Michael Steenbeek
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347ff702d0
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Refactor objects
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2018-01-03 10:16:51 +01:00 |
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Hielke Morsink
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628039dd8a
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Use range-based for loops in libopenrct2
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2017-12-21 23:47:30 +01:00 |
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Michael Steenbeek
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1a9975d683
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Compile util and cheats as C++
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2017-12-14 10:03:21 +01:00 |
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Michał Janiszewski
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b47a0f7cb5
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Don't place trees when impossible
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2017-12-12 23:30:50 +01:00 |
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Michał Janiszewski
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e9c429e9ee
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Don't try placing null scenery entries in RMG
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2017-12-11 22:19:09 +01:00 |
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Michael Steenbeek
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60d8865efb
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Compile game.c and game.h as C++
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2017-12-05 09:10:27 +01:00 |
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Michael Steenbeek
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dd8464f907
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Refactor small, large and wall scenery
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2017-11-20 14:40:56 +01:00 |
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Michael Steenbeek
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bf69b2e682
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Make terminology use more consistent
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2017-11-20 11:20:04 +01:00 |
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platipo
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789b47b7bb
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Refactor slope flags and path type flag
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2017-11-18 12:58:27 +01:00 |
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Michael Steenbeek
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a292917e50
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Compile mapgen.c as C++
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2017-11-17 10:22:54 +01:00 |
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