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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-22 22:34:33 +01:00
Commit Graph

26 Commits

Author SHA1 Message Date
Gymnasiast
3800d0bca1 Create strong enum for TrackElementSetFlag and TrackSelectionFlag 2025-03-14 21:27:27 +01:00
Michael Steenbeek
be9f27e4f9 Mass rename constants (#23656) 2025-01-19 15:59:45 +00:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Michael Steenbeek
71ce725a2a Split off BannerElement and TrackElement (#22955) 2024-10-14 14:26:10 +02:00
Michael Steenbeek
52b70703af Turn TrackElemType into a strong enum 2024-10-11 13:30:27 +00:00
Aaron van Geffen
05e56517ab Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace

* Move RideConstructionState into the OpenRCT2 namespace

* Adopt existing namespaces into OpenRCT2 namespace

This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
2024-07-26 09:59:58 +02:00
Aaron van Geffen
51873dc0f6 Include Diagnostic.h at unit level 2024-07-09 16:23:31 +02:00
spacek531
a25daf2fc1 Small max speed changes 2024-06-05 02:45:44 +02:00
Gymnasiast
dbbfc2f1d1 Create kMaximumBrakeSpeed 2024-04-30 13:39:49 +02:00
Peter Froud
13abc3441c Change "invalid game command" messages 2024-03-30 17:12:54 +01:00
Peter Froud
23958186bd Change LOG_ERROR to LOG_WARNING for errors 2024-03-30 17:12:53 +01:00
Matt
fc1b580074 Merge pull request #21244 from pfroud/add-error-strings
Add error strings to reduce how many `GameActions::Result`s have `STR_NONE, STR_NONE`
2024-01-29 18:02:37 +02:00
Peter Froud
21bda5e5e4 Use TILE_ELEMENT_NOT_FOUND
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2024-01-29 02:17:56 -08:00
Peter Froud
ce45cb3360 Use descriptive error strings for two GameAction::Results
- Fix error when setting brake speed outside park
- Fix error when pasting but reached tile limit
2024-01-25 11:37:02 +01:00
Peter Froud
4145f851da Run clang-format 2024-01-22 02:29:08 -08:00
Peter Froud
32c880ef89 Add strings for value outside pre-defined range 2024-01-22 01:42:11 -08:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
spacek531
79730e50fd Diagonal Brakes and Block Brakes 2023-10-01 18:58:03 -07:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Duncan
406b73d904 Remove final snakes from map and world (#18304) 2022-10-12 09:14:45 -03:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
ζeh Matt
83b911b193 #15634: Refactor passing GameActions::Result by copy (#15951)
* Refactor to result GameActions::Result as copy instead of unique_ptr

* Remove alias GameActions::Result::Ptr

* Remove MakeResult wrapper

* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
ζeh Matt
ab248a67df Refactor explicit constructor usage in TrackSetBrakeSpeedAction 2021-10-27 04:32:05 +03:00
Tulio Leao
9ef4931982 Move remaining game actions logic from header to source (#13573)
* Moving all definitions from R...Actions to source

* Moving all definitions from S...Actions to source

* Moving all definitions from T...Actions to source

* Moving all definitions from W...Actions to source
2020-12-12 07:18:38 +00:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00