Matt
ccde06ab0f
Explicitly pass formatter arguments to ShowError and family
2020-09-17 22:14:36 +03:00
Michael Steenbeek
1982e8491b
Merge pull request #12667 from mwnciau/json-refactor
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Migrate JSON library to JSON for Modern C++
2020-09-17 21:11:06 +02:00
Simon Jarrett
5f17554c25
Refactor ObjectJsonHelpers
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Move functions in ObjectJsonHelpers to their relevant namespaces and classes
- Move ParseColour to Colour::FromString
- Move ParseCursor to Cursor::FromString
- Move LoadStrings to StringTable::ReadJson
- Move LoadImages to ImageTable::ReadJson
- Move ParseObjectEntry to Object::ParseObjectEntry
- Move GetString, etc. to Json::GetString, etc.
- Delete ObjectJsonHelpers .cpp and .h files
2020-09-16 20:18:53 +01:00
frutiemax
af591c834b
Part of #12097 : Use ScreenRect on gfx_fill_rect_inset (1) ( #12938 )
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* Part of #12097 : Use ScreenRect on gfx_fill_rect_inset (1)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2020-09-16 00:02:22 -03:00
Michael Steenbeek
3acbb92074
Merge pull request #12922 from Gymnasiast/LetItSnow2
2020-09-15 18:11:45 +02:00
Tulio Leao
c1729c8a87
Merge pull request #12858 from ju-pinheiro/network-strong-enums
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NETWORK_PERMISSION and NETWORK_AUTH replaced by strong enums
2020-09-15 08:07:19 -03:00
Gymnasiast
31d20cefb2
Rename rain to weather where appropriate
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Co-authored-by: Brett Penzer <brettpenzer123@live.co.uk >
2020-09-14 21:57:54 +02:00
ju-pinheiro
214620951f
Close #12421 : Refactor NETWORK_AUTH to use strong enum
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Replacing enum NETWORK_AUTH with enum class NetworkAuth.
2020-09-10 19:32:28 -03:00
Jacob Schwartz
fe71ce437d
Close #12434 : Refactor ENTERTAINER_COSTUME to use strong enum ( #12865 )
2020-09-08 16:29:18 -03:00
Michael Steenbeek
6ac23fbabb
Make Arabic font easier to read
2020-09-07 19:21:32 +02:00
Nils Caspar
22f29bf192
Close #12414 : Refactor GUEST_LIST_FILTER_TYPE to use strong enum ( #12830 )
2020-09-02 12:50:16 -03:00
Simon Ellmann
5f3fe62f83
Close #12432 : Refactor STAFF_MODE to use strong enum ( #12752 )
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* Refactor STAFF_MODE to use strong enum
Closes #12432
* Change type of gStaffModes to StaffMode
2020-09-02 12:48:40 -03:00
Tulio Leao
731a93dc39
Create WindowColour enum for widget definition calls ( #12722 )
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* Make MakeWidget* functions take enum colour
* Make windows A-D use WindowColour enum
* Make windows E-G use WindowColour enum
* Make windows I-M use WindowColour enum
* Make windows N-P use WindowColour enum
* Make windows R-S use WindowColour enum
* Make windows T use WindowColour enum
* Make windows V-W use WindowColour enum
2020-08-28 23:31:31 -03:00
Ted John
65e3d20156
Refactor drawing
2020-08-28 01:30:15 +01:00
Ted John
a1cd02c61c
Disable closer zoom levels for software rendering
2020-08-28 01:29:59 +01:00
Ted John
7f0510e444
Fix sub pixel clip issues with OpenGL
2020-08-28 01:29:59 +01:00
Ted John
f51ad862c9
Refactor window drawing
2020-08-28 01:29:59 +01:00
Ted John
2b51eaeaa1
Fix weather gloom when zoomed in
2020-08-28 01:29:59 +01:00
Ted John
cd7324262d
Create ZoomLevel struct to add two new zoom levels
2020-08-28 01:29:59 +01:00
Michael Steenbeek
56c623e549
Merge pull request #12671 from AaronVanGeffen/refactor/tabs
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MakeTab wrapper for standard tab widgets
2020-08-26 12:13:36 +02:00
Sidney
5330f7fb86
closes #12445 Refactor CLIMATE to use strong enum ( #12551 )
2020-08-21 09:43:57 +01:00
ryan-bello
cc2bb33892
changed enum STAFF_TYPE to strong enum StaffType, moved it to Peep.h
2020-08-17 22:59:02 -04:00
ryan-bello
54a33cbde8
renamed StaffType to AssignedStaffType
2020-08-17 20:16:09 -04:00
Aaron van Geffen
4a55acd71e
Introduce MakeTab wrapper function
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The MakeTab function is only applied in two places, for the moment:
the Cheats and Options windows.
