1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 14:02:59 +01:00
Commit Graph

17 Commits

Author SHA1 Message Date
Michael Steenbeek
5411c77358 Clean up more direct access to tile elements 2018-03-09 19:40:16 +01:00
Marijn van der Werf
4c956def67 Update UI imports 2018-01-18 22:57:55 +01:00
Michael Steenbeek
cd5a1ba888 Compile files in world folder as C++ 2018-01-11 13:25:09 +01:00
Ted John
83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Ted John
f18595a1c1 Refactor viewport.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Michał Janiszewski
b2bc974fe7 Use nullptr where possible 2018-01-04 06:58:44 +01:00
Marijn van der Werf
1e946fc0fe Move Dropdown to UI project 2017-12-16 15:47:38 +02:00
Michael Steenbeek
60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Michael Steenbeek
dd8464f907 Refactor small, large and wall scenery 2017-11-20 14:40:56 +01:00
Michael Steenbeek
bf69b2e682 Make terminology use more consistent 2017-11-20 11:20:04 +01:00
Michael Steenbeek
e3ab7e723d Fix #6701: assertion on string ID -2 and name it 2017-11-19 22:22:04 +01:00
Michael Steenbeek
bb483b0c5f Replace direct access to large scenery colour with helper functions 2017-11-17 22:54:54 +01:00
Michael Steenbeek
3bd68947b9 Create functions for getting large scenery type and sequence 2017-11-17 12:56:08 +01:00
Michael Steenbeek
ce8d9cc71b Rename map_element to tile_element 2017-10-31 19:59:06 +01:00
Michał Janiszewski
c4538496c5 Make sure variables are either static or declared externally 2017-10-09 22:59:40 +02:00
Marijn van der Werf
a49a777047 Move Banner, Player and Sign windows 2017-09-24 22:41:49 +02:00