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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 22:13:07 +01:00
Commit Graph

257 Commits

Author SHA1 Message Date
Gymnasiast
09da9779a5 Change Tool members to new codestyle 2025-03-01 20:12:12 +01:00
Gymnasiast
cf706ed5f6 Change GuestListFilterType members to new codestyle 2025-03-01 20:12:12 +01:00
Gymnasiast
9982f74cb7 Change CloseWindowModifier members to new codestyle 2025-03-01 20:12:12 +01:00
Gymnasiast
17140192de Change VisibilityCache members to new codestyle 2025-03-01 20:12:12 +01:00
Gymnasiast
a45625fc3e Change PromptMode members to new codestyle 2025-03-01 20:12:11 +01:00
Gymnasiast
9cf02f3635 Refactor MODAL_RESULT_* to enum 2025-03-01 20:12:11 +01:00
Michael Steenbeek
078ba79cb8 Introduce WF_NO_TITLE_BAR and apply to windows 2025-02-26 21:09:54 +01:00
Aaron van Geffen
cf448753c1 Move WindowInvalidate and WidgetInvalidate families into WindowManager (#23692)
* Move WindowInvalidate and WidgetInvalidate families into WindowManager

* Use InvalidateWidget shorthand in more places

* Cut back on UiContext includes

* Cut back on Window.h includes

* Remove outdated parameter comments
2025-01-25 13:46:08 +01:00
Aaron van Geffen
c8da126c95 Move Viewport struct to Viewport.h 2025-01-24 22:44:21 +01:00
Michael Steenbeek
f70d202cf0 Create buttons for vertical drops in construction window (#23665) 2025-01-22 19:22:03 +01:00
Aaron van Geffen
a8773dd805 Move WindowClose family into WindowManager (#23646)
* Replace WindowClose() calls with Close method calls where possible

* Move WindowClose family into WindowManager

* Remove UpdateSceneryGroupIndexes hack
2025-01-19 18:49:18 +01:00
Aaron van Geffen
bed4d5bdca Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)
* Move WindowBringToFront into WindowManager

* Move WindowCreate and WindowFocusOrCreate into WindowManager

* Cut back on Context/UiContext includes
2025-01-19 06:58:28 -03:00
Aaron van Geffen
e1fa0b539d Move Widget, Window, Intent, MouseInput into OpenRCT2 namespace (#23642) 2025-01-18 15:29:41 +02:00
Matt
b9f6b6f754 Refactor widgets state (#23621)
* Refactor windows to not share widget state

* First half of refactoring all the windows

* Refactor the remaining windows, compiles but has issues

* Fix drawing only every second widget

* Remove the need of an terminating widget

* Address WidgetIndex signedness issues; use kWidgetIndexNull more

* Address constexpr issue with Widget content union

* Fix tabs in scenery window

* Fix tabs in object selection window

* Adjust custom widget index for CustomTool events

* Use STR_NONE for default tooltip initialisation

* Adjustment for mingw compiler

* Fix bottom toolbar using the widget declaration not instance

* Remove pointless code in Guest window, handled by SetPage

* Prevent out of bounds crash

* Move scroll widgets initialization to SetPage in Cheats window

* Remove special logic in Options window

* Remove special logic in Park window

* Remove special logic for Player window

* Remove special logic for Research window

* Remove special logic for Ride window

* Remove special logic for Staff window

* Remove special logic for Finances window

* Remove special logic for MapGen window

* Remove special logic for editor objective options window

* Remove special logic for editor scenario options window

* Fix widgets not being set since page is initialized to 0

* Remove more redundant code

* Fix remaining access to widget declarations

* Remove unused variable

* Fix editor object selection tabs on successive windows

---------

Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2025-01-18 13:45:17 +01:00
Andrew
60b6907c44 Fixed tile inspector shortcut keys for raise/lower height 2025-01-14 00:09:21 +01:00
Gymnasiast
5b3c8d8971 Fix positioning of "Install new track" button 2025-01-10 16:14:21 +01:00
Aaron van Geffen
aa45247f21 Move WindowFind functions into WindowManager (#23517)
* Move WindowFind* functions into WindowManager

