Matt
4c11e11fe2
Rename PeepActionType None1 and None2
2021-05-13 18:05:55 +03:00
Duncan
ae66592c2b
Remove old serialiser of steam particle ( #14624 )
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* Remove old serialiser of steam particle
accidentally missed this in the network serialiser branch
* Update replays
2021-05-11 09:36:00 +01:00
Duncan
975ed665f8
Fix opengl extra zoom bugs ( #14601 )
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* Fix #14449 : Surface smoothing not working at extra zooms
Caused by two issues. One was spotted by @AaronVanGeffen in that surface smoothing was turned off. The other was caused by a bug in the opengl renderer that went unnoticed due to never being hit during normal play.
* Fix merrygoround and enterprise extra zoom peep drawing
* Add changelog entry
2021-05-10 12:43:46 -03:00
Ryan
eb9ed63b0e
Fix some actions for plugins ( #14607 )
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* Fix some actions for plugins
If an action doesn't have an AcceptParameters method, the paramaters passed in executeAction will be ignored and the action will fail.
* Change plugin parameter names
* Increment plugin API version
2021-05-09 22:04:03 +01:00
Duncan
d46e4a9bb1
Network serialiser for entities ( #14541 )
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* Start a network serialiser for entities
will be used only for checksums and replay diffs
* Continue work
* Use the new serailser for checksums
* Use new serialiser for replays
* keep compilers happy
* Try create checksum stream
* Fix compiling
* Split off class into seperate file
* Update Xcode project
* Increment network version
* Fix pragma mistake
* Fix none network builds
* Update replays
* Improve ChecksumStream and use FNV internally
* Small cleanups
* satisfy compilers
* Revert change of checksum size to simplfy rerecording
* Zero initialise data
* Fix serialiser
* Update replays again
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com >
Co-authored-by: Matt <m.moninger.h@gmail.com >
2021-05-09 19:12:44 +01:00
Ted John
c63e072974
Fix logging of replay info to stdout ( #14430 )
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Use Console::WriteLine and replace \n with \r\n.
2021-05-09 19:11:04 +01:00
Michael Steenbeek
984a660ad7
Fix RCT1 American-style Steam Trains import
2021-05-09 18:53:35 +02:00
ζeh Matt
08ebc1ab41
Fix #14587 : Send queued packets before disconnecting the client ( #14596 )
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* Fix #14587 : Send queued packets before disconnecting the client
* Log better information during network authentication
2021-05-09 07:56:20 +01:00
Ted John
14845b61e5
Merge pull request #14561 from IntelOrca/increase-paint-structs
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Dynamically allocate paint structs and remove 4000 per column limit
2021-05-08 23:36:40 +01:00
Ririan
417e5ae7d5
Fix Duplicate Entries in Free Food Ad Campaign
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When opening and closing the dropdown box multiple times while attempting to create an ad campaign for free food vouchers, the game would duplicate the available food items in the list each time.
I discovered that it was because the vector wasn't being cleared each time the list was populated it, so an easy fix is to clear it before continuing.
2021-05-07 14:53:53 +02:00
ZxBiohazardZx
ad1bfe0f49
Fix #14582 : Vehicle::GetCar function causing server crash ( #14583 )
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Co-authored-by: @RoyGherbel
2021-05-07 13:23:37 +01:00
Ted John
7854d94599
Fix benchmarking
2021-05-03 02:38:42 +01:00
Ted John
bba967d62e
Start working on benchmark changes
2021-05-02 22:02:09 +01:00
Ted John
1caf47e45e
Use unrolled linked list for paint entries
2021-04-28 20:33:51 +01:00
Basssiiie
6c65105261
Add getter for current plugin api version ( #14538 )
2021-04-27 21:08:56 -03:00
Ted John
2a0535d966
Fix #13986 : OpenGL: Track preview, flip/rotate does not update thumbnail
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Invalidate SPR_TEMP so that it is not cached in the OpenGL drawing engine.
