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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-22 22:34:33 +01:00

Refactor PeepActionSpriteType to use strong enum

This commit is contained in:
Vinicius Sa
2020-09-26 20:52:45 -03:00
committed by Vinicius Sa
parent e9483ad6f0
commit f8dd0a57aa
9 changed files with 111 additions and 106 deletions

View File

@@ -1169,7 +1169,9 @@ void window_guest_overview_tool_update(rct_window* w, rct_widgetindex widgetInde
return;
}
uint32_t imageId = g_peep_animation_entries[peep->SpriteType].sprite_animation[PEEP_ACTION_SPRITE_TYPE_UI].base_image;
uint32_t imageId = g_peep_animation_entries[peep->SpriteType]
.sprite_animation[static_cast<uint8_t>(PeepActionSpriteType::Ui)]
.base_image;
imageId += w->picked_peep_frame >> 2;
imageId |= (peep->TshirtColour << 19) | (peep->TrousersColour << 24) | IMAGE_TYPE_REMAP | IMAGE_TYPE_REMAP_2_PLUS;

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@@ -1182,7 +1182,9 @@ void window_staff_overview_tool_update(rct_window* w, rct_widgetindex widgetInde
return;
}
uint32_t imageId = g_peep_animation_entries[peep->SpriteType].sprite_animation[PEEP_ACTION_SPRITE_TYPE_UI].base_image;
uint32_t imageId = g_peep_animation_entries[peep->SpriteType]
.sprite_animation[static_cast<uint8_t>(PeepActionSpriteType::Ui)]
.base_image;
imageId += w->picked_peep_frame >> 2;
imageId |= (peep->TshirtColour << 19) | (peep->TrousersColour << 24) | IMAGE_TYPE_REMAP | IMAGE_TYPE_REMAP_2_PLUS;

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@@ -164,7 +164,7 @@ private:
newPeep->SpecialSprite = 0;
newPeep->ActionSpriteImageOffset = 0;
newPeep->WalkingFrameNum = 0;
newPeep->ActionSpriteType = PEEP_ACTION_SPRITE_TYPE_NONE;
newPeep->ActionSpriteType = PeepActionSpriteType::None;
newPeep->PathCheckOptimisation = 0;
newPeep->AssignedPeepType = PeepType::Staff;
newPeep->OutsideOfPark = false;

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@@ -80,7 +80,8 @@ void peep_paint(paint_session* session, const Peep* peep, int32_t imageDirection
// In the following 4 calls to sub_98197C/sub_98199C, we add 5 (instead of 3) to the
// bound_box_offset_z to make sure peeps are drawn on top of railways
uint32_t baseImageId = (imageDirection >> 3) + sprite.sprite_animation[spriteType].base_image + imageOffset * 4;
uint32_t baseImageId = (imageDirection >> 3) + sprite.sprite_animation[static_cast<uint8_t>(spriteType)].base_image
+ imageOffset * 4;
uint32_t imageId = baseImageId | peep->TshirtColour << 19 | peep->TrousersColour << 24 | IMAGE_TYPE_REMAP
| IMAGE_TYPE_REMAP_2_PLUS;
sub_98197C(session, imageId, 0, 0, 1, 1, 11, peep->z, 0, 0, peep->z + 5);

