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Commit Graph

20697 Commits

Author SHA1 Message Date
Łukasz Pękalski
88a6a085e4 Close #12455: Refactor MOUSE_STATE to use strong enum (#13361)
* Close #12455: Refactor MOUSE_STATE to use strong enum

refactor: MouseState to strong enum

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-11-03 18:41:19 -03:00
pizza2004
a5607da09d Refactor Widget to TitleCase (#13355) 2020-11-03 18:29:22 -03:00
Manuel Vögele
47419b8ba1 Rename vehicle_unset_update_flag_b1 and move it into Vehicle 2020-11-03 21:36:26 +01:00
Manuel Vögele
6517757df7 Rename VEHICLE_UPDATE_FLAG_1 2020-11-03 20:08:10 +01:00
Manuel Vögele
1b55914c96 Rename ride_set_block_points to RideOpenBlockBrakes (#13360) 2020-11-03 17:24:54 +00:00
Manuel Vögele
15dc5e004e Rename VEHICLE_UPDATE_MOTION_TRACK_FLAG_10 (#13362) 2020-11-03 17:24:18 +00:00
Sadret
c602db27fd Close #13057: Make GameAction flags accessible by plugins. (#13359) 2020-11-03 15:43:43 +00:00
pizza2004
b0fd5f93d7 Refactor UI/Interface misc to TitleCase (#13354)
* Refactor LandTool to Namespace

* Refactor Theme to TitleCase

* Refactor ViewportInteraction to TitleCase
2020-11-03 10:59:00 +00:00
pizza2004
6cc3f2f4a8 Refactor Graph to TitleCase (#13353) 2020-11-03 08:21:20 +00:00
Sadret
c2d309af38 Close #13346: Change FootpathScenery to FootpathAddition (#13350) 2020-11-03 08:17:29 +00:00
pizza2004
68bd035f12 Refactor Dropdown to TitleCase (#13352)
* Refactor Dropdown Namespace

* Refactor Dropdown to TitleCase
2020-11-03 08:16:06 +00:00
Michael Steenbeek
1aff58b23e Use TrackElement in vehicle_create_trains() and friends (#13338) 2020-11-02 23:56:12 -03:00
Manuel Vögele
fac1b1f81e Refactor loc_6B51C0 2020-11-02 23:05:47 +01:00
Michael Steenbeek
32f7058068 Merge pull request #13347 from pizza2004/title-case
Refactor openrct-ui Input Folder to Title case
2020-11-02 23:04:12 +01:00
pizza2004
1643c62939 Refactor UI/Input MouseInput to Title Case 2020-11-02 07:05:33 -07:00
pizza2004
34f362b86e Refactor UI/Input KeyboardShortcuts to Title Case 2020-11-02 06:55:16 -07:00
pizza2004
06c0c1b982 Refactor UI/Input Input to Title Case 2020-11-02 06:55:16 -07:00
Sadret
68543def83 Fix #13342: Rename tabChange to onTabChange in WindowDesc interface 2020-11-01 23:08:51 +01:00
Sadret
5893664785 Fix #13334: Uninitialised variables in CustomTabDesc 2020-11-01 20:59:19 +01:00
Michael Steenbeek
4ea6f8099f Merge pull request #13319 from manuelVo/rename-ride_is_valid
Rename ride_is_valid_for_test/open and update return type
2020-11-01 20:49:55 +01:00
Aaron van Geffen
158e83fee3 Move Aaron to 'Former development team members' 2020-11-01 20:36:44 +01:00
Aaron van Geffen
bd320d1d25 Merge branch 'master' into develop 2020-11-01 20:36:04 +01:00
Aaron van Geffen
cea5fab238 Release v0.3.2
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
v0.3.2
2020-11-01 20:00:01 +01:00
OpenRCT2 git bot
f4211cb166 Merge branch 'develop' 2020-11-01 19:49:28 +01:00
OpenRCT2 git bot
7346321f58 Merge Localisation/master into OpenRCT2/develop 2020-11-01 19:47:17 +01:00
Duncan
dcabc8451e Fix #13250: Crash when opening parks with new ride types (#13256)
This only happens when a new ride type is added and the park is opened in the older version of the game where the ride type does not exist.

