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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 06:44:38 +01:00
Commit Graph

13 Commits

Author SHA1 Message Date
Alexander Overvoorde
3842728f38 Fix indentation and code style in various files 2016-07-27 16:31:25 +02:00
Alexander Overvoorde
c107101aff Implement dynamic atlas allocation in texture cache 2016-07-27 04:01:25 +02:00
Alexander Overvoorde
c506e08ac2 Add more atlases to increase space efficiency and derive atlas size from device limits 2016-07-27 04:01:25 +02:00
Alexander Overvoorde
bb3fe8b804 Implement multiple texture atlas system to handle small and large images 2016-07-27 04:01:25 +02:00
Alexander Overvoorde
d8ce023170 Change TextureCache to use atlas instead of array 2016-07-27 04:01:25 +02:00
Alexander Overvoorde
fbb7029de4 Implement sprite batch drawing using instancing 2016-07-27 04:01:25 +02:00
Alexander Overvoorde
84f2a8c17c Rewrite texture cache to use array texture 2016-07-27 04:01:25 +02:00
Ted John
664c460aa0 Fix #4047: Game crashes when switching to OpenGL 2016-07-18 18:04:37 +01:00
Ted John
19cd56b9c2 Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00
Ted John
fa4662be42 add missing include 2016-06-12 17:44:58 +01:00
Ted John
f6665a188a add missing DISABLE_OPENGL guards 2016-06-12 15:47:51 +01:00
Ted John
f796ef5122 fix drawing of text 2016-06-11 23:14:22 +01:00
Ted John
4896d14940 extract texture generation code to new class 2016-06-11 19:13:18 +01:00