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@@ -1244,7 +1244,7 @@ void Guest::UpdateSitting()
sprite_direction = ((Var37 + 2) & 3) * 8;
Action = PEEP_ACTION_NONE_1;
NextActionSpriteType = PEEP_ACTION_SPRITE_TYPE_SITTING_IDLE;
NextActionSpriteType = PeepActionSpriteType::SittingIdle;
SwitchNextActionSpriteType();
SittingSubState = PeepSittingSubState::SatDown;
@@ -5618,7 +5618,7 @@ void Guest::UpdateQueuing()
}
else
{
if (!(TimeInQueue & 0x3F) && Action == PEEP_ACTION_NONE_1 && NextActionSpriteType == 2)
if (!(TimeInQueue & 0x3F) && Action == PEEP_ACTION_NONE_1 && NextActionSpriteType == PeepActionSpriteType::WatchRide)
{
switch (SpriteType)
{
@@ -5757,7 +5757,7 @@ void Guest::UpdateWatching()
sprite_direction = (Var37 & 3) * 8;
Action = PEEP_ACTION_NONE_1;
NextActionSpriteType = PEEP_ACTION_SPRITE_TYPE_WATCH_RIDE;
NextActionSpriteType = PeepActionSpriteType::WatchRide;
SwitchNextActionSpriteType();
@@ -6777,19 +6777,19 @@ void Guest::SetSpriteType(PeepSpriteType new_sprite_type)
PeepFlags |= PEEP_FLAGS_SLOW_WALK;
}
ActionSpriteType = PEEP_ACTION_SPRITE_TYPE_INVALID;
ActionSpriteType = PeepActionSpriteType::Invalid;
UpdateCurrentActionSpriteType();
if (State == PeepState::Sitting)
{
Action = PEEP_ACTION_NONE_1;
NextActionSpriteType = PEEP_ACTION_SPRITE_TYPE_SITTING_IDLE;
NextActionSpriteType = PeepActionSpriteType::SittingIdle;
SwitchNextActionSpriteType();
}
if (State == PeepState::Watching)
{
Action = PEEP_ACTION_NONE_1;
NextActionSpriteType = PEEP_ACTION_SPRITE_TYPE_WATCH_RIDE;
NextActionSpriteType = PeepActionSpriteType::WatchRide;
SwitchNextActionSpriteType();
}
}

