Michael Steenbeek
5661da1c68
Unwrap game action compat wrappers
2022-08-11 00:00:58 +02:00
Artem Yanenko
019ed54a48
Fix #17377 : Park entrance can be placed without path in Scenario Editor
2022-07-02 14:02:27 +00:00
Michael Steenbeek
29517adc1c
Add missing include to Footpath.cpp
2022-05-01 18:21:53 +02:00
Michael Steenbeek
5e82e9048b
Add missing includes
2022-04-07 21:42:08 +02:00
Hielke Morsink
2137cea3bb
Reduce use of UnderlyingType
2022-02-18 23:21:38 +02:00
Hielke Morsink
f47c1b9f96
Close #16468 : Use TIdentifier for StationIndex
2022-02-18 23:11:07 +02:00
ζeh Matt
06e430157f
Use RideId::GetNull and RideId::IsNull over constant
2022-02-12 18:11:18 +02:00
ζeh Matt
a2470c0573
Rename ride_id_t to RideId
2022-02-12 18:11:18 +02:00
Duncan
5157b57a15
OpenRCT2 Limits ( #16088 )
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* Move over max rides to limits file
* Move max stations to limits file
* Move over max inversions, golf holes, helices, custhistsize
* Move over max trains per ride
* Bring over Max cars per train and max circuits per ride
* Port over NumColourSchemes and max vehicle colours
* Fix compilation
* Move over max awards
* Move over max peep spawns and park entrances
* Fix rebase issues
* Remove future work
* Switch style
* Update copyright
2022-02-01 20:59:48 +00:00
Gymnasiast
aa34f0f760
Drop the N postfix
2021-12-11 00:39:39 +01:00
Gymnasiast
fc3ce3294c
Move over switches to normalised tile element types
2021-12-11 00:30:59 +01:00
Michael Steenbeek
2d1af0ec42
Replace many GetType() calls with GetTypeN()
2021-12-10 22:43:17 +01:00
Duncan
275d565e52
Start splitting up ride.h ( #16011 )
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* Start splitting up ride.h
* Use cstdint instead of common.h
2021-11-26 15:03:14 +00:00
ζeh Matt
56e78d5733
Merge pull request #15985 from ZehMatt/refactor/entities2
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Refactor Sprite to Entity
2021-11-25 12:53:50 -08:00
Peter Schussheim
0495b265c0
Refactor unchecked std::array subscript operator
2021-11-25 10:13:20 +01:00
ζeh Matt
03fb9b390f
Rename Sprite to EntityRegistry
2021-11-24 17:04:12 +02:00
ζeh Matt
7c726e2a0c
Fix includes
2021-11-24 16:48:33 +02:00
ζeh Matt
c6242fd310
More renaming
2021-11-24 15:50:18 +02:00
ζeh Matt
83b911b193
#15634 : Refactor passing GameActions::Result by copy ( #15951 )
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* Refactor to result GameActions::Result as copy instead of unique_ptr
* Remove alias GameActions::Result::Ptr
* Remove MakeResult wrapper
* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
Hielke Morsink
9dd20ec619
Improve array formatting
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For most of these cases, adding a trailing comma to the array block makes clang-format put each item on a new line, and clang-format exception blocks could be reduced where clang-format does not handle them properly.