2020-08-17 20:59:13 +02:00
Aaron van Geffen
72be84caf8
Remove unused fourth tab from Staff window ( #12713 )
2020-08-17 20:21:46 +02:00
Michał Janiszewski
6dd67296a4
Merge "new version" window back to changelog
2020-08-14 10:18:17 +02:00
Michał Janiszewski
6ae5645686
Show update information on main screen & in floppy menu
2020-08-14 10:18:17 +02:00
Michał Janiszewski
55835456a0
Pester users to update to latest release
2020-08-14 10:18:17 +02:00
Matt Thomson
a8f8f06e2d
Fix #12402 : Refactor MEASUREMENT_FORMAT to use strong enum ( #12642 )
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* Fix #12402 : Refactor MEASUREMENT_FORMAT to use strong enum
* Remove redundant default branches
Co-authored-by: Matt Thomson <matt-thomson@users.noreply.github.com >
2020-08-13 21:51:28 +01:00
pizza2004
d217dfa9b9
Refactor NewsItem into namespace and Pascal Case ( #12511 )
2020-08-02 23:14:00 -03:00
Duncan
aa11773da3
Fix #12566 , #12565 , #12562 , #12560 , #12558 : Nullptr deref ( #12567 )
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Mistake made in refactor meant that a nullptr deref took place when the screen coords were outside of the normal play area
2020-08-02 20:13:09 +01:00
Duncan
733bc5a981
Close #12518 : Viewport Refactor ( #12541 )
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* Remove viewport pointer from get_map_coordinates_from_pos
* Removed viewport from get_window
* Return a InteractionInfo from get_map_coord...
* Remove viewport_interaction_info struct
* Add Entity union to simplify code
* Name the enum used for viewport interaction
* Simplify functions further by returning the info struct
* Add default switches
2020-08-02 08:32:59 +01:00
Duncan
6d11825e1a
Reduce the use of rct_sprite ( #12530 )
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* Reduce the use of rct_sprite
* Pass the correct types in S4 importer
* Add additional nullptr checks
* Simplify the viewport interaction
* Apply review comments
* Small cleanup of GetEntity
* Fix test paint
2020-08-01 11:29:54 +01:00
Duncan
c6e26267a4
Reduce the use of GET_VEHICLE ( #12494 )
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* Start removing GET_VEHICLE macro use
* Further work
* Remove further GET_VEHICLE's
* Further removal of GET_VEHICLE
* Remove the last of GET_VEHICLE
* Fix testpaint
* Fix nullptr deref
* Make review changes
Also swapped in helper functions and used a standard patern for iterating the train cars
* Further simplify loops for train cars
2020-07-31 07:48:27 +01:00
Michael Steenbeek
bb1d81471d
Fix #12506 : Cannot advertise food if there are no rides in the park
2020-07-29 10:44:38 +02:00
Tulio Leao
63f683853e
Merge pull request #12479 from pizza2004/news-enum
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Refactor NewsItem to use strong enums
2020-07-28 18:21:45 -03:00
pizza2004
cee7f8d34c
Close #12397 : Refactor NEWS_ITEM_* to use strong enum
2020-07-28 12:54:18 -06:00
frutiemax
af0fc89cf4
Close #12456 : Refactor INPUT_STATE to use strong enum ( #12484 )
2020-07-27 19:51:10 -03:00
Duncan
8a378ad236
Remove uses of GET_PEEP macro and replace with GetEntity ( #12467 )
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* Use TryGetEntity and GetEntity instead of macro
* Use GetEntity for ui guest window
* Remove final GET_PEEP macro uses
* Fix remaining issues
2020-07-26 17:42:02 +01:00
Michael Steenbeek
9db2aac3bf
Merge pull request #12482 from frutiemax/Fix12457
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Close #12457 : Refactor INTRO_STATE to use strong enum
2020-07-26 15:40:22 +02:00
frutiemax
6598ae14aa
Close #12457 : Rename INTRO_STATE to use PascalCase
2020-07-26 09:32:53 -04:00
frutiemax
0f1788d273
Part of #12457 : Refactor INTRO_STATE to use strong enum
2020-07-26 09:25:29 -04:00
frutiemax
96a75f8c2c
Amend #12470 : Make zooming at pointer take tile height into account
2020-07-26 01:28:29 +02:00
ζeh Matt
b7e469cf33
Fix #11623 : Erratic zoom behavior when pointing outside of the map
2020-07-26 00:27:40 +02:00
Matt
fa2bd4cad6
Refactor PeepType to use strong enum
2020-07-25 11:54:37 +02:00
Aaron van Geffen
4d0d41dfbe
Restore spinner decrease button width ( #12370 )
2020-07-24 19:12:11 +02:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
frutiemax
f49149222e
Close #12245 : Use coords objects for SetLocation (Window_internal.h)
2020-07-16 23:01:42 +02:00
Aaron van Geffen
79ae0786c0
Refactor more widgets definitions into new format
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* About
* Editor Bottom Toolbar
* Editor Inventions List
* Editor Object Selection
* Error
* Finances
* Footpath
* Game Bottom Toolbar
* Guest List
* Network Status
* News
* News Options
* Player
* Research
* Staff List
* Title Options
* About window.
And fix MakeSpinnerWidgets declaration order.
2020-07-16 20:48:25 +02:00
frutiemax
31efe32ade
Related to #12160 : Refactor viewport_coord_to_map_coord using Rotate ( #12247 )
2020-07-16 06:55:48 +01:00