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Fix #7002: Always invalidate virtual floor regardless of selection.
This commit is contained in:
committed by
Aaron van Geffen
parent
72114ec6e8
commit
fdf7adecd9
@@ -746,11 +746,11 @@ money32 footpath_provisional_set(sint32 type, sint32 x, sint32 y, sint32 z, sint
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}
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}
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// Invalidate previous footpath piece.
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map_invalidate_virtual_floor_tiles();
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if (!scenery_tool_is_active())
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{
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// Invalidate previous footpath piece.
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map_invalidate_virtual_floor_tiles();
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if (cost == MONEY32_UNDEFINED)
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{
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// If we can't build this, don't show a virtual floor.
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