* Update parameter documentation where applicable
2025-01-08 21:12:11 +01:00
Aaron van Geffen
fa06a49302 Update copyright year to 2025 (#23514) 2024-12-31 20:30:04 +01:00
Aaron van Geffen
6ee798337a Introduce EnumUtils header (#23407) 2024-12-15 17:39:52 +01:00
ζeh Matt
ba30f781f4 Remove WindowFlushDead, shouldn't be used directly 2024-12-04 21:18:25 +02:00
ζeh Matt
9dfd4f3b19 Rename the callback types 2024-12-04 20:43:55 +02:00
Aaron van Geffen
80b63a5ae7 Add line breaks after template declarations (#23086)
* Add line breaks after template declarations

* Additional clang-format patches
2024-10-29 16:54:01 +01:00
Michael Bernardi
cf9e4ae0f3 Rewrite ViewportRedrawAfterShift to avoid copying Viewport 2024-09-27 00:07:40 +10:00
Michael Bernardi
8cc53324b6 Remove view width and height from Viewport struct 2024-09-27 00:07:40 +10:00
Michael Steenbeek
a53784551b Move _legacy.cpp contents to UI project (#22811) 2024-09-22 21:00:52 +02:00
Aaron van Geffen
aa7eb18d78 Rename ScrollBar struct to ScrollArea and rename its properties (#22539) 2024-08-11 16:21:53 +02:00
Aaron van Geffen
bc055f4031 Replace SCROLLBAR_SIZE macro with kScrollBarWidth constant 2024-08-09 19:48:04 +02:00
Aaron van Geffen
03bc1e5707 Introduce isToolActive function as alternative for globals (#22430)
* Introduce isToolActive function
* Ride window: use isToolActive instead of gCurrentToolWidget
* Footpath window: use isToolActive instead of gCurrentToolWidget
* Staff window: use isToolActive instead of gCurrentToolWidget
* MazeConstruction window: use isToolActive instead of gCurrentToolWidget
* Guest window: use isToolActive instead of gCurrentToolWidget
* Map window: use isToolActive instead of gCurrentToolWidget
* LandRights window: use isToolActive instead of gCurrentToolWidget
* Replace SceneryToolIsActive legacy function with calls to isToolActive
* ClearScenery window: use isToolActive instead of gCurrentToolWidget
* Scenery window: use isToolActive instead of gCurrentToolWidget
* Water window: use isToolActive instead of gCurrentToolWidget
* Land window: use isToolActive instead of gCurrentToolWidget
* Widget: replace WidgetIsActiveTool with isToolActive
* RideConstruction window: use isToolActive instead of gCurrentToolWidget
* Ride: use isToolActive instead of gCurrentToolWidget
* TrackDesignPlace window: use isToolActive instead of gCurrentToolWidget
* StaffList window: use isToolActive instead of gCurrentToolWidget
* ViewClipping window: use isToolActive instead of gCurrentToolWidget
* PatrolArea window: use isToolActive instead of gCurrentToolWidget
* TileInspector window: use isToolActive instead of gCurrentToolWidget
* Park window: use isToolActive instead of gCurrentToolWidget
2024-08-05 10:47:36 +02:00
Michael Steenbeek
e813532efb Close #15750: Multiple park entrance types in one park (#21909)
* Add new park entrance placement window

* Start entrance tool as soon as window opens;

* Rename constants to conform to current code standards

* Increment PARK_FILE_CURRENT_VERSION

* Increment kNetworkStreamVersion

Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2024-08-04 23:02:16 +00:00
Aaron van Geffen
5b1c867f23 Add bulldozer cursor for clear scenery tool 2024-08-03 20:44:12 +02:00
Duncan
144fa13a84 Move more Ui functions to Ui library (#22444)
* Move various methods into the ui library

* Move various zoom functions to ui
2024-08-01 19:09:06 +00:00
Aaron van Geffen
706fd8f3f0 Fix #21175: Some hotkeys don't work when toolbars are hidden 2024-07-31 21:54:10 +02:00
Aaron van Geffen
c9915efc11 Move scenery tool functions from TopToolbar.cpp into Scenery.cpp 2024-07-31 21:53:35 +02:00
Duncan
3393fa36d3 Move Ui window functions into Ui library (#22426)
* Move scroll widget functions

