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Commit Graph

97 Commits

Author SHA1 Message Date
Gymnasiast
3e764677da Use dpi ref in paint folder 2023-04-11 22:57:25 +01:00
ζeh Matt
8f82aa95b3 Move Direction out and rename it to Orientation to avoid name conflict 2023-04-07 22:46:25 +03:00
ζeh Matt
679f5aac2e Rename members of EntitySpriteData 2023-04-07 19:47:26 +03:00
ζeh Matt
dce21bc8ec Split move sprite specific data into EntitySpriteData 2023-04-07 19:37:47 +03:00
ζeh Matt
2f8e208a9d Refactor sprite_index to Id 2023-01-27 19:21:57 +02:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Duncan
859b071ddc Rename classes with snakes OpenRCT2/A*-F* (#19215)
* Rename classes with snakes OpenRCT2/A*-F*

* Clang format files
2023-01-19 08:16:44 +00:00
Hielke Morsink
0762fcb601 Rename snake_case functions in OpenRCT2/util folder 2023-01-18 22:44:13 +01:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Duncan
8504c8d05e Finish Removing snake_case from Drawing Methods 2023-01-16 22:31:34 +00:00
Gymnasiast
5309c80e29 Remove snake_case in interface folder 2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65 Rename global window functions to TitleCase (#19167) 2023-01-16 20:13:42 +00:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Hielke Morsink
abac080d3e Rename public general config data members 2022-10-16 21:46:01 +02:00
Rik Smeets
c80bd455e9 Code style: Remove struct snakes from Paint (#18341) 2022-10-14 20:26:36 +02:00
Duncan
406b73d904 Remove final snakes from map and world (#18304) 2022-10-12 09:14:45 -03:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Michael Steenbeek
a07daae770 Remove some unused symbols (#17808) 2022-08-13 21:24:15 +00:00
frutiemax
d556eafc73 Add LightFXAddLightsMagicVehicle to RTD (#17211) 2022-07-30 16:45:41 +02:00
Michael Steenbeek
2b859c7099 Remove __ENABLE_LIGHTFX__ define
It is already enabled for all our builds, and upcoming changes to RTD would add a slew more.
Discussed in team chat with Duncan and Hielke.
2022-07-28 21:34:02 +00:00
Michał Janiszewski
fd4e6bd031 Fix crash after alt-tab (#16070) 2022-04-09 11:12:34 +01:00
Ted John
c68359662d Refactor visibility control 2022-03-14 21:57:05 +00:00
Hielke Morsink
ba85cf4873 Close #15896: Refactor out the ZoomLevel operators 2022-02-26 23:14:59 +01:00
ζeh Matt
d7f5003943 Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
Michael Steenbeek
25cb49f8ce Pass paint_session as reference 2021-12-19 14:48:00 +00:00
Hielke Morsink
53d9bfa8b4 Update implicit zoom conversions 2021-12-01 00:08:35 +01:00
ζeh Matt
c4ad5fcd15 Adjust includes 2021-11-26 21:01:44 +02:00
ζeh Matt
0024252328 Fix includes 2021-11-24 17:19:52 +02:00
Gymnasiast
af171d07e8 Use TitleCase in LightListEntry 2021-11-07 14:16:37 +01:00
Gymnasiast
bc3276dd43 Use CoordsXYZ in lightlist_entry 2021-11-07 14:13:08 +01:00
Michael Steenbeek
a1b70b59d6 Fix #15177: Crash in lightfx_add_lights_magic_vehicle() 2021-10-26 20:10:03 +02:00
Hielke Morsink
53c22c9b4b Check for nullptr explicitly (#15458) 2021-09-24 20:05:50 +02:00
ZehMatt
de364aa15a Rename type SpriteBase to EntityBase 2021-08-26 15:37:16 +03:00
WantDiscussion
06026ec55e Improvement: Added lighting effects for shops and stalls. (#14169)
* Improvement: Added lighting effects for shops and stalls.

* Moved offset rotations for lights to declaration.

* - Made function variables Const&, Const

- Fixed casing

- Removed direction variable from kiosk function

- Moved kiosk light offset rotation to declaration

* Ensure defines are only set for given target with cmake

Co-authored-by: Michał Janiszewski <janisozaur@gmail.com>
2021-06-30 07:55:02 +01:00
Duncan
39fcc5d078 Split up Sprite header (#14764)
* Remove fields from rct_sprite union

* more header fun

* Fix guest include
2021-05-29 06:01:32 +01:00
Ted John
762b6ee816 Refactor viewport interaction flags and add plugin API 2021-02-18 18:10:29 +00:00
Karthik NS
ae637bf088 Close #13623: Refactor LightFXQualifier to use strong enum 2021-01-03 14:03:13 +01:00
Dennis Devriendt
3073cca6aa Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
* Closes #13624: Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
Duncan
88b73d8716 Refactor add 3d light follow on from #13281 (#13333)
Close #12406

Co-authored-by: rpstester <32249806+rpstester@users.noreply.github.com>

Co-authored-by: rpstester <32249806+rpstester@users.noreply.github.com>
2020-11-04 11:24:56 +00:00
Duncan
214f6992dd Rename to TitleCase and name LastAttachedPS (#13260) 2020-10-22 18:13:54 +01:00
Łukasz Pękalski
399e0abe2e Close #12497: Remove extra SPRITE_INDEX_NULL checks (#12601) 2020-08-08 09:12:52 -03:00
Tom Parsons
d9129bca0f Fix #12405: Make LIGHTFX_LIGHT_TYPE a strong enum (LightType) (#12569)
* Fix #12405: Make LIGHTFX_LIGHT_TYPE a strong enum

* Fix #12405: Make LIGHTFX_LIGHT_TYPE a strong enum

- New strong enum LightType

- Remove unused enum members

- GetLightTypeSize and SetLightTypeSize modify size of light (0-3)

* actually save the change to lightType
2020-08-04 15:55:14 +01:00
Duncan
c6e26267a4 Reduce the use of GET_VEHICLE (#12494)
* Start removing GET_VEHICLE macro use

* Further work

* Remove further GET_VEHICLE's

* Further removal of GET_VEHICLE

* Remove the last of GET_VEHICLE

* Fix testpaint

* Fix nullptr deref

* Make review changes

Also swapped in helper functions and used a standard patern for iterating the train cars

* Further simplify loops for train cars
2020-07-31 07:48:27 +01:00
wdarvin
95b4bca3d0 Close #12448: Refactor RAIN_LEVEL to use strong enum (#12488)
* Close #12448: Refactor RAIN_LEVEL to use strong enum

* Refactor to remove enum suffix
2020-07-28 17:19:45 +01:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Gymnasiast
cf664c8340 Close #11971: Replace ride groups with new ride types 2020-07-17 00:19:49 +02:00
Hudson Oliveira
ef5f117373 Part of #9473: Create Vehicle::GetRide (#12002)
* Part of #9473: Create Vehicle::GetRide

* Redefine Vehicle::GetRide in Compat.cpp
2020-06-21 08:38:53 +01:00
Ted John
46bb30f8a1 Refactor rct_palette to GamePalette 2020-05-27 20:52:51 +01:00
Michael Steenbeek
f0bd05cf6d Part of #11158: Remove more C-style casts (#11743) 2020-05-13 21:22:50 -03:00
Michael Steenbeek
a261b4ce33 Remove commented out code (#11721) 2020-05-11 13:54:15 +02:00