diff --git a/src/interface/viewport.c b/src/interface/viewport.c index cbda758778..1238b835ea 100644 --- a/src/interface/viewport.c +++ b/src/interface/viewport.c @@ -436,6 +436,27 @@ void sub_6E7DE1(sint16 x, sint16 y, rct_window* w, rct_viewport* viewport){ memcpy(viewport, &view_copy, sizeof(rct_viewport)); } +//rct2: 0x006E7A15 +void viewport_set_underground_flag(int underground, rct_window* window, rct_viewport* viewport) +{ + if (window->classification != WC_MAIN_WINDOW) + { + if (!underground) + { + int bit = viewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE; + viewport->flags &= ~VIEWPORT_FLAG_UNDERGROUND_INSIDE; + if (!bit) return; + } + else + { + int bit = viewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE; + viewport->flags |= VIEWPORT_FLAG_UNDERGROUND_INSIDE; + if (bit) return; + } + window_invalidate(window); + } +} + /** * * rct2: 0x006E7A3A @@ -455,7 +476,8 @@ void viewport_update_position(rct_window *window) int height = map_element_height(0xFFFF & sprite->unknown.x, 0xFFFF & sprite->unknown.y) & 0xFFFF - 16; int underground = sprite->unknown.z < height; - RCT2_CALLPROC_X(0x6E7A15, sprite->unknown.x, sprite->unknown.y, sprite->unknown.z, underground, (int)window, (int)viewport, 0); + viewport_set_underground_flag(underground, window, viewport); + //RCT2_CALLPROC_X(0x6E7A15, sprite->unknown.x, sprite->unknown.y, sprite->unknown.z, underground, (int)window, (int)viewport, 0); int center_x, center_y; center_2d_coordinates(sprite->unknown.x, sprite->unknown.y, sprite->unknown.z, ¢er_x, ¢er_y, window->viewport); @@ -473,7 +495,8 @@ void viewport_update_position(rct_window *window) int curr_rotation = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32); sub_689174(&x, &y, &z, curr_rotation); - RCT2_CALLPROC_X(0x006E7A15, x, y, z, 0, (int)window, (int)viewport, 0); + viewport_set_underground_flag(0, window, viewport); + //RCT2_CALLPROC_X(0x006E7A15, x, y, z, 0, (int)window, (int)viewport, 0); //Clamp to the map minimum value int at_map_edge = 0; diff --git a/src/object.c b/src/object.c index 7f2ed4eb67..7962d609f0 100644 --- a/src/object.c +++ b/src/object.c @@ -385,6 +385,7 @@ int object_calculate_checksum(const rct_object_entry *entry, const char *data, i } /* ebp is made up of 3 pointers: no_elements, unknown, g1_source */ +//rct2: 0x006A9ED1 int sub_6A9ED1(uint8_t** ebp) { int result; @@ -409,6 +410,7 @@ int sub_6A9ED1(uint8_t** ebp) return result; } +//rct2: 0x006DE83E int paint_ride_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) { if ((flags & 0xFF) != 3) @@ -787,6 +789,7 @@ int paint_ride_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dp } } +//rct2: 0x006A8621 int paint_path_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) { if ((flags & 0xFF) != 3) @@ -845,6 +848,7 @@ int paint_path_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dp } } +//rct2: 0x00666E42 int paint_park_entrance_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) { if ((flags & 0xFF) != 3) @@ -882,11 +886,13 @@ int paint_park_entrance_entry(int flags, int ebx, int ecx, int edx, rct_drawpixe gfx_draw_sprite(dpi, image_id + 1, 24, 68, ebp); gfx_draw_sprite(dpi, image_id, 56, 84, ebp); gfx_draw_sprite(dpi, image_id + 2, 88, 100, ebp); + rct2_free(dpi); } return flags; } } +//rct2: 0x006E6E2A int paint_water_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) { if ((flags & 0xFF) != 3) @@ -932,7 +938,7 @@ int paint_water_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* d } } -//0x0066B355 +//rct2: 0x0066B355 int