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Commit Graph

11250 Commits

Author SHA1 Message Date
Ted John
46300f216f Fix #7544: Freeze when starting headless server with no arguments
Fixes #7313: Loading an invalid path with openrct2 produces results different than expected

Do not load title sequences in headless mode and prevent use of null audio mixer when ride music is stopped.
2018-05-20 02:21:44 +01:00
Hielke Morsink
72b66c6c9d Merge pull request #7483 from oli414/new-new-offroad-staff
Fix #7418: Staff walk off paths with a connection but no adjacent path
2018-05-19 19:55:24 +02:00
Hielke Morsink
e3ba7e55eb Bump network version 2018-05-19 19:35:58 +02:00
oli414
8c5b56dda1 Fix #7418: Staff walk off paths with a connection but no adjacent path 2018-05-19 15:46:08 +02:00
deurklink
996ca5a880 Fix #7528: Tab changing in park pricing window happens on mousedown instead of mouseup (#7542) 2018-05-19 14:57:05 +02:00
wolfreak99
8c9b56d0f2 Keep "Save track design" dropdown open (#7531) 2018-05-19 14:13:08 +02:00
ζeh Matt
ee56021067 Minor code cleanup. (#7538) 2018-05-18 22:50:57 +02:00
Ted John
29fb1b7692 Fix #7534: Train/No.cars/Vehicles quantities frozen on custom or pre existing rides 2018-05-17 19:05:45 +01:00
Ted John
34531f7afb Fix signed/unsigned mismatch warnings (#7529)
Unignore MSVC warning: C4245:
'conversion_type': conversion from 'type1' to 'type2', signed/unsigned mismatch
2018-05-16 21:22:17 +01:00
Michał Janiszewski
a2ef4bd699 Exclude pre-formatted blocks from clang-format (#7520)
[ci skip]
2018-05-16 20:41:29 +02:00
Hielke Morsink
9cec47c6e6 Remove duplicated code (#7527)
The same check is performed later on right before `edgeStyle` gets used.
2018-05-16 15:03:58 +02:00
Michael Steenbeek
b371087e47 Update objects version to v1.0.2 2018-05-16 14:54:15 +02:00
blackhand1001
c14056fd2a Fix guest/staff speed when they enter a ride from a sloped path 2018-05-15 16:56:33 +02:00
Aaron van Geffen
829ac11bec Merge pull request #7519 from IntelOrca/refactor/new-object-types-prep
Refactor code around object types
2018-05-15 15:10:16 +02:00
Aaron van Geffen
19442eb6c2 Merge pull request #7510 from Broxzier/feature/horizontal-clipping
Horizontal Clipping
2018-05-15 14:55:05 +02:00
Hielke Morsink
6c65c3d64d Merge pull request #6774 from janisozaur/fixes
Various code improvements
2018-05-15 14:38:43 +02:00
Ted John
58241d33fc Use constant for max ride categories 2018-05-15 12:08:44 +01:00
William Fu
aece198560 Fix #7341: Staff may auto-spawn on guests walking outside of paths
Staff placement code has been modified to only count guests who are on path tiles.
If all guests in the park are off paths, then the park entrance is used as a fallback.
2018-05-15 12:19:07 +02:00
Aaron van Geffen
59e682a835 Merge pull request #6807 from ZehMatt/ga-removewall
Refactors GAME_COMMAND_REMOVE_WALL to a GameAction.
2018-05-15 09:54:37 +02:00
Hielke Morsink
1721a397fc Fix drawing edges for surfaces with water 2018-05-15 01:41:54 +02:00
Ted John
6f00e6aafe Make ObjectRepositoryItem C++ 2018-05-15 00:36:35 +01:00
Ted John
f8271e93b0 Refactor code base to allow easy addition of new object types 2018-05-15 00:32:36 +01:00
Hielke Morsink
efded3e0d2 Always paint edges for tiles next to tiles that don't get drawn
This also makes it so that when a surface is cut off by the clip height, the neighbour tiles will draw the edges too, making the surface appear as a pit instead of a blank tile.

I've renamed some of the variables and added a few comments to make the code easier to understand. I've also left a todo comment for a future improvement - the current call isn't expensive so it won't become a bottleneck in the meantime.
2018-05-15 00:21:03 +02:00
Michael Steenbeek
fcf507e051 Spin off shop item stuff to separate files 2018-05-14 19:21:43 +02:00
Ted John
afdcff8f9a Merge pull request #7512 from IntelOrca/feature/parkobj
Introduce parkobj and json object .png support
2018-05-14 18:08:54 +01:00
Hielke Morsink
a8e1c750eb Bump network version 2018-05-14 15:47:35 +02:00
Hielke Morsink
9f0d820b7c Use TileCoordsXYZD for wall locations 2018-05-14 12:36:45 +02:00
Aaron van Geffen
8c3766288b Address clang 6.0 compilation errors. 2018-05-13 23:22:40 +02:00
Ted John
20fdd46b96 Fix #7513: OpenRCT2 freezes on shutdown (#7514)
Store drawing engine and painter inside Context so that it is disposed before Context.
2018-05-13 15:52:59 +01:00
Ted John
4e86d18dad Support loading images from zip 2018-05-13 12:04:45 +01:00
Ted John
0f0bb021d6 Add support for raw images 2018-05-13 11:36:35 +01:00
Ted John
73a4d1400d Read images with offsets 2018-05-13 11:36:35 +01:00
Ted John
580f1baff2 Get basic relative .png loading 2018-05-13 11:36:35 +01:00
Ted John
9aef466b9b Fix bugs with zip and object manager changes 2018-05-13 11:36:35 +01:00
Ted John
23efe7f339 Load JSON from file or zip 2018-05-13 11:36:35 +01:00
Ted John
3278fd55dc Merge pull request #7502 from IntelOrca/refactor/imaging
Refactor imaging and import
2018-05-13 11:28:13 +01:00
Ted John
3f71be51cc Fix CreateS4, return new instance not nullptr 2018-05-13 01:30:02 +01:00
Aaron van Geffen
15c13137df Add missing include. 2018-05-13 01:11:56 +01:00
Ted John
f212894eb0 Fix clang builds 2018-05-13 01:11:56 +01:00
Ted John
428dd05dcf Refactor ImageImporter 2018-05-13 01:11:56 +01:00
Ted John
bffbf5857d Refactor image importer out into new class 2018-05-13 01:11:56 +01:00
Ted John
f0348dafb7 Fix MSVC warning 2018-05-13 01:11:56 +01:00
Ted John
7eb1703f36 Remove old bitmap code via UiContext 2018-05-13 01:11:56 +01:00
Ted John
229c50dff9 Add bitmap reading support 2018-05-13 01:11:56 +01:00
Ted John
ac3233b819 Change consumers to use new imaging API 2018-05-13 01:11:56 +01:00
Ted John
766997f15c Develop new imaging code 2018-05-13 01:11:56 +01:00
Ted John
4552f6a405 Move Imaging to core 2018-05-13 01:11:56 +01:00
Ted John
4fa45abec9 Remove old C signatures in Imaging.h 2018-05-13 01:11:56 +01:00
Ted John
d7e93cec27 Prevent use of Context during ~Context 2018-05-13 00:43:56 +01:00
Ted John
529c744276 Use unique_ptr and shared_ptr for services in Context 2018-05-13 00:43:50 +01:00