From f5604c6b69dd1791d396d85ea26e020a67209495 Mon Sep 17 00:00:00 2001 From: Ted John Date: Sun, 12 Jun 2016 22:37:44 +0100 Subject: [PATCH] add missing GetUniformLocation --- src/drawing/engines/opengl/FillRectShader.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/src/drawing/engines/opengl/FillRectShader.cpp b/src/drawing/engines/opengl/FillRectShader.cpp index c3be9b20cc..ca14750188 100644 --- a/src/drawing/engines/opengl/FillRectShader.cpp +++ b/src/drawing/engines/opengl/FillRectShader.cpp @@ -49,14 +49,15 @@ FillRectShader::~FillRectShader() void FillRectShader::GetLocations() { - uScreenSize = GetUniformLocation("uScreenSize"); - uClip = GetUniformLocation("uClip"); - uBounds = GetUniformLocation("uBounds"); - uFlags = GetUniformLocation("uFlags"); - uColour[0] = GetUniformLocation("uColour[0]"); - uColour[1] = GetUniformLocation("uColour[1]"); + uScreenSize = GetUniformLocation("uScreenSize"); + uClip = GetUniformLocation("uClip"); + uBounds = GetUniformLocation("uBounds"); + uFlags = GetUniformLocation("uFlags"); + uColour[0] = GetUniformLocation("uColour[0]"); + uColour[1] = GetUniformLocation("uColour[1]"); + uSourceFramebuffer = GetUniformLocation("uSourceFramebuffer"); - vIndex = GetAttributeLocation("vIndex"); + vIndex = GetAttributeLocation("vIndex"); } void FillRectShader::SetScreenSize(sint32 width, sint32 height)