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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 13:33:02 +01:00

Re-introduce basic scenario text objects

This commit is contained in:
Aaron van Geffen
2024-10-27 14:53:27 +01:00
parent 7b614f2287
commit f7ae40bac8
7 changed files with 90 additions and 20 deletions

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/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "ScenarioTextObject.h"
#include "../Context.h"
#include "../PlatformEnvironment.h"
#include "../core/Guard.hpp"
#include "../core/Json.hpp"
using namespace OpenRCT2;
void ScenarioTextObject::Load()
{
}
void ScenarioTextObject::Unload()
{
}
void ScenarioTextObject::ReadJson(IReadObjectContext* context, json_t& root)
{
Guard::Assert(root.is_object(), "ScenarioTextObject::ReadJson expects parameter root to be an object");
PopulateTablesFromJson(context, root);
}
std::string ScenarioTextObject::GetScenarioName()
{
return GetStringTable().GetString(ObjectStringID::SCENARIO_NAME);
}
std::string ScenarioTextObject::GetParkName()
{
return GetStringTable().GetString(ObjectStringID::PARK_NAME);
}
std::string ScenarioTextObject::GetScenarioDetails()
{
return GetStringTable().GetString(ObjectStringID::SCENARIO_DETAILS);
}