View File

@@ -266,43 +266,43 @@ static struct
};
static PeepActionSpriteType PeepSpecialSpriteToSpriteTypeMap[] = {
PEEP_ACTION_SPRITE_TYPE_NONE,
PEEP_ACTION_SPRITE_TYPE_HOLD_MAT,
PEEP_ACTION_SPRITE_TYPE_STAFF_MOWER
PeepActionSpriteType::None,
PeepActionSpriteType::HoldMat,
PeepActionSpriteType::StaffMower
};
static PeepActionSpriteType PeepActionToSpriteTypeMap[] = {
PEEP_ACTION_SPRITE_TYPE_CHECK_TIME,
PEEP_ACTION_SPRITE_TYPE_EAT_FOOD,
PEEP_ACTION_SPRITE_TYPE_SHAKE_HEAD,
PEEP_ACTION_SPRITE_TYPE_EMPTY_POCKETS,
PEEP_ACTION_SPRITE_TYPE_SITTING_EAT_FOOD,
PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_LEFT,
PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_RIGHT,
PEEP_ACTION_SPRITE_TYPE_WOW,
PEEP_ACTION_SPRITE_TYPE_THROW_UP,
PEEP_ACTION_SPRITE_TYPE_JUMP,
PEEP_ACTION_SPRITE_TYPE_STAFF_SWEEP,
PEEP_ACTION_SPRITE_TYPE_DROWNING,
PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL,
PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL_2,
PEEP_ACTION_SPRITE_TYPE_STAFF_CHECKBOARD,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_2,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_GROUND,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_3,
PEEP_ACTION_SPRITE_TYPE_STAFF_WATERING,
PEEP_ACTION_SPRITE_TYPE_JOY,
PEEP_ACTION_SPRITE_TYPE_READ_MAP,
PEEP_ACTION_SPRITE_TYPE_WAVE,
PEEP_ACTION_SPRITE_TYPE_STAFF_EMPTY_BIN,
PEEP_ACTION_SPRITE_TYPE_WAVE_2,
PEEP_ACTION_SPRITE_TYPE_TAKE_PHOTO,
PEEP_ACTION_SPRITE_TYPE_CLAP,
PEEP_ACTION_SPRITE_TYPE_DISGUST,
PEEP_ACTION_SPRITE_TYPE_DRAW_PICTURE,
PEEP_ACTION_SPRITE_TYPE_BEING_WATCHED,
PEEP_ACTION_SPRITE_TYPE_WITHDRAW_MONEY
PeepActionSpriteType::CheckTime,
PeepActionSpriteType::EatFood,
PeepActionSpriteType::ShakeHead,
PeepActionSpriteType::EmptyPockets,
PeepActionSpriteType::SittingEatFood,
PeepActionSpriteType::SittingLookAroundLeft,
PeepActionSpriteType::SittingLookAroundRight,
PeepActionSpriteType::Wow,
PeepActionSpriteType::ThrowUp,
PeepActionSpriteType::Jump,
PeepActionSpriteType::StaffSweep,
PeepActionSpriteType::Drowning,
PeepActionSpriteType::StaffAnswerCall,
PeepActionSpriteType::StaffAnswerCall2,
PeepActionSpriteType::StaffCheckboard,
PeepActionSpriteType::StaffFix,
PeepActionSpriteType::StaffFix2,
PeepActionSpriteType::StaffFixGround,
PeepActionSpriteType::StaffFix3,
PeepActionSpriteType::StaffWatering,
PeepActionSpriteType::Joy,
PeepActionSpriteType::ReadMap,
PeepActionSpriteType::Wave,
PeepActionSpriteType::StaffEmptyBin,
PeepActionSpriteType::Wave2,
PeepActionSpriteType::TakePhoto,
PeepActionSpriteType::Clap,
PeepActionSpriteType::Disgust,
PeepActionSpriteType::DrawPicture,
PeepActionSpriteType::BeingWatched,
PeepActionSpriteType::WithdrawMoney
};
const bool gSpriteTypeToSlowWalkMap[] = {
@@ -486,7 +486,7 @@ PeepActionSpriteType Peep::GetActionSpriteType()
{
openrct2_assert(
Action >= std::size(PeepActionToSpriteTypeMap) && Action < PEEP_ACTION_NONE_1, "Invalid peep action %u", Action);
return PEEP_ACTION_SPRITE_TYPE_NONE;
return PeepActionSpriteType::None;
}
}
@@ -509,9 +509,9 @@ void Peep::UpdateCurrentActionSpriteType()
ActionSpriteType = newActionSpriteType;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[SpriteType].sprite_bounds;
sprite_width = spriteBounds[ActionSpriteType].sprite_width;
sprite_height_negative = spriteBounds[ActionSpriteType].sprite_height_negative;
sprite_height_positive = spriteBounds[ActionSpriteType].sprite_height_positive;
sprite_width = spriteBounds[static_cast<uint8_t>(ActionSpriteType)].sprite_width;
sprite_height_negative = spriteBounds[static_cast<uint8_t>(ActionSpriteType)].sprite_height_negative;
sprite_height_positive = spriteBounds[static_cast<uint8_t>(ActionSpriteType)].sprite_height_positive;
Invalidate();
}
@@ -598,8 +598,8 @@ std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
loc += word_981D7C[nextDirection / 8];
WalkingFrameNum++;
const rct_peep_animation* peepAnimation = g_peep_animation_entries[SpriteType].sprite_animation;
const uint8_t* imageOffset = peepAnimation[ActionSpriteType].frame_offsets;
if (WalkingFrameNum >= peepAnimation[ActionSpriteType].num_frames)
const uint8_t* imageOffset = peepAnimation[static_cast<uint8_t>(ActionSpriteType)].frame_offsets;
if (WalkingFrameNum >= peepAnimation[static_cast<uint8_t>(ActionSpriteType)].num_frames)
{
WalkingFrameNum = 0;
}
@@ -611,14 +611,14 @@ std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
ActionFrame++;
// If last frame of action
if (ActionFrame >= peepAnimation[ActionSpriteType].num_frames)
if (ActionFrame >= peepAnimation[static_cast<uint8_t>(ActionSpriteType)].num_frames)
{
ActionSpriteImageOffset = 0;
Action = PEEP_ACTION_NONE_2;
UpdateCurrentActionSpriteType();
return { { x, y } };
}
ActionSpriteImageOffset = peepAnimation[ActionSpriteType].frame_offsets[ActionFrame];
ActionSpriteImageOffset = peepAnimation[static_cast<uint8_t>(ActionSpriteType)].frame_offsets[ActionFrame];
// If not throwing up and not at the frame where sick appears.
if (Action != PEEP_ACTION_THROW_UP || ActionFrame != 15)
@@ -722,7 +722,7 @@ void Peep::PickupAbort(int32_t old_x)
Action = PEEP_ACTION_NONE_2;
SpecialSprite = 0;
ActionSpriteImageOffset = 0;
ActionSpriteType = PEEP_ACTION_SPRITE_TYPE_NONE;
ActionSpriteType = PeepActionSpriteType::None;
PathCheckOptimisation = 0;
}
@@ -772,13 +772,13 @@ std::unique_ptr<GameActionResult> Peep::Place(const TileCoordsXYZ& location, boo
Action = PEEP_ACTION_NONE_2;
SpecialSprite = 0;
ActionSpriteImageOffset = 0;
ActionSpriteType = PEEP_ACTION_SPRITE_TYPE_NONE;
ActionSpriteType = PeepActionSpriteType::None;
PathCheckOptimisation = 0;
sprite_position_tween_reset();
if (AssignedPeepType == PeepType::Guest)
{
ActionSpriteType = PEEP_ACTION_SPRITE_TYPE_INVALID;
ActionSpriteType = PeepActionSpriteType::Invalid;
HappinessTarget = std::max(HappinessTarget - 10, 0);
UpdateCurrentActionSpriteType();
}
@@ -1585,15 +1585,15 @@ Peep* Peep::Generate(const CoordsXYZ& coords)
peep->SpecialSprite = 0;
peep->ActionSpriteImageOffset = 0;
peep->WalkingFrameNum = 0;
peep->ActionSpriteType = PEEP_ACTION_SPRITE_TYPE_NONE;
peep->ActionSpriteType = PeepActionSpriteType::None;
peep->PeepFlags = 0;
peep->FavouriteRide = RIDE_ID_NULL;
peep->FavouriteRideRating = 0;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[peep->SpriteType].sprite_bounds;
peep->sprite_width = spriteBounds[peep->ActionSpriteType].sprite_width;
peep->sprite_height_negative = spriteBounds[peep->ActionSpriteType].sprite_height_negative;
peep->sprite_height_positive = spriteBounds[peep->ActionSpriteType].sprite_height_positive;
peep->sprite_width = spriteBounds[static_cast<uint8_t>(peep->ActionSpriteType)].sprite_width;
peep->sprite_height_negative = spriteBounds[static_cast<uint8_t>(peep->ActionSpriteType)].sprite_height_negative;
peep->sprite_height_positive = spriteBounds[static_cast<uint8_t>(peep->ActionSpriteType)].sprite_height_positive;
peep->MoveTo(coords);
peep->sprite_direction = 0;
@@ -2192,9 +2192,9 @@ void Peep::SwitchNextActionSpriteType()
Invalidate();
ActionSpriteType = NextActionSpriteType;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[SpriteType].sprite_bounds;
sprite_width = spriteBounds[NextActionSpriteType].sprite_width;
sprite_height_negative = spriteBounds[NextActionSpriteType].sprite_height_negative;
sprite_height_positive = spriteBounds[NextActionSpriteType].sprite_height_positive;
sprite_width = spriteBounds[static_cast<uint8_t>(NextActionSpriteType)].sprite_width;
sprite_height_negative = spriteBounds[static_cast<uint8_t>(NextActionSpriteType)].sprite_height_negative;
sprite_height_positive = spriteBounds[static_cast<uint8_t>(NextActionSpriteType)].sprite_height_positive;
Invalidate();
}
}
@@ -2267,7 +2267,7 @@ static bool peep_update_queue_position(Peep* peep, uint8_t previous_action)
return true;
peep->Action = PEEP_ACTION_NONE_1;
peep->NextActionSpriteType = PEEP_ACTION_SPRITE_TYPE_WATCH_RIDE;
peep->NextActionSpriteType = PeepActionSpriteType::WatchRide;
if (previous_action != PEEP_ACTION_NONE_1)
peep->Invalidate();
return true;

