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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-20 21:43:06 +01:00
Make clang-format happy
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@@ -218,7 +218,8 @@ struct GameStateSnapshots final : public IGameStateSnapshots
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sprite.base.Type = EntityType::Null;
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}
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snapshot.SerialiseSprites([&spriteList](const EntityId index) { return &spriteList[index.ToUnderlying()]; }, MAX_ENTITIES, false);
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snapshot.SerialiseSprites(
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[&spriteList](const EntityId index) { return &spriteList[index.ToUnderlying()]; }, MAX_ENTITIES, false);
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return spriteList;
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}
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@@ -486,7 +486,8 @@ std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
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WindowInvalidateFlags |= PEEP_INVALIDATE_PEEP_2;
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const auto curLoc = GetLocation();
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Litter::Create({ curLoc, sprite_direction }, (sprite_index.ToUnderlying() & 1) ? Litter::Type::VomitAlt : Litter::Type::Vomit);
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Litter::Create(
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{ curLoc, sprite_direction }, (sprite_index.ToUnderlying() & 1) ? Litter::Type::VomitAlt : Litter::Type::Vomit);
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static constexpr OpenRCT2::Audio::SoundId coughs[4] = {
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OpenRCT2::Audio::SoundId::Cough1,
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@@ -807,9 +807,7 @@ void Ride::FormatStatusTo(Formatter& ft) const
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{
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ft.Add<rct_string_id>(STR_TEST_RUN);
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}
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else if (
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mode == RideMode::Race && !(lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING)
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&& !race_winner.IsNull())
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else if (mode == RideMode::Race && !(lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING) && !race_winner.IsNull())
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{
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auto peep = GetEntity<Guest>(race_winner);
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if (peep != nullptr)
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@@ -7331,8 +7331,7 @@ void Vehicle::UpdateSceneryDoor() const
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auto wallCoords = CoordsXYZ{ x, y, TrackLocation.z - trackBlock->z + trackCoordinates->z_end }.ToTileStart();
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int32_t direction = (GetTrackDirection() + trackCoordinates->rotation_end) & 3;
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AnimateSceneryDoor<false>(
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{ wallCoords, static_cast<Direction>(direction) }, TrackLocation, next_vehicle_on_train.IsNull());
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AnimateSceneryDoor<false>({ wallCoords, static_cast<Direction>(direction) }, TrackLocation, next_vehicle_on_train.IsNull());
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}
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template<bool isBackwards> static void AnimateLandscapeDoor(TrackElement* trackElement, bool isLastVehicle)
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