* Move window move functions

* De-snake

* Move further functions to ui

* Move widget function to widget file

* Move window create to ui
2024-07-31 15:06:19 +01:00
Aaron van Geffen
05e56517ab Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace

* Move RideConstructionState into the OpenRCT2 namespace

* Adopt existing namespaces into OpenRCT2 namespace

This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
2024-07-26 09:59:58 +02:00
Aaron van Geffen
ef7dbe496a Introduce VIEWPORT_FLAG_RENDERING_INHIBITED 2024-07-15 01:17:57 +02:00
Aaron van Geffen
6de514c387 Address minor code style violation in unsigned suffix (#22306) 2024-07-15 21:16:30 +02:00
Aaron van Geffen
b5ef2693b0 Remove common.h include from all units 2024-07-09 16:45:19 +02:00
Gymnasiast
8a181b5513 Split colours and colour flags 2024-05-26 12:35:40 +02:00
Gymnasiast
7d3ac7ea9d Add moveTo() to Widget 2024-05-19 20:20:29 +02:00
Aaron van Geffen
96ce7f706f Move widget constants from Windows.h to Widget.h 2024-05-10 22:14:10 +02:00
Claudio Tiecher
10a5d790c6 Part of #21421: replace define with constexpr (#21760)
* Part of #21421: refactor TUNNEL_MAX_COUNT

* Part of #21421: deleted unused OBJECT_SELECTION_NOT_...

* Part of #21421: refactor MAX_SERVER_DESCRIPTION_LENGTH

* Part of #21421: refactor EXPENDITURE_TABLE_MONTH_COUNT

* Part of #21421: refactor FINANCE_GRAPH_SIZE

* Part of #21421: refactor NETWORK_STREAM_VERSION and _ID

* Part of #21421: MONEY_STRING_MAXLENGTH

* Part of #21421: deleted MAX_USER_STRINGS

* Part of #21421: refactor USER_STRING_MAX_LENGTH

* Part of #21421: deleted USER_STRING_END

* Part of #21421: refactor REAL_NAME_START

* Part of #21421: refactor REAL_NAME_END

* Part of #21421: deleted FONT(X) and FONT_OPENRCT2_SPRITE

* Part of #21421: refactor CURRENCY_SYMBOL_MAX_SIZE

* Part of #21421: refactor CURRENCY_RATE_MAX_NUM_DIGITS

* Part of #21421: refactor SCROLLABLE_ROW_HEIGHT

* Part of #21421: refactor ADD_CLAMP_BODY

* Part of #21421: applied clang-format to Util.cpp

* Part of #21421: incorporate feedback from #21760

* Part of #21421: revert to nbsp in Currency.cpp

* Part of #21421: fix merge conflict

* Part of #21421: fix more merge conflict

* Part of #21421: apply clang format

* Part of #21421: using std::numerics for finding bounds

* Part of #21421: fix reference to kAddClampBody

* Part of #21421: improved on comments about AddClamp func

* Part of #21421: apply correct network stream version number

* Part of #21421: apply clang-format
2024-05-09 08:59:03 -03:00
duncanspumpkin
f6c34ddd59 Simplify map flashing flags and move into map 2024-04-29 14:10:53 +02:00
Harry-Hopkinson
8ce6ba7606 Rename WINDOW_LIMIT_RESERVED to kWindowLimitReserved 2024-04-26 17:55:23 +01:00
Harry-Hopkinson
9e2b45fab3 Rename WINDOW_LIMIT_MAX to kWindowLimitMax 2024-04-26 17:55:23 +01:00
Harry-Hopkinson
343b10c172 Rename WINDOW_LIMIT_MIN to kWindowLimitMin 2024-04-26 17:55:23 +01:00
duncanspumpkin
3448926251 Move text input widget code from game lib to ui lib 2024-04-26 18:25:44 +02:00
Gymnasiast
4db5d62476 Add methods to move a widget 2024-04-25 14:10:07 +02:00
Harry-Hopkinson
cd9ca1debb Rename TOP_TOOLBAR_HEIGHT to kTopToolbarHeight 2024-04-14 18:12:58 +00:00
Harry-Hopkinson
f357dd6cab Rename TEXT_INPUT_SIZE to kTextInputSize 2024-04-14 17:35:28 +00:00