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https://github.com/OpenRCT2/OpenRCT2
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Rename rct_tile_element to TileElement
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@@ -44,9 +44,9 @@
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struct map_backup
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{
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rct_tile_element tile_elements[MAX_TILE_ELEMENTS];
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rct_tile_element* tile_pointers[MAX_TILE_TILE_ELEMENT_POINTERS];
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rct_tile_element* next_free_tile_element;
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TileElement tile_elements[MAX_TILE_ELEMENTS];
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TileElement* tile_pointers[MAX_TILE_TILE_ELEMENT_POINTERS];
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TileElement* next_free_tile_element;
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uint16_t map_size_units;
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uint16_t map_size_units_minus_2;
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uint16_t map_size;
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@@ -1091,7 +1091,7 @@ static int32_t track_design_place_scenery(
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continue;
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}
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rct_tile_element* tile_element = map_get_path_element_at(mapCoord.x / 32, mapCoord.y / 32, z);
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TileElement* tile_element = map_get_path_element_at(mapCoord.x / 32, mapCoord.y / 32, z);
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if (tile_element == nullptr)
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{
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@@ -1309,7 +1309,7 @@ static int32_t track_design_place_maze(rct_track_td6* td6, int16_t x, int16_t y,
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continue;
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}
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rct_tile_element* tile_element = map_get_surface_element_at(mapCoord);
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TileElement* tile_element = map_get_surface_element_at(mapCoord);
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int16_t map_height = tile_element->base_height * 8;
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if (tile_element->AsSurface()->GetSlope() & TILE_ELEMENT_SLOPE_ALL_CORNERS_UP)
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{
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@@ -1471,7 +1471,7 @@ static bool track_design_place_ride(rct_track_td6* td6, int16_t x, int16_t y, in
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continue;
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}
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rct_tile_element* tileElement = map_get_surface_element_at(tile);
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TileElement* tileElement = map_get_surface_element_at(tile);
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if (tileElement == nullptr)
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{
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return false;
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@@ -1555,7 +1555,7 @@ static bool track_design_place_ride(rct_track_td6* td6, int16_t x, int16_t y, in
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(int16_t)(x + CoordsDirectionDelta[rotation].x),
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(int16_t)(y + CoordsDirectionDelta[rotation].y),
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};
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rct_tile_element* tile_element = map_get_first_element_at(tile.x >> 5, tile.y >> 5);
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TileElement* tile_element = map_get_first_element_at(tile.x >> 5, tile.y >> 5);
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z = gTrackPreviewOrigin.z / 8;
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z += (entrance->z == (int8_t)(uint8_t)0x80) ? -1 : entrance->z;
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@@ -2041,7 +2041,7 @@ static money32 place_maze_design(uint8_t flags, uint8_t rideIndex, uint16_t maze
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// Check support height
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if (!gCheatsDisableSupportLimits)
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{
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rct_tile_element* tileElement = map_get_surface_element_at({ x, y });
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TileElement* tileElement = map_get_surface_element_at({ x, y });
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uint8_t supportZ = (z + 32) >> 3;
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if (supportZ > tileElement->base_height)
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{
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@@ -2110,7 +2110,7 @@ static money32 place_maze_design(uint8_t flags, uint8_t rideIndex, uint16_t maze
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int32_t fx = floor2(x, 32);
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int32_t fy = floor2(y, 32);
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int32_t fz = z >> 3;
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rct_tile_element* tileElement = tile_element_insert(fx >> 5, fy >> 5, fz, 15);
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TileElement* tileElement = tile_element_insert(fx >> 5, fy >> 5, fz, 15);
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tileElement->clearance_height = fz + 4;
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tileElement->SetType(TILE_ELEMENT_TYPE_TRACK);
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tileElement->AsTrack()->SetTrackType(TRACK_ELEM_MAZE);
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@@ -2332,7 +2332,7 @@ static void track_design_preview_clear_map()
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for (int32_t i = 0; i < MAX_TILE_TILE_ELEMENT_POINTERS; i++)
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{
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rct_tile_element* tile_element = &gTileElements[i];
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TileElement* tile_element = &gTileElements[i];
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tile_element->ClearAs(TILE_ELEMENT_TYPE_SURFACE);
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tile_element->flags = TILE_ELEMENT_FLAG_LAST_TILE;
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tile_element->AsSurface()->SetSlope(TILE_ELEMENT_SLOPE_FLAT);
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