Reworked so that invalid rides are not loadable. Force reload of title if current scenario is corrupted.
2020-11-01 14:49:43 +01:00
Aaron van Geffen
89cc45908f Replace Backtrace token for v0.3.2 2020-11-01 10:18:49 +01:00
OpenRCT2 git bot
267de7cd2a Merge Localisation/master into OpenRCT2/develop 2020-11-01 04:04:17 +00:00
Michael Steenbeek
add8c3546f Update objects to v1.0.18 (#13326) 2020-10-31 16:16:49 +01:00
Manuel Vögele
1f7d73a741 Fix #13306: Restore entrance/exit for prebuilt ride design ghosts (#13309)
This fixes a regression introduced in c440dac
2020-10-31 12:27:38 +00:00
evilclownattack
3277153e87 Fix #13289: Litter and vomit sometimes not loading with RCT1 saves (#13322)
Issue was actually caused by loading RCT1 saves from certain rotations, and fixed by reseting sprite quadrants when loading. Wasn't an issue with RCT2 saves as litter screen coordinates are set directly from the save, rather than calculated based on rotation and sprite width/height.
2020-10-31 11:32:32 +00:00
OpenRCT2 git bot
4471bd8354 Merge Localisation/master into OpenRCT2/develop 2020-10-31 04:03:58 +00:00
OpenRCT2 git bot
d1bf532af5 Merge Localisation/master into OpenRCT2/develop 2020-10-30 04:03:52 +00:00
OpenRCT2 git bot
bbf91d9613 Merge Localisation/master into OpenRCT2/develop 2020-10-29 04:06:47 +00:00
evilclownattack
3e7ff12a72 Fix #13292: Impossible excitement rating requirements
Incorrect argument was used when drawing the minimum excitement rating in the Objective Selection window.
2020-10-28 23:55:29 +01:00
Michael Steenbeek
390adaaaf9 Changelog: fix typo 2020-10-28 20:59:04 +01:00
Manuel Vögele
d0e5a5ab6e Move ride_open and ride_test into Ride 2020-10-28 18:13:37 +01:00
Manuel Vögele
eaa340dd92 Rename ride_is_valid_for_test/open and update return type 2020-10-28 15:31:24 +01:00
OpenRCT2 git bot
2e55b680c5 Merge Localisation/master into OpenRCT2/develop 2020-10-28 04:06:40 +00:00
Michael Steenbeek
6b4e942a58 Fix #13297: Missing null check in tile_element_get_banner_index() (#13313) 2020-10-27 22:49:06 -03:00
ju-pinheiro
a31c958004 Adding missing SpriteIdentifier enumerations to switch statements 2020-10-27 18:52:56 -03:00
ju-pinheiro
bb16ca075b Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum 2020-10-27 13:26:27 -03:00
OpenRCT2 git bot
6df7958e54 Merge Localisation/master into OpenRCT2/develop 2020-10-27 04:06:35 +00:00
Michael Steenbeek
03ef249f94 Merge pull request #13304 from OpenRCT2/manuel-vo-desync-fixes
Manuel vo desync fixes
2020-10-26 23:18:27 +01:00
Gymnasiast
da532f5f47 Update changelog 2020-10-26 23:17:01 +01:00
Gymnasiast
140e945a7b Increase network version 2020-10-26 23:13:49 +01:00
Michael Steenbeek
ddfafa9777 Merge pull request #13300 from manuelVo/13019-fix-ghost-train-opens-construction
Fix #13019: Prevent ghost trains from opening the construction window when crashing
2020-10-26 23:12:43 +01:00
Manuel Vögele
838cd4fc56 When placing a block brake perform full operation mode switch 2020-10-26 22:48:43 +01:00
Manuel Vögele
d927fefb86 Fix #13019: Stop simulating when ghost train crashes in block mode 2020-10-26 21:37:51 +01:00
Manuel Vögele
e4e7a0f2f2 Fix desync caused due to ghost tiles changing the ride mode 2020-10-26 21:36:09 +01:00