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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 13:33:02 +01:00
Commit Graph

316 Commits

Author SHA1 Message Date
Gymnasiast
4badffcdb6 Change GameState_t members to lowerCamelCase 2025-03-20 23:05:57 +01:00
Michael Steenbeek
05b64985f4 Update Ride struct to new codestyle 2025-03-09 00:26:25 +01:00
Michael Steenbeek
06c1fed4f7 Refactor gScreenFlags to LegacyScene enum 2025-03-05 20:45:04 +00:00
Gymnasiast
17140192de Change VisibilityCache members to new codestyle 2025-03-01 20:12:12 +01:00
David Sungaila
081a2f44d9 Add see-through option to the "Cut-away View" (#23759) 2025-02-22 11:09:32 +01:00
Aaron van Geffen
6933af25ae Rename 'Climate' properties to Weather (#23786)
* Rename ClimateState to WeatherState

* Rename ClimateCurrent to WeatherCurrent

* Rename ClimateNext to WeatherNext

* Rename ClimateUpdateTimer to WeatherUpdateTimer

* Use named initialisers for weather state import in S4/S6 importers

* Rename S4::ClimateTimer to WeatherUpdateTimer as well

* Rename WeatherState struct properties to lowerCamelCase
2025-02-13 07:38:45 -03:00
Aaron van Geffen
cf448753c1 Move WindowInvalidate and WidgetInvalidate families into WindowManager (#23692)
* Move WindowInvalidate and WidgetInvalidate families into WindowManager

* Use InvalidateWidget shorthand in more places

* Cut back on UiContext includes

* Cut back on Window.h includes

* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Michael Steenbeek
be9f27e4f9 Mass rename constants (#23656) 2025-01-19 15:59:45 +00:00
Aaron van Geffen
bed4d5bdca Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)
* Move WindowBringToFront into WindowManager

* Move WindowCreate and WindowFocusOrCreate into WindowManager

* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
Aaron van Geffen
e1fa0b539d Move Widget, Window, Intent, MouseInput into OpenRCT2 namespace (#23642) 2025-01-18 15:29:41 +02:00
Aaron van Geffen
aa45247f21 Move WindowFind functions into WindowManager (#23517)
* Move WindowFind* functions into WindowManager

* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Michał Janiszewski
6a04aaf2fa Update code formatting for clang-format 19 2024-12-09 23:25:40 +01:00
Aaron van Geffen
b3aa852a8d Consolidate util/Math.hpp into core/Numerics.hpp (#23319)
* Consolidate util/Math.hpp into core/Numerics.hpp

* Remove branching; replace isPowerOf2 with std::has_single_bit

* Add templated types to floor2 and ceil2
2024-12-04 21:00:26 +00:00
Aaron van Geffen
abb3870212 Remove dead code from Viewport.cpp (#23049) 2024-10-25 07:23:38 +01:00
mrmbernardi
9eb6ee2417 Fix UB from unaligned load of RLE line offsets 2024-10-15 22:03:38 +02:00
Michael Steenbeek
a2ed026264 Split up remaining tile elements 2024-10-15 22:02:31 +02:00
duncanspumpkin
6283993351 Move WallElement into its own header/source files 2024-10-07 22:04:13 +02:00
Michael Bernardi
09fa68a803 Revert DPI accessors 2024-09-27 02:50:50 +10:00
Michael Bernardi
570e1efc8c OpenGL drawing now uses new coordinates 2024-09-27 00:07:40 +10:00
Michael Bernardi
914ff59b3b Line drawing algorithms now use screen coords 2024-09-27 00:07:40 +10:00
Michael Bernardi
cea971790f Fix weather gloom 2024-09-27 00:07:40 +10:00
Michael Bernardi
970848539d Cull sprites and invalidate viewports in screen coordinates 2024-09-27 00:07:40 +10:00
Michael Bernardi
cf9e4ae0f3 Rewrite ViewportRedrawAfterShift to avoid copying Viewport 2024-09-27 00:07:40 +10:00
Michael Bernardi
8cc53324b6 Remove view width and height from Viewport struct 2024-09-27 00:07:40 +10:00
Michael Bernardi
8212c83965 Rewrite ViewportPaint to handle new DPI coords 2024-09-27 00:07:40 +10:00
Michael Bernardi
4cd5548352 Refactor DPI to distinguish screen and world coords 2024-09-27 00:07:40 +10:00
Michael Bernardi
68daa0d735 Debugging code 2024-09-27 00:07:40 +10:00
Aaron van Geffen
97acb793e8 Rename InteractionInfo::SpriteType to interactionType 2024-09-22 16:53:43 +02:00
Michael Steenbeek
47800cddcf Change RTD flags to a strong enum 2024-08-13 20:20:25 +00:00
mrmbernardi
9ed5c63857 Rename Location.hpp constants (#22385) 2024-07-26 10:23:25 +02:00
Aaron van Geffen
ef7dbe496a Introduce VIEWPORT_FLAG_RENDERING_INHIBITED 2024-07-15 01:17:57 +02:00
mrmbernardi
4356ae4f5e Rewrite sprite-cursor interaction code (#22239) 2024-07-14 03:46:40 +10:00
Aaron van Geffen
51873dc0f6 Include Diagnostic.h at unit level 2024-07-09 16:23:31 +02:00
Aaron van Geffen
658529464b Ignore partially hidden sprites for viewport interaction (#22217) 2024-07-02 23:18:38 +02:00
Stephan Spengler
e96c999c43 Fix typo in Viewport.cpp (#22215) 2024-07-02 22:33:20 +10:00
Aaron van Geffen
a63d86c488 Introduce Config namespace and struct 2024-05-10 12:10:21 +02:00
Michał Janiszewski
7b12667ddb Reduce <algorithm> include (#21947) 2024-05-01 13:47:27 +02:00
Gustav Burkhardt
5837a33a60 Part of #21421: rename MAX_VIEWPORT_COUNT to kMaxViewportCount 2024-04-26 09:11:19 +02:00
Karsten Van Fossan
137099a429 Close #18305: Move Translate3DTo2DWithZ() from Map.h into Viewport.h
Translate3DTo2DWithZ move to Viewport.h as suggested by ducanspumpkin and update references. Remove redundant function Translate3Dto2D.
2024-04-21 01:18:11 +02:00
Claudio Tiecher
a94e6c54d8 Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
Harry Hopkinson
78d95fc0bd Pass DrawPixelInfo by reference (#21563) 2024-03-10 12:00:08 -03:00
Duncan
3146d463bd Move Ui header items to OpenRCT2::Ui (#21546)
* Move ui definitions to ui project

* Enforce coding style

* Apply clang format

* Add clang tidy ignore

* Increase compiler happiness
2024-03-09 14:15:45 +00:00
ζeh Matt
2814662ea8 Remove unnecessary reset of entities spatial index, coordinates are 3D 2024-03-07 01:05:47 +02:00
ζeh Matt
d3b8ad471e Turn the error into a verbose message when there is no viewport 2024-03-07 00:54:09 +02:00
ζeh Matt
a1304ef147 Fix rebase 2024-03-05 10:34:03 +02:00
ζeh Matt
425c4cf04e Allow viewports to have an independent rotation 2024-03-05 10:25:59 +02:00
ζeh Matt
8bf33a6039 Fix viewport not using the correct rotation in some cases 2024-03-05 10:25:59 +02:00
ζeh Matt
f7682f6b13 Apply clang-format 2024-03-05 10:25:59 +02:00
ζeh Matt
bdcfa5af8f Add a function to invalidate viewports pre-transformed position 2024-03-05 10:25:59 +02:00