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Commit Graph

1372 Commits

Author SHA1 Message Date
ζeh Matt
05e58cda11 Merge pull request #15538 from ZehMatt/feature/parallel-draw
Implement multithreaded drawing
2021-10-09 05:53:48 -07:00
seanmajorpayne
e8b6e24498 Fix #15451: Guest List name filter remains after group selection 2021-10-09 12:49:26 +02:00
seanmajorpayne
25419bb4e3 Fix #15197: Cannot place flat ride after removing it in construction
Demolishing a flat ride (using the bulldozer icon in the construction menu) will now reopen the construction window to it's default state.
2021-10-08 00:13:04 +02:00
ζeh Matt
5f874f15c7 Update changelog.txt 2021-10-08 01:02:45 +03:00
Michael Steenbeek
5563139ed1 Fix #15503: Freeze when doing specific merges 2021-10-06 23:00:06 +02:00
Hielke Morsink
b246a4919d Fix #15514: Two “quit to menu” menu items available in track designer 2021-10-03 15:20:45 +02:00
Michael Steenbeek
06dc75845a Fix #15476: Crash in map_place_clear_func() 2021-10-01 16:10:25 +00:00
Gymnasiast
d3cfa07a2a Fix #15496: crash in paint_swinging_inverter_ship_structure() 2021-10-01 13:51:00 +02:00
Michael Steenbeek
bfe7caacd7 Fix #15487: map animations do not work correctly in vanilla RCT2 (#15492)
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>

Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
2021-09-30 07:40:58 +01:00
Michael Steenbeek
e5f9282a36 Merge pull request #15470 from Broxzier/bugfix/15213-unicode-freeze
Fix #15213: Freeze when reading a partially cut unicode character
2021-09-29 20:26:01 +02:00
Duncan
cce3bb1845 Fix #15136: Exported SV6 hangs/crashes vanilla RCT2 2021-09-29 18:48:50 +02:00
Hielke Morsink
219a4efa0f Add changelog entry 2021-09-27 15:09:08 +02:00
Kane
b35fd28c55 Feature #7682: Lock camera to vehicle in main window
Pressing the "Locate" button in the Ride window when selected on a "Vehicle/Train" will now have the main viewport track the vehicle.
2021-09-13 20:44:52 +02:00
seanmajorpayne
33fbad9726 Fix #15257: Chat widgets removed from Scenario Editor (#15365)
* Update TopToolbar.cpp

Removed else statement which caused the game to skip toolbar element deactivations.

* Update contributors.md

Adding name to contrib.md

* Update changelog.txt

Updated changelog

* Update changelog.txt

Fixing changelog item position
2021-09-08 12:39:34 +02:00
Daniel Karandikar
613c309f93 Close #13407 Allow building covered lift hill when cheat enabled 2021-09-05 21:57:08 +02:00
Gymnasiast
6f2e20f8db Add #13912 to changelog 2021-09-05 21:03:55 +02:00
Gymnasiast
fa0efd67c1 Update changelog 2021-09-05 20:38:33 +02:00
Hielke Morsink
8ae918118a Add a bug-report item in file dropdown menu 2021-09-05 15:25:44 +02:00
ζeh Matt
b367f74496 Fix #15199: Construction window is not closed when a ride gets demolished 2021-08-29 22:20:30 +02:00
ζeh Matt
a75e07cde6 Merge pull request #15305 from ZehMatt/fix-15289
Fix #15289: Duplicated banner correction using the wrong index
2021-08-29 10:06:55 -07:00
spacek531
cba52b240e Bird animation (#15294)
* initial implementation;

