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https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-23 15:52:55 +01:00
Move copying of user files to Context.cpp
This commit is contained in:
@@ -22,9 +22,11 @@
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#include "ui/UiContext.h"
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#include "core/Console.hpp"
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#include "core/File.h"
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#include "core/FileScanner.h"
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#include "core/FileStream.hpp"
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#include "core/Guard.hpp"
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#include "core/MemoryStream.h"
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#include "core/Path.hpp"
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#include "core/String.hpp"
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#include "FileClassifier.h"
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#include "network/network.h"
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@@ -235,7 +237,7 @@ namespace OpenRCT2
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network_set_env(_env);
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chat_init();
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theme_manager_initialise();
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rct2_copy_original_user_files_over();
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CopyOriginalUserFilesOver();
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rct2_interop_setup_hooks();
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@@ -598,6 +600,58 @@ namespace OpenRCT2
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}
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return false;
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}
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/**
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* Copy saved games and landscapes to user directory
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*/
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void CopyOriginalUserFilesOver()
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{
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CopyOriginalUserFilesOver(DIRID::SAVE, "*.sv6");
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CopyOriginalUserFilesOver(DIRID::LANDSCAPE, "*.sc6");
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}
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void CopyOriginalUserFilesOver(DIRID dirid, const std::string &pattern)
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{
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auto src = _env->GetDirectoryPath(DIRBASE::RCT2, dirid);
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auto dst = _env->GetDirectoryPath(DIRBASE::USER, dirid);
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CopyOriginalUserFilesOver(src, dst, pattern);
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}
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void CopyOriginalUserFilesOver(const std::string &srcRoot, const std::string &dstRoot, const std::string &pattern)
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{
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log_verbose("CopyOriginalUserFilesOver('%s', '%s', '%s')", srcRoot.c_str(), dstRoot.c_str(), pattern.c_str());
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auto scanPattern = Path::Combine(srcRoot, pattern);
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auto scanner = Path::ScanDirectory(scanPattern, true);
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while (scanner->Next())
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{
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auto src = std::string(scanner->GetPath());
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auto dst = Path::Combine(dstRoot, scanner->GetPathRelative());
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auto dstDirectory = Path::GetDirectory(dst);
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// Create the directory if necessary
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if (!platform_directory_exists(dstDirectory.c_str()))
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{
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Console::WriteLine("Creating directory '%s'", dstDirectory.c_str());
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if (!platform_ensure_directory_exists(dstDirectory.c_str()))
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{
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Console::Error::WriteLine("Could not create directory %s.", dstDirectory.c_str());
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break;
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}
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}
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// Only copy the file if it doesn't already exist
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if (!File::Exists(dst))
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{
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Console::WriteLine("Copying '%s' to '%s'", src.c_str(), dst.c_str());
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if (!File::Copy(src, dst, false))
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{
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Console::Error::WriteLine("Failed to copy '%s' to '%s'", src.c_str(), dst.c_str());
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}
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}
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}
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delete scanner;
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}
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};
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class PlainContext final : public Context
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@@ -56,7 +56,7 @@
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#include "world/sprite.h"
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// rct2: 0x0097F67C
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const char * const RCT2FilePaths[PATH_ID_END] = {
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static const char * const RCT2FilePaths[PATH_ID_END] = {
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"Data" PATH_SEPARATOR "g1.dat",
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"Data" PATH_SEPARATOR "plugin.dat",
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"Data" PATH_SEPARATOR "css1.dat",
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@@ -390,72 +390,3 @@ uint32 get_file_extension_type(const utf8 *path)
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if (strcicmp(extension, ".td6") == 0) return FILE_EXTENSION_TD6;
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return FILE_EXTENSION_UNKNOWN;
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}
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static void rct2_copy_files_over(const utf8 *originalDirectory, const utf8 *newDirectory, const utf8 *extension)
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{
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utf8 *ch, filter[MAX_PATH], oldPath[MAX_PATH], newPath[MAX_PATH];
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sint32 fileEnumHandle;
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file_info fileInfo;
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if (!platform_ensure_directory_exists(newDirectory)) {
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log_error("Could not create directory %s.", newDirectory);
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return;
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}
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// Create filter path
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safe_strcpy(filter, originalDirectory, sizeof(filter));
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ch = strchr(filter, '*');
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if (ch != NULL)
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*ch = 0;
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safe_strcat_path(filter, "*", sizeof(filter));
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path_append_extension(filter, extension, sizeof(filter));
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fileEnumHandle = platform_enumerate_files_begin(filter);
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while (platform_enumerate_files_next(fileEnumHandle, &fileInfo)) {
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safe_strcpy(newPath, newDirectory, sizeof(newPath));
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safe_strcat_path(newPath, fileInfo.path, sizeof(newPath));
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safe_strcpy(oldPath, originalDirectory, sizeof(oldPath));
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ch = strchr(oldPath, '*');
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if (ch != NULL)
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*ch = 0;
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safe_strcat_path(oldPath, fileInfo.path, sizeof(oldPath));
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if (!platform_file_exists(newPath))
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platform_file_copy(oldPath, newPath, false);
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}
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platform_enumerate_files_end(fileEnumHandle);
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fileEnumHandle = platform_enumerate_directories_begin(originalDirectory);
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while (platform_enumerate_directories_next(fileEnumHandle, filter)) {
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safe_strcpy(newPath, newDirectory, sizeof(newPath));
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safe_strcat_path(newPath, filter, sizeof(newPath));
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safe_strcpy(oldPath, originalDirectory, MAX_PATH);
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ch = strchr(oldPath, '*');
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if (ch != NULL)
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*ch = 0;
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safe_strcat_path(oldPath, filter, sizeof(oldPath));
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if (!platform_ensure_directory_exists(newPath)) {
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log_error("Could not create directory %s.", newPath);
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return;
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}
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rct2_copy_files_over(oldPath, newPath, extension);
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}
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platform_enumerate_directories_end(fileEnumHandle);
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}
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/**
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* Copy saved games and landscapes to user directory
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*/
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void rct2_copy_original_user_files_over()
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{
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utf8 path[MAX_PATH];
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platform_get_user_directory(path, "save", sizeof(path));
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rct2_copy_files_over((utf8*)gRCT2AddressSavedGamesPath, path, ".sv6");
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platform_get_user_directory(path, "landscape", sizeof(path));
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rct2_copy_files_over((utf8*)gRCT2AddressLandscapesPath, path, ".sc6");
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}
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@@ -153,9 +153,6 @@ enum {
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extern "C" {
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#endif
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extern const char * const RCT2FilePaths[PATH_ID_END];
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extern uint32 gCurrentDrawCount;
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extern uint8 gScreenFlags;
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@@ -183,7 +180,6 @@ void rct2_quit();
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bool rct2_open_file(const char *path);
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uint32 get_file_extension_type(const utf8 *path);
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void rct2_copy_original_user_files_over();
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#ifdef __cplusplus
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}
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