2021-04-27 11:30:52 +02:00
Ted John
cb6d471560
Increase paint struct limit by using shared pool
2021-04-27 01:27:49 +01:00
Michael Steenbeek
c9943ee11d
Merge pull request #14458 from Gymnasiast/backport-nsf
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Backport ride limit refactors from new-save-format
2021-04-20 23:25:53 +02:00
Hielke Morsink
7525f5d5da
Fix #14493 : isHidden broken for elements with baseheight > 32 ( #14499 )
2021-04-19 19:44:11 +02:00
Duncan
8eabdf8c8f
Split guest and staff peep variables ( #14462 )
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* Split guest and staff peep variables
* Move variable location
* Increment network version
* Update replays
2021-04-18 17:48:21 +01:00
ceeac
a8702dc2c8
Fix compile error when DEBUG_LEVEL=1
2021-04-18 12:57:46 +02:00
Gymnasiast
1c5af028e1
Fix placing entrance/exit for ride ID >= 256
2021-04-16 18:56:16 +02:00
Gymnasiast
d857dca36d
Replace hardcoded max number of trains per ride
2021-04-16 18:56:16 +02:00
Michael Steenbeek
bbf33b6577
Fix serialisation of PlaceParkEntranceAction
2021-04-15 21:32:26 +02:00
Gymnasiast
084bfe0d48
Remove global from PlaceParkEntranceAction
2021-04-14 15:03:09 +02:00
Gymnasiast
5e28586a1c
Create ProvisionalFootpath struct
2021-04-14 14:56:28 +02:00
Gymnasiast
85157d8604
Move some globals to Footpath window
2021-04-14 14:31:10 +02:00
Hampus
1b64fc871b
Close #13805 : Refactor Sign window to class ( #14417 )
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* Refactor window to class: Sign
Fix: Refactor window to class: Sign #13805
2021-04-12 08:53:58 -03:00
Jacob Caudill
86e9fe6f19
Close #13788 : Refactor News to new Window framework ( #14404 )
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* Refactor News for new Window framework
2021-04-12 08:53:06 -03:00
Duncan
a9e1f2e89c
Remove SpriteBase::flags ( #14460 )
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* Remove SpriteBase::flags
* Increment network version
* update replays
2021-04-11 18:02:19 +01:00
Michał Janiszewski
7d2823d1f0
Merge pull request #14313 from adam-bloom/cmake_macos_app_bundle
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cmake macOS .app bundle
2021-04-06 20:43:30 +02:00
Michael Steenbeek
9b2c946484
Merge pull request #14436 from Gymnasiast/fix/14409
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Fix #14409 : NPE when demolishing banner
2021-04-03 23:39:38 +02:00
Gymnasiast
79302e88a5
Rename _tileElement to _bannerElement
2021-04-03 22:43:57 +02:00
Michael Steenbeek
7c73e271ad
Name num_sheltered_sections flags
2021-04-03 22:17:57 +02:00
Gymnasiast
f5ec127eaf
Fix #14409 : NPE when demolishing banner
2021-04-03 22:09:24 +02:00
Gymnasiast
943e89d5a6
Use BannerElement instead of TileElement
2021-04-03 22:07:11 +02:00
Ted John
ea961aed93
Fix #14428 : No text visible in in-game console window ( #14429 )
2021-04-03 00:12:30 +01:00
Michael Steenbeek
0e327c86e4
Fix ratings calculation taking 30 minutes
2021-04-02 22:57:36 +02:00
A.N
4d3328c7bb
Add preprocessor directives to stop unused variable/function warnings. ( #14422 )
2021-04-02 14:41:11 +02:00
Duncan
b65f12f1cf
Use correct null value ( #14421 )
...
* Use correct null value
* Increment network version
2021-04-02 13:13:33 +01:00
adam-bloom
e45d002562
Remove unnecessary verify_app function
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fixup_bundle performs bundle verification, so this was a duplicate
2021-04-01 22:37:09 -06:00
adam-bloom
dc0d77a951
include shaders (required for OpenGL)
2021-04-01 22:00:04 -06:00
adam-bloom
77ea64a5ef
function for downloading object/sequence/dependency zips
2021-04-01 22:00:04 -06:00
adam-bloom
06e0e3db51
add MACOS_BUNDLE cmake option to build self-contained app bundle
2021-04-01 22:00:04 -06:00
Michael Steenbeek
7344b7fbfd
Use 16-bit ride_id_t thoughout and raise RIDE_ID_NULL ( #14411 )
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* Replace RIDE_ENTRY_INDEX_NULL with OBJECT_ENTRY_INDEX_NULL
Ride entries are objects like any other, so there is little point having separate constants.
* Use ride_id_t in many more places
* Change RIDE_ID_NULL to 0xFFFF
* Increment network version
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2021-04-01 16:02:57 +01:00
Michael Steenbeek
cbefc4fe38
Fix #14412 : NPE in vehicle_create_car()
2021-04-01 11:26:14 +02:00
Michael Steenbeek
9ee3c81768
Merge pull request #14397 from Gymnasiast/refactor/hardcoded-terrain-constants
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Remove hardcoded terrain style constants from RCT1 and MapGen
2021-03-31 20:18:12 +02:00
Gymnasiast
d7809c26f5
Use string_view instead of const char*
2021-03-31 19:22:09 +02:00
Gymnasiast
b627dbd3a4
Apply review requests
2021-03-31 19:15:33 +02:00
Gymnasiast
d7d402747e
Add Vietnamese language
2021-03-31 14:26:31 +02:00