progress 1

progress 2

refactor to chain start

progress 3

begin walking

finish bird

remove walking

remove unused functions

refactor track element getting

fix formatting

refactor and add comments

remove brackets from simple if-else statements

invalidate vehicle

refactor again

fix format and refactor

please satisfy clang format

fix fallthrough

invalidate default case

remove redundant falltrhough

network bump

use std::max

refactor animation again

fix modulus

* move array declaration

* satisfy clang-format

* add changelog entry
2021-08-29 10:30:34 +01:00
ζeh Matt
763d086c85 Update changelog.txt 2021-08-29 12:23:48 +03:00
Gymnasiast
d2e18f5aa0 Add #3868 to changelog 2021-08-27 01:59:59 +02:00
ζeh Matt
3ab70b200b Fix #15255: Wall banner index defaults to 0 instead of null type 2021-08-21 19:24:09 +02:00
ζeh Matt
175394f15b Fix #15193: Crash when rides/stalls are demolished 2021-08-15 14:28:08 +02:00
Michael Steenbeek
385c9ee5ff Fix #15184: Crash when hovering over water types in Object Selection 2021-08-11 17:51:20 +02:00
Basssiiie
23bae61b7a Add new plugin API properties to entity, ride and park 2021-08-11 13:54:00 +02:00
ZehMatt
ede11be41c Update changelog.txt 2021-08-10 16:50:26 +03:00
ZehMatt
30739de7cc Update changelog.txt 2021-08-07 22:31:37 +03:00
ZehMatt
29e5ec634c Add litter entity to scripting 2021-08-07 22:28:48 +03:00
ZehMatt
5e3913965d Add scripting API to create entities 2021-08-07 22:05:14 +03:00
Michael Steenbeek
e3c918ba5b Merge pull request #15174 from ZehMatt/scripting/deperecate-peep
Deprecate peep in scripting
2021-08-07 20:45:48 +02:00
ZehMatt
900f9c9190 Apply code review 2021-08-07 20:33:43 +03:00
ZehMatt
aa2b7d9972 Deprecate peeps property in scripting for Car entity 2021-08-05 17:16:42 +03:00
ZehMatt
dca117e5a0 Update scripting.md 2021-08-05 17:16:42 +03:00
ZehMatt
f3f25ad8e0 Update changelog.txt 2021-08-05 17:16:42 +03:00
ZehMatt
a7bef5442b Allow plugins to target a specific API version 2021-08-05 17:16:42 +03:00
ZehMatt
5a7d2da6bb Update typescript definitions 2021-08-05 17:16:42 +03:00
Ted John
40a4a993de Fix #15170: Plugin: incorrect label text alignment (#15175)
Initialise CustomWidgetDesc::TextAlign.
2021-08-04 21:47:13 +02:00
ocalhoun6
8a09406b64 Fix #13465: Creating a scenario based on a won save game results in a scenario that’s instantly won 2021-08-04 13:31:53 +02:00
Michael Steenbeek
864de57877 Fix #14667: Unpurchaseable land tiles in Extreme Hawaiian Island 2021-08-01 17:26:43 +02:00
Kane
9ba19689d7 Fix #15148: Track Designs Manager delete confirmation window doesn't display properly (#15150)
* Fix #15148: Track Designs Manager delete confirmation window doesn't display properly

* Fix #15148: Track Designs Manager delete window doesn't display properly

* More descriptive name for window size constants.

* More constants usage, and fixed code style.

* Fix code formatting.
2021-08-01 11:55:44 +01:00
Kane
bd8d3934e0 Close #15143: Add a shortcut key for Giant Screenshot 2021-08-01 09:20:34 +02:00
Duncan
69f0020a62 Fix #8601: Revert fix to TT’s base blocks, for support blocker usage 2021-07-31 14:10:00 +02:00
Basssiiie
15423acf4a Move ToonTowner mine roofs to mine theme instead of pirate theme 2021-07-31 11:00:41 +02:00
andrewpratt64
62d66ca9d0 Add hook for vehicle crashes to plugin api (#15084)
* Add initial implementation of "vehicle.crash" hook for the scripting api

The hook will fire whenever a vehicle crashes, i.e. an individual car
explodes and it's status becomes "Crashed!"

* Update contributors.md

Add name to contributors list under the "Additional implementation (OpenRCT2)" section.

- If the added line needs to be changed or removed entirely let me know

- I added this based off of the Github wiki: "If it's the first time you're contributing with the project, make sure to update the contributors.md file by appending your name at the end of the respective list."

* Move hook code into function

* Rename hook function

Renamed function, "FireVehicleCrashHook" to "InvokeVehicleCrashHook"

* Wrap InvokeVehicleCrashHook in #ifdef

Move the #ifdef from inside the function body to the outside

* Update changelog and api version

- Added entry to changelog
- Increment API version

* Fix whitespace

Replace tab character with four spaces

* Update src/openrct2/scripting/HookEngine.cpp

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2021-07-30 09:03:15 -03:00
Kane
dbdca55645 Fix #14316: Closing the Track Designs Manager window causes broken state
When exiting the Track Design Manager window the user was placed into the scenario editor in a broken state.
User is now returned to the main menu when the window is closed.
2021-07-29 12:44:24 +02:00
Michael Steenbeek
ada94dce37 Add #3417 to changelog 2021-07-27 18:03:33 +02:00
ζeh Matt
13aee659f0 Fix #15096: Crash placing entrance near corner in scenario editor 2021-07-27 12:02:34 +02:00
duncanspumpkin
c9731a8ba9 Start v0.3.4.1+1 2021-07-25 21:26:28 +01:00