2021-10-17 18:21:45 +02:00
ζeh Matt
719a5a9d8e
Merge pull request #15369 from ZehMatt/refactor/tile-coords
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Refactor overload map_get_first_element_at
2021-09-21 14:36:03 -07:00
Hielke Morsink
4b4b3333d6
Remove unnecessary else blocks
2021-09-16 18:31:12 +02:00
Gymnasiast
228c1ac7f5
Fix formatting
2021-09-12 17:52:01 +02:00
IntelOrca
4f319d6ed4
Prepare footpath handling for surfaces and railings
2021-09-12 17:52:01 +02:00
Michael Steenbeek
624a32e93b
Make Coords isNull/setNull functions TitleCase ( #15382 )
2021-09-08 20:48:53 -03:00
Michael Steenbeek
3988261e8f
Set RailingsEntryIndex to null for good measure
2021-09-08 13:39:11 +02:00
ζeh Matt
07a7946caf
Remove redundant conversions
2021-09-07 22:36:16 +03:00
Gymnasiast
a9e0eeccc4
Add support for surface and railings objects to PathElement
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Co-authored-by: IntelOrca <ted@brambles.org >
2021-09-06 22:16:28 +02:00
Gymnasiast
4cc717ccdb
Rework path surface and railings descriptor handling
2021-09-05 19:09:09 +02:00
Gymnasiast
2282f24404
Rename path surface and railings descriptors
2021-09-05 19:09:09 +02:00
frutiemax
450bf61ee4
Part of #13874 : TrackSequenceProperties, Pricing and MirrorMap renamed
2021-08-29 10:45:17 -04:00
frutiemax
5f438535ad
Part of #13874 : Gymnasiast review
2021-08-27 17:57:10 -04:00
frutiemax
046c060e74
Part of #13874 : Replace Track Sequence properties
2021-08-22 18:01:03 -04:00
Michael Steenbeek
8f5ec43486
Pass derived tile element classes to functions ( #15206 )
2021-08-11 23:26:46 +02:00
ζeh Matt
13aee659f0
Fix #15096 : Crash placing entrance near corner in scenario editor
2021-07-27 12:02:34 +02:00
Duncan
6f81248084
Rework and refactor PathBitEntry ( #14809 )
2021-06-03 21:23:00 +01:00
Gymnasiast
5e28586a1c
Create ProvisionalFootpath struct
2021-04-14 14:56:28 +02:00
Gymnasiast
85157d8604
Move some globals to Footpath window
2021-04-14 14:31:10 +02:00
Duncan
b65f12f1cf
Use correct null value ( #14421 )
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* Use correct null value
* Increment network version
2021-04-02 13:13:33 +01:00
Michael Steenbeek
7344b7fbfd
Use 16-bit ride_id_t thoughout and raise RIDE_ID_NULL ( #14411 )
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* Replace RIDE_ENTRY_INDEX_NULL with OBJECT_ENTRY_INDEX_NULL
Ride entries are objects like any other, so there is little point having separate constants.
* Use ride_id_t in many more places
* Change RIDE_ID_NULL to 0xFFFF
* Increment network version
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2021-04-01 16:02:57 +01:00
Michał Janiszewski
67b61478cf
Reduce inclusion of EntityList.h
2021-02-25 10:56:27 +01:00
Matt
62baee3adb
Allow passing of destination tolerance via SetDestination
2021-02-21 09:52:33 +02:00
Matt
965041b437
Remove direct access to DirectionX and DirectionY
2021-02-21 09:52:33 +02:00
Ted John
762b6ee816
Refactor viewport interaction flags and add plugin API
2021-02-18 18:10:29 +00:00
Gymnasiast
1b964c0f2e
Refactor flat ride track pieces
2021-02-18 17:50:19 +01:00
Duncan
eb52391b9a
Remove next_in_quadrant ( #13754 )
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* Use std::vector of quadrants
* Prevent ptr invalidation issues
* Remove next_in_quadrant
* Make review changes
* Rebuild next_in_quadrant for S6Export
* Fix formatting
* Constexpr where possible
* Increment network version and update replays
2021-01-23 07:36:46 +00:00
Mathias Gibbens
b1e5a11bf3
Several more spelling fixes ( #13752 )
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Signed-off-by: Mathias Gibbens <mathias@calenhad.com >
Co-authored-by: Mathias Gibbens <mathias@calenhad.com >
2021-01-10 18:23:35 +00:00
Tulio Leao
a2de9cfc70
Merge pull request #12573 from NathanIkola/Fix12334
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Refactor footpath_is_connected_to_map_edge
2021-01-10 09:22:08 -03:00
ζeh Matt
acf71315b5
Cleanup variables usage and initialize them
2021-01-06 22:29:40 +01:00
Matt
efa1db826e
Refactor invalidation logic to be generic to the callee
2021-01-02 16:22:28 +02:00