ζeh Matt
698a6491fc
Ensure the spatial index invalidates when moving the entity position
2024-10-12 04:57:19 +03:00
Duncan
a07b56a655
Move Viewport functions into Ui ( #22454 )
...
* Move viewport functions into ui
* Move footpath function to ui
* Don't include viewport in footpath.h
* Include missing includes
2024-08-02 06:01:31 +01:00
mrmbernardi
9ed5c63857
Rename Location.hpp constants ( #22385 )
2024-07-26 10:23:25 +02:00
Aaron van Geffen
05e56517ab
Adopt existing namespaces into OpenRCT2 namespace ( #22368 )
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* Put all of TitleSequenceManager into the same namespace
* Move RideConstructionState into the OpenRCT2 namespace
* Adopt existing namespaces into OpenRCT2 namespace
This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
2024-07-26 09:59:58 +02:00
ζeh Matt
bdcfa5af8f
Add a function to invalidate viewports pre-transformed position
2024-03-05 10:25:59 +02:00
James103
1d8dc111f1
Replace 2023 with 2024 in copyright headers ( #21139 )
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Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
ζeh Matt
8f82aa95b3
Move Direction out and rename it to Orientation to avoid name conflict
2023-04-07 22:46:25 +03:00
ζeh Matt
679f5aac2e
Rename members of EntitySpriteData
2023-04-07 19:47:26 +03:00
ζeh Matt
dce21bc8ec
Split move sprite specific data into EntitySpriteData
2023-04-07 19:37:47 +03:00
ζeh Matt
2f8e208a9d
Refactor sprite_index to Id
2023-01-27 19:21:57 +02:00
Gymnasiast
5309c80e29
Remove snake_case in interface folder
2023-01-16 22:20:41 +01:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
...
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
...
* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Hielke Morsink
53d9bfa8b4
Update implicit zoom conversions
2021-12-01 00:08:35 +01:00
ζeh Matt
a9f76712b5
Add paint function to entities
2021-11-27 15:20:17 +02:00
ζeh Matt
496fdfd3eb
Move remaining EntityBase functions to EntityBase.cpp
2021-11-27 15:12:57 +02:00
ζeh Matt
d12d538d84
Rename Entity.cpp to EntityBase.cpp
2021-11-26 19:41:39 +02:00