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Rename SPRITE_LIST_TRAIN_HEAD to reduce car head confusion (#11105)
A single car on a coaster can comprise of multiple vehicles. One of those vehicles will be the car head vehicle. The train can comprise of multiple cars. Therefore not all vehicle->IsHead 's will be in SPRITE_LIST_TRAIN_HEAD. This rename makes that slightly more clear
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@@ -855,7 +855,7 @@ static bool sprite_should_tween(rct_sprite* sprite)
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switch (sprite->generic.linked_list_index)
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{
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case SPRITE_LIST_PEEP:
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case SPRITE_LIST_VEHICLE_HEAD:
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case SPRITE_LIST_TRAIN_HEAD:
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case SPRITE_LIST_VEHICLE:
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return true;
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}
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