Rename rct_widget to Widget 2022-12-31 15:18:22 +01:00
ccahiggins
279675ba45 Add shift and control modifiers to close window button (#18537)
Shift closes all but current window.
Control closes all windows of the same window class/type.

Co-authored-by: Chris Higgins <chrissywissywoo@hotmail.com>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2022-12-27 12:22:18 +00:00
Haven Kim
69e5439484 Fix #17067: Random Staff Patrol Area clicks (#18329)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2022-11-16 00:13:24 +00:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
Meehoi
d1baf094af Show cursor when using inverted mouse dragging (#17998) 2022-11-05 08:20:53 +01:00
Hielke Morsink
5fa53ad528 Rename global config functions to use TitleCase 2022-10-16 21:46:08 +02:00
Hielke Morsink
f605b02630 Rename public interface config data members 2022-10-16 21:46:05 +02:00
Hielke Morsink
abac080d3e Rename public general config data members 2022-10-16 21:46:01 +02:00