From f81c394c8be6967326408f8ee6be21e22cb98f9f Mon Sep 17 00:00:00 2001 From: Ted John Date: Sat, 10 Sep 2016 15:22:14 +0100 Subject: [PATCH] Remove unused variables --- src/game.c | 20 +++++++------------- src/windows/ride.c | 6 ++---- 2 files changed, 9 insertions(+), 17 deletions(-) diff --git a/src/game.c b/src/game.c index 003cb01262..95c35de511 100644 --- a/src/game.c +++ b/src/game.c @@ -295,21 +295,15 @@ void game_update() if (gGameSpeed > 1) continue; - // Possibly smooths viewport scrolling, I don't see a difference though - if (RCT2_GLOBAL(0x009E2D74, uint32) == 1) { - RCT2_GLOBAL(0x009E2D74, uint32) = 0; - break; - } else { - if (gInputState == INPUT_STATE_RESET || - gInputState == INPUT_STATE_NORMAL - ) { - if (gInputFlags & INPUT_FLAG_VIEWPORT_SCROLLING) { - gInputFlags &= ~INPUT_FLAG_VIEWPORT_SCROLLING; - break; - } - } else { + if (gInputState == INPUT_STATE_RESET || + gInputState == INPUT_STATE_NORMAL + ) { + if (gInputFlags & INPUT_FLAG_VIEWPORT_SCROLLING) { + gInputFlags &= ~INPUT_FLAG_VIEWPORT_SCROLLING; break; } + } else { + break; } } diff --git a/src/windows/ride.c b/src/windows/ride.c index 0fd26071d3..482804d1bb 100644 --- a/src/windows/ride.c +++ b/src/windows/ride.c @@ -1922,10 +1922,8 @@ static void window_ride_init_viewport(rct_window *w) w->viewport = 0; viewport_update_pointers(); - } - else{ - if (RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_FLAGS, uint8) & 0x1) - viewport_flags |= VIEWPORT_FLAG_GRIDLINES; + } else if (gConfigGeneral.always_show_gridlines) { + viewport_flags |= VIEWPORT_FLAG_GRIDLINES; } window_event_invalidate_call(w);