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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-29 17:54:50 +01:00
Commit Graph

17 Commits

Author SHA1 Message Date
Sidney
31fc1bd225 closes #12454: Remove unused enum EDIT_SCENARIOOPTIONS_* (#12547) 2020-08-03 21:05:43 +01:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
duncanspumpkin
3ac596faf1 Implement ScenarioSetSetting game action
Further work moving game commands into the game action framework to improve design.
2019-05-14 21:46:27 +01:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
clang-format
c57bbca827 clang-format root 2018-07-23 16:00:14 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Hielke Morsink
8d10bfb5a1 Add namespace closing comments 2018-05-04 22:54:43 +02:00
Michał Janiszewski
764520076f Reduce header inclusion
* Update includes in PlatformEnvironment.cpp

* Update includes in ParkImporter.h

* Update includes of OpenRCT2.h

* Update includes in Intro.h

* Remove unused include from Input.cpp

* Update includes of Imaging.h

* Update includes in Game.h

* Update includes in Editor.h

* Update includes of Context.cpp

* Update includes in Cheats.cpp, CmdlineSprite.cpp

* Update includes of some source files

* Update includes in some cpp files

* Update includes in some cpp files

* Update includes in TextureCache.h

* Fix tests

* Update includes in Font.cpp

* Update includes in LightFX files

* Update some includes

* Fix GCC builds

* Update some includes

* Update some includes

* Update includes in FontsFamilies.*

* Update includes of Console.h

* Improve includes in Window.h

* Improve headers in Viewport.h/Window.h

* Fix MSVC build

* Fix network-less builds

* Reduce inclusion of Map.h
2018-03-13 13:14:02 +01:00
Hielke Morsink
55979a3fff Remove and replace C typedefs
`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Ted John
d905dde070 Simplify selected object flags 2018-02-12 12:48:41 +00:00
Gymnasiast
778ba466c5 Remove almost every extern C block 2018-02-05 16:20:15 +01:00
Michael Steenbeek
347ff702d0 Refactor objects 2018-01-03 10:16:51 +01:00
Marijn van der Werf
2d776de772 Extract functions from EditorObjectSelection 2017-12-07 17:52:03 +01:00
Michael Steenbeek
3f8556c85a Fix #6294: Refactor Editor::SelectedObjects 2017-11-28 13:38:54 +01:00
Olivier Wervers
f2c9fc58d5 Implement #1329: Add remove-unused-objects command (#6324) 2017-09-29 16:32:30 +02:00
Michael Steenbeek
1fd1d8c26b Move editor to C++; add defines for object limits 2017-09-22 07:56:24 +02:00