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fix #3314: save custom objects when quick-saving

This commit is contained in:
Ted John
2016-04-15 21:22:23 +01:00
parent 7007e04162
commit faa2fb4fa1

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@@ -998,7 +998,7 @@ void save_game()
SDL_RWops* rw = SDL_RWFromFile(gScenarioSavePath, "wb+");
if (rw != NULL) {
scenario_save(rw, 0x80000000);
scenario_save(rw, 0x80000000 | (gConfigGeneral.save_plugin_data ? 1 : 0));
log_verbose("Saved to %s", gScenarioSavePath);
SDL_RWclose(rw);