zsilencer
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623e607dfd
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game_command_fire_staff_member
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2015-04-25 09:20:15 -06:00 |
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zsilencer
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97bd30ece7
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game_command_set_staff_patrol
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2015-04-25 09:20:15 -06:00 |
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zsilencer
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ab9e250abe
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game_command_set_staff_order
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2015-04-25 09:20:14 -06:00 |
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Timmy Weerwag
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72de53391c
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Fix crash in canceling a patrol area
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2015-04-12 23:26:18 +02:00 |
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IntelOrca
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bbbf928f50
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implement duck_remove_all and staff_reset_stats
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2015-03-31 02:48:26 +01:00 |
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Duncan Frost
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d11ddc3ec2
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Labeled found sprite and peep offsets.
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2015-03-25 18:34:19 +00:00 |
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IntelOrca
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dfc723573c
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fix expenditure table issues, fixes #762
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2015-02-08 14:31:57 +00:00 |
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Duncan Frost
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43550e2a7b
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Fix small offset bugs. Label ride offsets
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2015-01-24 19:48:26 +00:00 |
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IntelOrca
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0ff125b9b3
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move across useful map functions and other bits from footpath branch to develop
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2015-01-14 23:38:48 +00:00 |
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IntelOrca
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e887311219
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add more cheats to cheat window and a small amount of refactoring
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2014-12-10 01:44:30 +00:00 |
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Duncan Frost
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135abc90a4
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Added sub_693b58
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2014-11-15 19:45:42 +00:00 |
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Duncan Frost
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bd06488450
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Fix peeps sitting. Renamed a function to sprite_move
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2014-11-12 17:45:39 +00:00 |
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Duncan Frost
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22df12c1c8
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Added sub_69e9d3 a sprite moving function
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2014-11-05 16:35:18 +00:00 |
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IntelOrca
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cf59455d69
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refactor ride update and fix bugs
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2014-11-02 03:38:05 +00:00 |
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IntelOrca
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3d40c7e3ee
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add various ride mechanic functions
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2014-11-02 01:41:00 +00:00 |
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IntelOrca
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daf231a2e9
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organisation: move peep and staff to sub directory of its own
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2014-10-06 19:41:43 +01:00 |
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