Gymnasiast
61e8b6d206
Move _suggestedGuestMaximum to GameState_t
2024-02-08 21:47:31 +01:00
Gymnasiast
142d708cee
Move _guestGenerationProbability to GameState_t
2024-02-08 21:46:41 +01:00
ζeh Matt
9b2a79faf1
Adjust the import/export code to have the game state passed
2024-01-19 16:32:19 +02:00
ζeh Matt
a5dde0f8dc
Replace gCurrentTicks with the one in GameState_t
2024-01-19 16:32:19 +02:00
James103
1d8dc111f1
Replace 2023 with 2024 in copyright headers ( #21139 )
...
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Duncan
23b6d1840e
Rename classes with snakes OpenRCT2/G*-M*
2023-01-19 15:13:23 +00:00
Hielke Morsink
2c224cfd53
Rename snake_case functions in OpenRCT2/network folder ( #19203 )
2023-01-18 06:05:53 +00:00
Michael Steenbeek
bb55c6ce66
Remove loadsasnakes ( #19192 )
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* Rename snake_case methods in scenario folder
* Rename snake_case methods in title folder
* Rename snake_case methods in object folder
* Rename snake_case methods in platform folder
* Rename snake_case methods in windows folder
* Rename tile_inspector.h to TileInspectorGlobals.h
* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb
Rename snake_case functions in openrct2/src folder
...
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2023-01-17 13:24:51 +01:00
Stephan Spengler
76b918e7ed
Change openrct2/ride methods to UpperCamelCase, part 1
2023-01-17 01:32:54 +01:00
Hielke Morsink
6dafbbfb65
Rename global window functions to TitleCase ( #19167 )
2023-01-16 20:13:42 +00:00
Stephan Spengler
f8ab17749d
Rename CheatSetAction to fit naming pattern
2023-01-06 22:57:15 +01:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Hielke Morsink
abac080d3e
Rename public general config data members
2022-10-16 21:46:01 +02:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
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* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Hielke Morsink
a258008bef
Refactor window functions to take references 4
2022-07-31 17:23:16 +02:00
duncanspumpkin
7e7947fe8b
Move legacy identifier interpreting to separate file from parkfile
2021-12-15 21:29:02 +00:00
ζeh Matt
56e78d5733
Merge pull request #15985 from ZehMatt/refactor/entities2
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Refactor Sprite to Entity
2021-11-25 12:53:50 -08:00
ζeh Matt
03fb9b390f
Rename Sprite to EntityRegistry
2021-11-24 17:04:12 +02:00
ζeh Matt
7c726e2a0c
Fix includes
2021-11-24 16:48:33 +02:00
ζeh Matt
c6242fd310
More renaming
2021-11-24 15:50:18 +02:00
ζeh Matt
83b911b193
#15634 : Refactor passing GameActions::Result by copy ( #15951 )
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* Refactor to result GameActions::Result as copy instead of unique_ptr
* Remove alias GameActions::Result::Ptr
* Remove MakeResult wrapper
* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
IntelOrca
34128dc262
Add new .park save format
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Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com >
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com >
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com >
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com >
2021-11-21 22:43:22 +01:00
Hielke Morsink
53c22c9b4b
Check for nullptr explicitly ( #15458 )
2021-09-24 20:05:50 +02:00
Gymnasiast
bdab3219cb
Modify object loading for JSON-only objects
2021-09-15 11:28:39 +02:00
Michael Steenbeek
624a32e93b
Make Coords isNull/setNull functions TitleCase ( #15382 )
2021-09-08 20:48:53 -03:00
duncanspumpkin
3199029168
Split off EntityTweener into seperate file
2021-05-29 07:47:49 +01:00
Michał Janiszewski
8ee49ab615
Reduce inclusion of world/Sprite.h
2021-02-25 10:56:27 +01:00
Matt
6034cef358
Fix replay snapshots comparing states with different ticks
2021-01-22 15:35:16 +02:00
ζeh Matt
78f6e3e8e3
Fix replays not failing when last tick is the cause ( #13834 )
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* Fix replays never failing
* Change replay dependency meta
* Stop replay when state mismatches
2021-01-14 13:48:12 +00:00
skdltmxn
7ef4d7762f
Refactor to avoid unnecessary copies ( #13736 )
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* Refactor to avoid unnecessary copies
* Fix dangling references
2021-01-11 18:14:15 -03:00
Matt
c442ef6207
Improve performance of tweening entities between ticks
2021-01-05 00:26:58 +02:00
Mike Jones
4e991beb8d
Closes #12419 : Merge MISC_COMMAND and GAME_COMMAND into strong enum ( #13103 )
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Merge MISC_COMMAND and GAME_COMMAND enums
Cleanup
2020-12-22 20:53:37 -03:00
Adam
f09b14ef2b
Split actions hpp files into separate h and cpp files ( #13548 )
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* Split up SmallSceneryPlace/Remove
Added undo function for Remove Scenery
* Refactor: Balloon and Banner actions hpp=>h/cpp
* Refactor: rename all action *.hpp files to *.cpp
This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.
* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp
* VSCode: add src subdirectories to includePath
* Refactor Guest actions hpp=>h/cpp
* Refactor Land actions hpp=>h/cpp
* Refactor LargeScenery actions hpp=>h/cpp
* Refactor Load, Maze, Network actions hpp=>h/cpp
* Refactor Park actions hpp=>h/cpp
* Refactor/style: move private function declarations in actions *.h
Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions
* Refactor Pause action hpp=>h/cpp
* Refactor Peep, Place, Player actions hpp=>h/cpp
* Refactor Ride actions hpp=>h/cpp
* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp
* Refactor SmallScenerySetColourAction hpp=>h/cpp
* Refactor Staff actions hpp=>h/cpp
* Refactor Surface, Tile, Track* actions hpp=>h/cpp
* Refactor Wall and Water actions hpp=>h/cpp
* Fix various includes and other compile errors
Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports
* Xcode: modify project file for actions refactor
* Cleanup whitespace and end-of-file newlines
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk >
2020-12-10 06:39:10 +00:00
ζeh Matt
645289f4ec
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
Michał Janiszewski
0c3de1fa00
Fix potential nullptr dereference ( #13149 )
...
This fixes optimised builds on ARM
2020-10-10 14:49:33 -03:00
Matt
83355e35cc
Move IStream, MemoryStream, FileStream into OpenRCT2 namespace
2020-08-05 16:29:36 +02:00
pizza2004
d217dfa9b9
Refactor NewsItem into namespace and Pascal Case ( #12511 )
2020-08-02 23:14:00 -03:00
pizza2004
a3edeabb5c
Refactor NEWS_FLAG_* to use strong enum
2020-07-28 12:54:31 -06:00
pizza2004
cee7f8d34c
Close #12397 : Refactor NEWS_ITEM_* to use strong enum
2020-07-28 12:54:18 -06:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
frutiemax
0fa0ca451e
Part of #12245 : Use coords for window_scroll_to_location ( #12282 )
2020-07-15 23:26:27 -03:00
Tulio Leao
c17127f65b
Use named casts on openrct2 root folder ( #11139 )
2020-04-17 21:36:25 +02:00
duncanspumpkin
9c5a4b8561
Add exception handler to prevent 32bit OS read problems
2020-04-12 10:56:19 +01:00
duncanspumpkin
501e5e2b34
Fix formatting
2020-04-12 10:54:17 +01:00
duncanspumpkin
59723cc7c3
Rework game state snapshots for variable amounts
...
Added a check that ensures that the log is not created unless there is a difference
2020-04-12 10:54:17 +01:00
duncanspumpkin
e5d68cacc9
Make snapshots at start and end of replay
2020-04-12 10:54:17 +01:00
duncanspumpkin
4f0d9a6363
Remove SpriteSpatialData from replays
2020-04-12 10:54:17 +01:00
duncanspumpkin
53672c0519
Introduce a GameStateSnapshot to the replay file
2020-04-12 10:54:17 +01:00
duncanspumpkin
5b0015bbf3
Fix replay manager checksums
2020-04-12 10:54:17 +01:00