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Commit Graph

90 Commits

Author SHA1 Message Date
Harry Hopkinson
7a403e0537 Add cheat to make guests ignore prices 2024-08-11 11:27:32 +00:00
Aaron van Geffen
022d7756bd Move StringToMoney and MoneyToString to Currency unit 2024-07-12 23:33:26 +02:00
Aaron van Geffen
ca6f142a97 Remove Config.h include from many places 2024-05-08 22:29:32 +02:00
Duncan
4b6ba80a46 Move cheats to struct in GameState_t 2024-03-03 22:44:15 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
KawkMob
135c8b9f9b Fix #20747: handle staff speed permanency/serialization/apply for new staff (#20756) 2023-11-12 08:06:51 -03:00
Gymnasiast
6d87e3e56d Make remove_park_fences multiplayer-safe 2023-11-02 22:40:11 +01:00
mrmbernardi
cf7c486c5f Fix #20364: Adding too much money with cheats causes an overflow 2023-06-27 13:29:48 +00:00
Chase
7e313d45cd Fix #19906: Destructible cheat does not allow ride modification (#19924) 2023-04-14 21:10:54 -03:00
kyphii
39790779bb Extend color selection dropdown with more colors (#19446)
* Setup for extended palette

* Define order for color picker cells

* Init G2 Palettes in ColoursInitMaps

* Add Glass Palettes

* Use special sprite for Invisible color

* Set up new cheat for special colors

* Add glass palettes to palette_to_g1_offset

* Add entries for new colors in TranslucentWindowPalettes

* Finish implementation of special colors cheat

* Some cleanup

* New colors almost work

* Correct g2 palette loading indices

* Invisible color sprite displays properly

* Repaint works with large scenery and walls

* Prevent random shop items from overflowing to junk palettes

* More cleanup

* Fix glass palettes

* Add mapping of new colors to original colors for UI themes

* Fix junk palettes for random shop items

* Fix missing highlight color in software renderer

* Convert small scenery support flag to allow use of new colors

* Progress on displaying new colors in software renderer

* Fix invisible color scheme sprite

* Formatting cleanup

* Resolve comparison of integer expressions of different signedness

* Index g2 palette maps to fix visible chain lift

* Progress on fixing new colors in software renderer

* Fix station and support colors

* Fix dropdown selected index

* Get invisible color (mostly) working in software renderer

* Use forceBmp for palette resources

* Remove test function definition left in by mistake

* Remove some obsolete range checks for original color values

* Add changelog entry

* Reorder color dropdown based on NE user feedback

* Some cleanup

* Further cleanup

* Formatting

* Add include for GetPaletteMapIndexForColour

* Fix a couple things I broke

* Fix function placement

* Revert "Add include for GetPaletteMapIndexForColour"

This reverts commit 0af9611e6656d792adb7a36efe7dbf3387a4a759.

* Use color constants for color order list

* Make remappable colors contiguous

* turn off clang format for ordered color list

* Appease clang

* Use all colors for random shop item animation

* Improvements to palette map resources

* Fix chain lifts again + adjustments to a few colors

* Update changelog and contributors.md

* Revert changes to S4 and S6 importers which are no longer needed

* Bump network, plugin, and minimum park versions

* Revert "Progress on displaying new colors in software renderer"

This reverts commit 337602e4a7.

* Remove unnecessary comment

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-06 08:36:07 +01:00
Michael Steenbeek
b4480b344e Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
Stephan Spengler
f8ab17749d Rename CheatSetAction to fit naming pattern 2023-01-06 22:57:15 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Michael Steenbeek
db41864e22 Close #18744: Add cheat to allow regular path as queue 2022-12-17 18:07:47 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Hielke Morsink
791b3ad857 Add dummy cheat to avoid future issues 2022-04-05 19:55:49 +02:00
Hielke Morsink
b66d15659f Remove the new cheat that disable queue length limits
This partially reverts commit 0ece5d0f44.
2022-04-05 19:55:44 +02:00
Charles Machalow
0ece5d0f44 Add a new cheat to disable queue length limits 2022-04-02 20:07:06 +02:00
Duncan
b7e7915efa Merge pull request #14780 from duncanspumpkin/sprite2
Sprite Refactor 2: Moving around EntityTweener and misc
2021-06-01 20:10:17 +01:00
Michael Steenbeek
31848b195e Close #14765: Rename gCheatsFastLiftHill 2021-05-29 18:41:16 +02:00
duncanspumpkin
98f9f24909 Remove sprite.h includes where possible 2021-05-29 08:54:33 +01:00
Adam
f09b14ef2b Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
Michael Steenbeek
23871de19f Remove built-in explode guests cheat 2020-11-16 22:07:52 +01:00
Aaron van Geffen
af26a2cef0 Improve park cheats tab layout (#13186)
* Remove 'Park parameters…' button
  The scenario options are already accessible through the cheats menu

