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Commit Graph

862 Commits

Author SHA1 Message Date
Ted John
3f5698b1e0 Fix REPL write line on Linux 2021-02-16 20:24:51 +00:00
Ted John
17f4f3aaf8 Refactor text input window to class 2021-02-07 22:36:31 +01:00
Jaime Centeno
83fcfa6e68 Refactored water window code into WaterWindow class
Created a new WaterWindow class that inherits from Window class and overrides On methods. Added a new generic method for WindowFocusOnCreate that takes position as an argument.
2021-02-01 14:33:22 +01:00
ζeh Matt
9ff2138f3f Remove unused variable gCurrentFontFlags 2021-01-30 16:46:22 +01:00
Ted John
4a37f1479c Merge pull request #13927 from IntelOrca/plugin/extra-ui
* Add isVisible property to widgets so that you can easily show / hide widgets.
* Add new text box widget for text input
* Allow plugin windows to be transparent
* Add `textAlign` property to label widget
2021-01-29 20:55:25 +00:00
Ted John
a9755609c2 Move ride audio into own namespace 2021-01-27 18:45:28 +00:00
Ted John
2f39442d25 Implement ride music objects and refactor 2021-01-27 18:45:27 +00:00
ζeh Matt
db4841ca45 Avoid copy and allocation for rendering the viewport (#13911) 2021-01-27 07:28:07 +00:00
ζeh Matt
8eab5d167e Merge pull request #13869 from ZehMatt/feature/timescale
Allow the main game loop to scale the delta time
2021-01-27 06:09:51 +02:00
Ted John
c0d8786af8 Add text box widget 2021-01-27 00:28:59 +00:00
Ted John
be350f7e2e Add widget visible flag 2021-01-26 00:25:59 +00:00
Ted John
c9a07eaa84 Refactor staff window to class (#13819) 2021-01-25 21:57:06 +00:00
Duncan
3cc283adb2 Name MapFlashingFlags and split up guest/staff loop (#13865)
* Name MapFlashingFlags and split up guest/staff loop

* Use constexpr instead of macros
2021-01-23 06:45:14 +00:00
Duncan
f80531070b Implement EntityLists (#13853)
* Implement EntityLists

* Remove dead code

* Use alternative name for iterator

* Add comments

* Increment network version

* Update replays

* Remove further dead code

* Update replays again
2021-01-21 18:36:34 +00:00
Matt
f684ebd7d9 Allow the main game loop to scale the delta time 2021-01-20 23:13:02 +02:00
Michael Steenbeek
93b7b86ad4 Merge pull request #13756 from IntelOrca/refactor/guest-list-window
Refactor guest list window to a class
2021-01-12 20:01:47 +01:00
Ted John
3e75f23970 Refactor guest list window to a class 2021-01-11 21:56:48 +00:00
skdltmxn
7ef4d7762f Refactor to avoid unnecessary copies (#13736)
* Refactor to avoid unnecessary copies

* Fix dangling references
2021-01-11 18:14:15 -03:00
Michael Steenbeek
1da6ae6b51 Merge pull request #13710 from skdltmxn/refactor/string_view
Refactor/string view
2021-01-10 13:37:01 +01:00
Ted John
d907c58a13 Start window refactor framework 2021-01-10 12:41:55 +01:00
ζeh Matt
a6080b7996 Refactor code to dynamically add and remove viewports (#13687) 2021-01-07 19:06:49 +00:00
ζeh Matt
acf71315b5 Cleanup variables usage and initialize them 2021-01-06 22:29:40 +01:00
skdltmxn
c093a50f3f Refactor to use string_view more properly 2021-01-07 01:52:10 +09:00
ζeh Matt
30aea2bb2a Merge pull request #13667 from ZehMatt/refactor/invalidation
Simplify object invalidation automatically when possible
2021-01-03 20:10:15 +02:00
amdoku
85efe047bb Close #12444: Refactor TILE_INSPECTOR_PAGE to use strong enum (#13134) 2021-01-03 10:30:59 -03:00
Matt
efa1db826e Refactor invalidation logic to be generic to the callee 2021-01-02 16:22:28 +02:00
Dennis Devriendt
3073cca6aa Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
* Closes #13624: Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
Tulio Leao
00483df2f2 Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Tulio Leao
221aa8cece Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
Jamie Quigley
14ed1505ad Remove unused WINDOW_EVENTS enum (#13542) 2020-12-08 15:39:38 -03:00
Ted John
a55bcff99c Fix #13431: [Plugin] UI disabled widgets can still be interacted with. 2020-12-05 18:26:35 +00:00
Łukasz Pękalski
4adf745237 Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273) 2020-12-05 15:13:59 -03:00
Ted John
9fda9b741c Fix #13517: Bad formatting of chat messages (#13521)
* Bump network version which was the main cause of the problem.
* Ensure each chat line starts with some format codes.
2020-12-05 13:23:21 +00:00
Ted John
dfcd8a4bbc Apply code review comments 2020-11-27 18:54:57 +00:00
Ted John
92fcdfbd9b Fix GCC compiler errors 2020-11-27 18:54:57 +00:00
Ted John
b6a688e540 Refactor format tokens 2020-11-27 18:54:57 +00:00
Ted John
1e5d998338 Remove more instances of format codes 2020-11-27 18:54:56 +00:00
ffrogman
7ed1804e61 Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
* Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum
2020-11-27 00:14:20 -03:00
Ghlen Nagels
8c55d1ea9f Close #12446: Refactor WEATHER to use strong enum (#13434) 2020-11-22 17:34:30 +00:00
Łukasz Pękalski
fc4ad82ac1 resolve: integrated changes from comments 2020-11-11 16:08:39 +01:00
Łukasz Pękalski
dc93cacbee bugHunt: correcting code to compile
code does not compile yet
2020-11-11 16:07:01 +01:00
Łukasz Pękalski
832fd69822 refactor: changed ObjectType enum to strong enum
code does not compile yet
2020-11-11 16:07:01 +01:00
Łukasz Pękalski
6e5105ab3b refactor: ObjectType to use strong enum
enum renaming complete
2020-11-11 16:07:01 +01:00
Michael Steenbeek
58f099a644 Merge pull request #13286 from tupaschoal/research-refactor
Small research releated refactor
2020-11-07 20:18:18 +01:00
Tulio Leao
8a35f27cfc Add converter from RideCategory to ResearchCategory 2020-11-07 11:14:55 -03:00
Tulio Leao
19ab8f1211 Use ResearchCategory Enum for ResearchItem 2020-11-07 11:14:55 -03:00
Hielke Morsink
f0c1ea1d37 Split declarations and definitions to improve compile times when editing (#13332)
* Split FileStream declarations and definitions

* Split JobPool declarations and definitions

* Split StringBuilder declarations and definitions

* Split StringReader declarations and definitions

* Split ZoomLevel declarations and definitions

* Fix missing include in FileClassifier.cpp

* Remove pragma once from source files

* Fix missing include in StringBuilder.h

* Update Xcode project

* Fix compilation of tests

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-11-07 12:42:04 +00:00
Michael Steenbeek
92a5f1aa24 Merge pull request #13310 from ju-pinheiro/sprite-identifier-strong-enum
Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum
2020-11-06 16:55:01 +01:00
pizza2004
2015acd4c0 Refactor UI/Interface Window to Title Case (#13367) 2020-11-04 04:52:23 +00:00