paint_stex_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) { if ((flags & 0xFF) != 3) diff --git a/src/world/sprite.c b/src/world/sprite.c index ac4b6a3a07..3c4db8052c 100644 --- a/src/world/sprite.c +++ b/src/world/sprite.c @@ -21,6 +21,7 @@ #include "../addresses.h" #include "../interface/viewport.h" #include "sprite.h" +#include "../scenario.h" rct_sprite* g_sprite_list = RCT2_ADDRESS(RCT2_ADDRESS_SPRITE_LIST, rct_sprite); @@ -30,7 +31,19 @@ rct_sprite* g_sprite_list = RCT2_ADDRESS(RCT2_ADDRESS_SPRITE_LIST, rct_sprite); */ void create_balloon(int x, int y, int z, int colour) { - RCT2_CALLPROC_X(0x006736C7, x, colour << 8, y, z, 0, 0, 0); + rct_sprite* sprite = create_sprite(2); + if (sprite != NULL) + { + sprite->balloon.var_14 = 13; + sprite->balloon.var_09 = 22; + sprite->balloon.var_15 = 11; + sprite->balloon.sprite_identifier = 2; + sprite_move(x, y, z, sprite); + sprite->balloon.var_01 = 7; + sprite->balloon.var_26 = 0; + sprite->balloon.colour = colour; + sprite->balloon.var_24 = 0; + } } /** @@ -39,7 +52,40 @@ void create_balloon(int x, int y, int z, int colour) */ void create_duck(int targetX, int targetY) { - RCT2_CALLPROC_X(0x0067440F, targetX, 0, targetY, 0, 0, 0, 0); + rct_sprite* sprite = create_sprite(2); + if (sprite != NULL) + { + sprite->duck.sprite_identifier = 2; + sprite->duck.var_01 = 8; + sprite->duck.var_14 = 9; + sprite->duck.var_09 = 0xC; + sprite->duck.var_15 = 9; + int offset_xy = scenario_rand() & 0x1E; + targetX += offset_xy; + targetY += offset_xy; + sprite->duck.target_x = targetX; + sprite->duck.target_y = targetY; + uint8 direction = scenario_rand() & 3; + switch (direction) + { + case 0: + targetX = 8191 - (scenario_rand() & 0x3F); + break; + case 1: + targetY = scenario_rand() & 0x3F; + break; + case 2: + targetX = scenario_rand() & 0x3F; + break; + case 3: + targetY = 8191 - (scenario_rand() & 0x3F); + break; + } + sprite->duck.sprite_direction = direction << 3; + sprite_move(targetX, targetY, 496, sprite); + sprite->duck.var_48 = 0; + sprite->duck.var_26 = 0; + } } /* rct2: 0x006EC473 */ diff --git a/src/world/sprite.h b/src/world/sprite.h index a9d24991eb..ea1ec8a105 100644 --- a/src/world/sprite.h +++ b/src/world/sprite.h @@ -81,6 +81,47 @@ typedef struct { uint32 var_24; } rct_litter; +typedef struct { + uint8 sprite_identifier; // 0x00 + uint8 var_01; // 0x01 + uint16 var_02; // 0x02 + uint16 next; // 0x04 + uint16 previous; // 0x06 + uint8 linked_list_type_offset; // 0x08 Valid values are SPRITE_LINKEDLIST_OFFSET_... + uint8 var_09; // 0x09 + uint8 pad_0A[0xA]; + uint8 var_14; // 0x14 + uint8 var_15; // 0x15 + uint8 pad_16[0xE]; + uint8 var_24; // 0x24 + uint8 pad_25; + uint16 var_26; // 0x26 + uint8 pad_28[4]; + uint8 colour; // 0x2C +} rct_balloon; + +typedef struct { + uint8 sprite_identifier; // 0x00 + uint8 var_01; // 0x01 + uint16 var_02; // 0x02 + uint16 next; // 0x04 + uint16 previous; // 0x06 + uint8 linked_list_type_offset; // 0x08 Valid values are SPRITE_LINKEDLIST_OFFSET_... + uint8 var_09; // 0x09 + uint8 pad_0A[0xA]; + uint8 var_14; // 0x14 + uint8 var_15; // 0x15 + uint8 pad_16[0x8]; + uint8 sprite_direction; // 0x1E + uint8 pad_1F[0x7]; + uint16 var_26; + uint8 pad_28[0x8]; + sint16 target_x; // 0x30 + sint16 target_y; // 0x32 + uint8 pad_34[0x14]; + uint8 var_48; // 0x48 +} rct_duck; + /** * Sprite structure. * size: 0x0100 @@ -91,6 +132,8 @@ typedef union { rct_peep peep; rct_litter litter; rct_vehicle vehicle; + rct_balloon balloon; + rct_duck duck; } rct_sprite; // rct2: 0x010E63BC