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@@ -319,47 +319,47 @@ enum PeepActionType : uint8_t
PEEP_ACTION_NONE_2 = 255,
};
enum PeepActionSpriteType : uint8_t
enum class PeepActionSpriteType : uint8_t
{
PEEP_ACTION_SPRITE_TYPE_NONE = 0,
PEEP_ACTION_SPRITE_TYPE_CHECK_TIME = 1,
PEEP_ACTION_SPRITE_TYPE_WATCH_RIDE = 2,
PEEP_ACTION_SPRITE_TYPE_EAT_FOOD = 3,
PEEP_ACTION_SPRITE_TYPE_SHAKE_HEAD = 4,
PEEP_ACTION_SPRITE_TYPE_EMPTY_POCKETS = 5,
PEEP_ACTION_SPRITE_TYPE_HOLD_MAT = 6,
PEEP_ACTION_SPRITE_TYPE_SITTING_IDLE = 7,
PEEP_ACTION_SPRITE_TYPE_SITTING_EAT_FOOD = 8,
PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_LEFT = 9,
PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_RIGHT = 10,
PEEP_ACTION_SPRITE_TYPE_UI = 11,
PEEP_ACTION_SPRITE_TYPE_STAFF_MOWER = 12,
PEEP_ACTION_SPRITE_TYPE_WOW = 13,
PEEP_ACTION_SPRITE_TYPE_THROW_UP = 14,
PEEP_ACTION_SPRITE_TYPE_JUMP = 15,
PEEP_ACTION_SPRITE_TYPE_STAFF_SWEEP = 16,
PEEP_ACTION_SPRITE_TYPE_DROWNING = 17,
PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL = 18,
PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL_2 = 19,
PEEP_ACTION_SPRITE_TYPE_STAFF_CHECKBOARD = 20,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX = 21,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_2 = 22,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_GROUND = 23,
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_3 = 24,
PEEP_ACTION_SPRITE_TYPE_STAFF_WATERING = 25,
PEEP_ACTION_SPRITE_TYPE_JOY = 26,
PEEP_ACTION_SPRITE_TYPE_READ_MAP = 27,
PEEP_ACTION_SPRITE_TYPE_WAVE = 28,
PEEP_ACTION_SPRITE_TYPE_STAFF_EMPTY_BIN = 29,
PEEP_ACTION_SPRITE_TYPE_WAVE_2 = 30,
PEEP_ACTION_SPRITE_TYPE_TAKE_PHOTO = 31,
PEEP_ACTION_SPRITE_TYPE_CLAP = 32,
PEEP_ACTION_SPRITE_TYPE_DISGUST = 33,
PEEP_ACTION_SPRITE_TYPE_DRAW_PICTURE = 34,
PEEP_ACTION_SPRITE_TYPE_BEING_WATCHED = 35,
PEEP_ACTION_SPRITE_TYPE_WITHDRAW_MONEY = 36,
None = 0,
CheckTime = 1,
WatchRide = 2,
EatFood = 3,
ShakeHead = 4,
EmptyPockets = 5,
HoldMat = 6,
SittingIdle = 7,
SittingEatFood = 8,
SittingLookAroundLeft = 9,
SittingLookAroundRight = 10,
Ui = 11,
StaffMower = 12,
Wow = 13,
ThrowUp = 14,
Jump = 15,
StaffSweep = 16,
Drowning = 17,
StaffAnswerCall = 18,
StaffAnswerCall2 = 19,
StaffCheckboard = 20,
StaffFix = 21,
StaffFix2 = 22,
StaffFixGround = 23,
StaffFix3 = 24,
StaffWatering = 25,
Joy = 26,
ReadMap = 27,
Wave = 28,
StaffEmptyBin = 29,
Wave2 = 30,
TakePhoto = 31,
Clap = 32,
Disgust = 33,
DrawPicture = 34,
BeingWatched = 35,
WithdrawMoney = 36,
PEEP_ACTION_SPRITE_TYPE_INVALID = 255
Invalid = 255
};
enum PeepFlags : uint32_t

