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Commit Graph

17 Commits

Author SHA1 Message Date
Christian F. Coors
06afeeda9a Apply some refactoring 2017-11-02 12:22:28 +01:00
Michael Steenbeek
af845beb61 Replace mapElement with tileElement 2017-10-31 19:59:06 +01:00
Michael Steenbeek
ce8d9cc71b Rename map_element to tile_element 2017-10-31 19:59:06 +01:00
Michał Janiszewski
90a14205c8 Compile track_data.c as C++ 2017-10-25 23:53:47 +02:00
Michael Steenbeek
bb01699b7d Compile track.c as C++ 2017-10-17 13:51:47 +02:00
Tomas Dittmann
e393ff1f22 Stop using (void*)-1 for invalid pointers 2017-10-15 15:53:16 +02:00
Michael Steenbeek
7f9c25a7a9 Use constant for LOCATION_NULL, split off location stuff to Location.h 2017-10-13 22:23:07 +02:00
duncanspumpkin
665aac7394 Fix #6413: Draw Maze previews correctly.
Mistake made during refactoring. Apply flag was not being passed to the game command and this meant that only the query to check if a maze element could be placed was called.
2017-10-10 12:43:54 +02:00
Michael Steenbeek
31e1ad43a8 Compile finance.c as C++, clean up 2017-10-07 16:28:35 +02:00
Michael Steenbeek
4224193d68 Clean up ride groups 2017-10-06 10:29:24 +02:00
ZehMatt
bf0bc77dfc Refactor SetParkEntranceFeeAction to use constructor for parameters.
Add RideSetNameAction.
Support of string serialisation.
Check requested status for ride in Query.
Add RideDemolishAction.
2017-10-05 10:42:44 +02:00
Michael Steenbeek
055ecccf36 Clean up more track flags 2017-10-04 17:14:53 +02:00
Olivier Wervers
1de4b2650b Fix #6229: Scenery costs nothing in track designs 2017-09-30 00:11:14 +02:00
Michał Janiszewski
5ab9f938a7 Update files missed in the great extern "C" cleanup of 2017 2017-09-28 23:29:16 +02:00
Marijn van der Werf
ac910a5979 Move Error, Campaign and Ride Demolition windows 2017-09-24 22:41:49 +02:00
Gymnasiast
a28509e24c Split Ride and rct2_ride 2017-09-12 11:16:57 +02:00
Michael Steenbeek
ddb557a0fe Fix TD4 vehicle colour import, move track_design to C++ 2017-09-01 13:38:21 +02:00