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Commit Graph

19 Commits

Author SHA1 Message Date
Michał Janiszewski
39472ce3f3 Update CMake targets with OpenGL linking (#17) 2016-06-08 13:28:33 +01:00
Ted John
313110ab8d reinstate hardware display 2016-06-07 22:47:31 +01:00
Ted John
3b627651aa add drawing engine config 2016-06-07 22:47:31 +01:00
Ted John
ffd7b7f7e0 implement draw line for OpenGL 2016-06-07 22:45:36 +01:00
Ted John
18f3aa12a1 fix scrolling text 2016-06-07 22:45:36 +01:00
Ted John
996202ac43 remove gScreenDPI 2016-06-07 22:45:36 +01:00
Ted John
932dec75d0 do not shift viewport pixels on OpenGL 2016-06-07 22:45:36 +01:00
Ted John
a8fed0c4b8 remove more references to gScreenDPI 2016-06-07 22:45:36 +01:00
Ted John
ebd9710fdf fix intro with new drawing 2016-06-07 22:45:36 +01:00
Ted John
83fc6ec4af remove usages of gScreenDPI and gWindowDPI 2016-06-07 22:45:36 +01:00
Ted John
ccec48e382 do not draw windows twice on OpenGL 2016-06-07 22:45:36 +01:00
Ted John
8036f6c773 fix drawing of picked up peep 2016-06-07 22:45:36 +01:00
Ted John
d20a8a1daa re-route draw sprite through IDrawingContext 2016-06-07 22:45:36 +01:00
Ted John
90704ac1fe port gfx_fill_rect to IDrawingContext 2016-06-07 22:45:36 +01:00
Ted John
6e8cc5469a start introducing the IDrawingContext 2016-06-07 22:45:36 +01:00
Ted John
3e6eb48d4c draw rain via new IRainDrawer interface 2016-06-07 22:45:36 +01:00
Ted John
85557d169d reinstate all drawing and fix resize 2016-06-07 22:45:36 +01:00
Ted John
3da57d0865 route old functions to new drawing interface
- hardware display temporarily removed
- rain, fps and other non-window elements not drawn
2016-06-07 22:45:36 +01:00
Ted John
2de332369c add initial interfaces and software engine 2016-06-07 22:45:36 +01:00