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@@ -1815,7 +1815,7 @@ void Staff::Tick128UpdateStaff()
PeepFlags |= PEEP_FLAGS_SLOW_WALK;
}
ActionSpriteType = PEEP_ACTION_SPRITE_TYPE_INVALID;
ActionSpriteType = PeepActionSpriteType::Invalid;
UpdateCurrentActionSpriteType();
}

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@@ -1406,9 +1406,9 @@ private:
dst->ActionFrame = src->action_frame;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[dst->SpriteType].sprite_bounds;
dst->sprite_width = spriteBounds[dst->ActionSpriteType].sprite_width;
dst->sprite_height_negative = spriteBounds[dst->ActionSpriteType].sprite_height_negative;
dst->sprite_height_positive = spriteBounds[dst->ActionSpriteType].sprite_height_positive;
dst->sprite_width = spriteBounds[static_cast<uint8_t>(dst->ActionSpriteType)].sprite_width;
dst->sprite_height_negative = spriteBounds[static_cast<uint8_t>(dst->ActionSpriteType)].sprite_height_negative;
dst->sprite_height_positive = spriteBounds[static_cast<uint8_t>(dst->ActionSpriteType)].sprite_height_positive;
dst->MoveTo({ src->x, src->y, src->z });
dst->Invalidate2();