* Split off Objective group from General group
* Split off new Maintenance group from Staff group

* Shrink 'Force park rating' spinner to make room for label
* Change label 'Force weather' to 'Change weather to'
* Change label "Plants don't age" to 'Disable plants withering'
* Change some strings for consistent capitalisation
2020-10-16 21:52:27 +02:00
Matt
83355e35cc Move IStream, MemoryStream, FileStream into OpenRCT2 namespace 2020-08-05 16:29:36 +02:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Kevin Strehl
5456899afc Close #10572: Add cheat to allow building at invalid heights 2020-04-25 01:07:36 +02:00
Matt
26535862e1 Make the CI happy 2019-07-27 19:22:26 +02:00
Matt
8ab0ca4f8f Fix DataSerialiser returning the wrong stream object 2019-07-27 16:06:26 +02:00
Matt
3d1b243d21 Add CheatsSerialise for variable count of cheats 2019-07-27 15:16:38 +02:00
ζeh Matt
cd8c67ddac Implement SetCheatAction. (#8990)
* Implement SetCheatAction.

* Bump up network version
2019-05-04 15:28:38 +02:00
Michael Steenbeek
b618bbdcd4 Implement GameAction for setting date 2019-03-31 19:48:51 +02:00
Michael Steenbeek
1c570c8eec Move some ride functions to struct methods 2019-03-20 20:05:25 +01:00
duncanspumpkin
f28be1ae30 Merge #8881 branch 'set_park_open' into game_actions 2019-03-18 19:57:50 +00:00
Aaron van Geffen
2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
duncanspumpkin
9a1532ecc4 Add ParkSetParameterAction 2019-03-15 21:01:35 +00:00
Ted John
cdec457abd Refactor peep struct 2019-02-28 20:28:58 +01:00
duncanspumpkin
7840f6a7f7 Use SetIsBroken 2019-02-27 10:49:48 +00:00
Ted John
92412d4bab Store ride index inside ride struct 2019-01-18 11:46:18 +01:00
Ted John
8701286772 Use new ride_id_t typedef (#8561) 2019-01-12 10:11:55 +00:00
Hielke Morsink
53ae48ffca Merge pull request #8550 from janisozaur/fallthroughs
Fix implicit fallthroughs
2019-01-04 23:27:02 +01:00
Michał Janiszewski
c5e1abcfb1 Fix implicit fallthroughs 2019-01-02 22:30:57 +01:00
Ted John
37f76d1687 Move station fields into new station struct 2019-01-01 02:26:14 +00:00
Gymnasiast
958f287bb7 Fix typo, fix nullptr check notation 2018-12-22 15:31:28 +01:00
Ted John
ab53c69c3c Use new CanGrow method on surface element which uses object property 2018-12-11 23:31:06 +00:00
ζeh Matt
61ef7b1c9e Fix #8345: crash with deleted surface when using "Own all land" cheat (#8347) 2018-12-03 19:43:36 +01:00
Michael Steenbeek
82aba96728 Cheats: use 'weather' instead of 'climate' (#8246) 2018-11-10 14:30:41 +01:00
Michael Steenbeek
f8add7f62e Rename rct_tile_element to TileElement 2018-11-01 13:53:50 +01:00
Michael Steenbeek
af2c1e69d1 Remove residual access to path addition_status field 2018-10-31 13:10:07 +01:00
Gymnasiast
ecd6247462 Replace C-style functions for checking getting path additions 2018-10-04 12:13:17 +02:00