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Commit Graph

128 Commits

Author SHA1 Message Date
IntelOrca
34128dc262 Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
Hielke Morsink
9dd9b27db4 Make WIDGETS_END constexpr 2021-09-26 11:11:42 +02:00
Hielke Morsink
4b4b3333d6 Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
Gymnasiast
6715250d54 Remove now-unused enum 2021-09-12 17:52:01 +02:00
Gymnasiast
024f836960 Create FootpathCreateConstructFlags 2021-09-12 17:52:01 +02:00
Gymnasiast
866c66bc58 Use title case, scope slope variable 2021-09-12 17:52:01 +02:00
IntelOrca
4f319d6ed4 Prepare footpath handling for surfaces and railings 2021-09-12 17:52:01 +02:00
Michael Steenbeek
624a32e93b Make Coords isNull/setNull functions TitleCase (#15382) 2021-09-08 20:48:53 -03:00
Gymnasiast
4cc717ccdb Rework path surface and railings descriptor handling 2021-09-05 19:09:09 +02:00
Gymnasiast
2282f24404 Rename path surface and railings descriptors 2021-09-05 19:09:09 +02:00
Gymnasiast
676ef7205e Change all calls to DrawTextBasic to use Formatter 2021-08-01 15:14:43 +02:00
Ted John
70d9c1438e Change most things and formatting to money64 2021-08-01 15:14:42 +02:00
Hielke Morsink
e54dc7e466 Use consistent left-shift notation for widgets (#14956) 2021-06-26 14:23:15 +02:00
Gymnasiast
5e28586a1c Create ProvisionalFootpath struct 2021-04-14 14:56:28 +02:00
Gymnasiast
85157d8604 Move some globals to Footpath window 2021-04-14 14:31:10 +02:00
Michael Steenbeek
a5a63f839a Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Ted John
b179f6e597 Merge pull request #13965 from telk5093/footpath_hotkeys
Make ride construction shortcuts work for footpath too
2021-03-06 01:27:18 +00:00
TELK
25bbbef7d1 Fix code formatting 2021-03-03 00:02:46 +09:00
Gymnasiast
d5f79b7972 Replace gfx_draw_string_centred() with DrawTextBasic() 2021-02-28 00:23:00 +01:00
TELK
ea5cf16924 Feature: Make ride construction shortcuts work for footpath too 2021-02-23 16:11:53 +09:00
Ted John
762b6ee816 Refactor viewport interaction flags and add plugin API 2021-02-18 18:10:29 +00:00
Dennis Devriendt
3073cca6aa Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
* Closes #13624: Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
Tulio Leao
00483df2f2 Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
ffrogman
7ed1804e61 Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
* Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum
2020-11-27 00:14:20 -03:00
Łukasz Pękalski
832fd69822 refactor: changed ObjectType enum to strong enum
code does not compile yet
2020-11-11 16:07:01 +01:00
Łukasz Pękalski
6e5105ab3b refactor: ObjectType to use strong enum
enum renaming complete
2020-11-11 16:07:01 +01:00
pizza2004
2015acd4c0 Refactor UI/Interface Window to Title Case (#13367) 2020-11-04 04:52:23 +00:00
pizza2004
68bd035f12 Refactor Dropdown to TitleCase (#13352)
* Refactor Dropdown Namespace

* Refactor Dropdown to TitleCase
2020-11-03 08:16:06 +00:00
Simon Jarrett
25ce8b3f6e Fix #7443: Construction arrows pulse at irregular intervals. 2020-10-15 19:44:10 +01:00
ζeh Matt
645289f4ec Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Matt
091145037e Move the audio code into OpenRCT2 namespace 2020-10-07 00:34:42 +03:00
Aaron van Geffen
d27e14f45b Compact, statically initialized syntax for event lists (#12973) 2020-09-28 20:36:15 +02:00
Tulio Leao
731a93dc39 Create WindowColour enum for widget definition calls (#12722)
* Make MakeWidget* functions take enum colour

* Make windows A-D use WindowColour enum

* Make windows E-G use WindowColour enum

* Make windows I-M use WindowColour enum

* Make windows N-P use WindowColour enum

* Make windows R-S use WindowColour enum

* Make windows T use WindowColour enum

* Make windows V-W use WindowColour enum
2020-08-28 23:31:31 -03:00
Duncan
733bc5a981 Close #12518: Viewport Refactor (#12541)
* Remove viewport pointer from get_map_coordinates_from_pos

* Removed viewport from get_window

* Return a InteractionInfo from get_map_coord...

* Remove viewport_interaction_info struct

* Add Entity union to simplify code

* Name the enum used for viewport interaction

* Simplify functions further by returning the info struct

* Add default switches
2020-08-02 08:32:59 +01:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Aaron van Geffen
79ae0786c0 Refactor more widgets definitions into new format
* About
* Editor Bottom Toolbar
* Editor Inventions List
* Editor Object Selection
* Error
* Finances
* Footpath
* Game Bottom Toolbar
* Guest List
* Network Status
* News
* News Options
* Player
* Research
* Staff List
* Title Options
* About window.

And fix MakeSpinnerWidgets declaration order.
2020-07-16 20:48:25 +02:00
Aaron van Geffen
2e153a7e95 Introduce widget::midX and widget::midY helper functions 2020-06-25 10:31:15 +02:00
Aaron van Geffen
681b8d7938 Introduce widget::width and widget::height helper functions (#12053) 2020-06-24 22:44:00 -03:00
TomasZilinek
9d965ccfb6 Part of #12017 - create gfx_draw_sprite overload (#12026)
* Part of #12017 - create gfx_draw_sprite overload

Part 1. Creates the overload and replaces about a half of the calls since there are too many for one PR.

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-06-23 18:32:34 -03:00
TomasZilinek
277080de74 Fix #11570 - create gfx_draw_string_centered() overload (#11760)
* Fix #11570 - create gfx_draw_string_centered() overload

I created the overload, updated all calls from the old function to the new and deleted the old one
2020-05-17 15:29:56 -03:00
Gymnasiast
f8aeb70398 Apply review requests 2020-05-09 18:07:16 +02:00
Gymnasiast
9e4c664944 Replace defines with constexpr 2020-05-09 18:07:16 +02:00
Gymnasiast
96fe3d3b3c Make WINDOW_SKELETON take a title, height and width 2020-05-09 18:07:16 +02:00
tassaron2
559ede5d14 Add compile option to move close box to the left 2020-05-09 18:07:16 +02:00
Tulio Leao
935cfe90fc Use named casts on openrct2-ui/windows (#11136) 2020-04-18 13:32:48 +02:00
Gymnasiast
416dc22f35 Guard access to appriopriate image items per row 2020-03-20 21:48:27 +01:00
Michael Steenbeek
be13c1fc87 Refactor more TileCoords 2020-03-07 21:07:18 +01:00
Gymnasiast
dcf4301559 Use constant for invalid direction 2020-03-05 18:27:36 +01:00
Tulio Leao
724a6d4dcf Make rct_window use ScreenCoordsXY 2020-03-02 20:51:01 -03:00