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Rename Peep::window_invalidate_flags to use TitleCase

This commit is contained in:
Tulio Leao
2020-06-08 22:25:54 -03:00
parent 1c566eebcb
commit f732c2f1cd
14 changed files with 54 additions and 54 deletions

View File

@@ -296,7 +296,7 @@ rct_sprite_checksum sprite_checksum()
// We set this to 0 because as soon the client selects a guest the window will remove the
// invalidation flags causing the sprite checksum to be different than on server, the flag does not affect
// game state.
copy.peep.window_invalidate_flags = 0;
copy.peep.WindowInvalidateFlags = 0;
}
_spriteHashAlg->Update(&copy, sizeof(copy));